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Literature
Lorna Sara Ryder (Mass Effect Andromeda)
Character No#12 (Mass Effect Andromeda)
Name: Lorna Sara Ryder
Gender: Female
Race: Human
Place of Birth: Citadel Space Station, situated in the Serpent Nebula
Character Description
Age: 22 (at the time she departed for the Andromeda Galaxy)
Height: 168 cm (Approx. 5’7”)
Eye Colour: Sapphire Blue
Skin Pigmentation: Dark-skinned
Hair Colour: Medium Brown
Hair Style: Wavy shoulder-length
Bust Size: A-Cup
Distinctive Features: N/A
Character Class/ Archetype: Vanguard (Close-quarters Biotic Specialist)
Personality Traits: Nonchalant, Sympathetic, Bright-Humoured, Occasionally Impulsive
Deity/Religion: Christianity
Background
Born on the Citadel Space Station in the year 2163, Lorna Sara Ryder and her younger fraternal twin brother Jacob Scott Ryder were raised by their mother, Dr. Ellen Ryder, a pioneer of biotic implant development, who died from a rare terminal neuro-degenerative disorder due to prolonged exposure to Element Zero, leaving her and her twin brother to be raised
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Literature
Cato Quinctillius (The Elder Scrolls)
Character No#11 (The Elder Scrolls: Morrowind)
Name: Cato Quinctillius
Gender: Male
Race: Cyrodiilic (Colovian Imperial)
Place of Birth: County Kvatch, Cyrodiil
Character Description
Age: Mid-40’s (circa. 3E 427)
Height: 182cm (approx. 6’0”)
Eye Colour: Blue
Skin Pigmentation: Light tan
Hair Colour: Bright medium brown
Hair Style: Short
Distinctive Features: N/A
Character Class/ Archetype: Scout
Personality Traits: Ambitious, cunning and generous but also ruthless and corrupt
Deity/Religion: Mephala
Background
Cato Quinctillius was born in a village in the hills of County Kvatch.  Upon reaching adulthood, he enlisted in the Imperial Legion and served in the ranks as a scout and forester for over ten years before he was dishonourably discharged for bribery.
After he was kicked out of the Legion, Cato relocated to Vvardenfell when the dunmer had begun permitting outlanders to settle on the island, where he joined the Fighters Guild and insinuated himself with one o
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Literature
Stalks-in-Shadows (The Elder Scrolls)
Character No#10 (The Elder Scrolls: Morrowind and Oblivion)
Name: Stalks-in-Shadows
Gender: Male
Race: Argonian
Place of Birth: Black Marsh, near the border to Morrowind
Character Description
Age: 30’s (Throughout his adventures in Vvardenfell and Cyrodiil)
Height: 179cm (approx. 5’11”)
Eye Colour: Emerald Green
Skin Pigmentation: Orange-Green
Hair Colour: N/A
Hair Style: N/A
Distinctive Features: N/A
Character Class/ Archetype: Rogue
Personality Traits: Clever and charming, but also a little cowardly
Deity/Religion: The Hist
Background
The argonian Stalks-in-Shadows was born in Black Marsh, along the north border close to the city of Stormhold near Morrowind’s border, where he was a local trader for his village to provide for his extended family until his village was sacked and burned to the ground by dunmer slavers.  Many in his community, including his immediate family members were slain, with the survivors, including him, being taken to Morrowind’
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Literature
Drogan (The Elder Scrolls: Morrowind and Oblivion)
Character No#9 (The Elder Scrolls: Morrowind and Oblivion)
Name: Drogan (also goes by other alias including Nerevarine, Hero of Kvatch, Champion of Cyrodiil, Arch-Mage of the Mages Guild until its dissolution early in the Fourth Era, Grand Champion of the Arena and Divine Crusader)
Gender: Male
Race: Breton
Place of Birth: The city of Daggerfall, High Rock, Tamriel (allegedly)
Character Description
Age: Date of Birth 23rd of Hearthfire, 3E 411
       16   (Upon arriving on Vvardenfell)
       17   (After fulfilling the Bloodmoon Prophecy)
       23   (Start of the Oblivion Crisis)
       24   (After the events of the Oblivion Crisis)
       199  (When he helped Emperor Titus II retake the Imperial City from the occupation of the Aldmeri Dominion)
       222  (When he departed from Skyrim to travel to Akavir to escape from the Thalmor who
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Literature
John Connell (Fallout)
Character No#8 (Fallout)
Name: John Connell
Gender: Male
Race: Human
Place of Birth: Vault 13, California
Character Description
Age: Early 30's
Height: 179cm (5’11”)
Eye Colour: Blue
Skin Pigmentation: Fair to Light Tan
Hair Colour: Light Brown
Hair Style: Flattop (When he first left Vault 13)
                Mullet (After his permanent exile from Vault 13 after defeating the Super Mutant army)
Distinctive Features: N/A
Character Class/ Archetype: Engineer (Water Filtration Systems Technician)
Personality Traits: Hard working, committed and honest
Deity/Religion: Agnostic
Background
Born in Vault 13 in the late 2120’s, John Connell grew up to become a water filtration systems technician in Vault 13.  He was in his early thirties when the Water Purification Chip had broken and being one of the few people in Vault 13 that was intimately knowledgeable of the functions of water filtration was sent out by Overseer Jacoren t
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Literature
Garviel Shepard (Mass Effect Trilogy)
Character No#7 (Mass Effect Trilogy)
Name: Garviel Shepard
Gender: Male
Race: Human
Place of Birth: Mindoir, Attican Traverse
Character Description
Age: 29 (Mass Effect)
        31 (Mass Effect 2)
        32 (Mass Effect 3)
Height: 183cm (6’0”)
Eye Colour: Blue
Skin Pigmentation: Light/Fair
Hair Colour: Black
Hair Style: Short
Distinctive Features: Slightly hooked nose
Character Class/ Archetype: Engineer
Personality Traits: Ruthless, Commanding, Cunning, Determined
Deity/Religion: Non-Religious
Background
Born on the colony world of Mindoir to Earth-born parents of mixed English, Scottish and Sicilian ancestry on April 11, 2154, Garviel was one of the few human settlers that survived the attack on the colony by batarian slavers when he was 16 years of.  After being rescued by a passing Systems Alliance patrol, Garviel enlisted in the Systems Alliance military to avenge Mindoir, dedicating his life to his service in the
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Literature
Caedwin (Baldur's Gate Saga)
Character No#6 (Baldur’s Gate Saga)
Name: Caedwin
Gender: Male
Race: Half-Elf
Place of Birth: Unknown (Somewhere along the Sword Coast, Faerun)
Character Description
Age: 23 (1368 DR, upon leaving Candlekeep)
        24 (1369 DR, upon his capture by Jon Irenicus near Athkatla)
        138 (1482 DR, likely dead because of Bhall’s resurrection)
Height: 173cm (approx. 5’9”)
Eye Colour: Blue
Skin Pigmentation: Fair
Hair Colour: Blond
Hair Style: Loose, shoulder-length
Distinctive Features: N/A
Character Class/ Archetype: Wizard (Transmuter Specialisation)
Personality Traits: Humorous, Calm, Light-Hearted
Deity/Religion: Oghma
Background
Born to a half-elven woman called Alianna, a devotee of the God of Murder Bhall, Caedwin was raised in the secluded fortress of Candlekeep by the sage Gorion who had rescued him from being sacrificed to fulfil the prophecy of the dead god Bhall’s return to the Prime Material Pla
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Literature
Torfin and Khelmir: A Sword Coast Legends Fanfic
The wind blew harshly along the crowded streets of Luskan’s markets.  The vendors that bartered their wares from their make-shift canopied stalls eyed their tents, wary that the strong north-easterly winds would blow them away.  A grizzled, leather-tough halfling with unkempt shoulder-length grey hair dressed in cured leather armour and a tattered traveller’s cloak the colour of a duergar’s complexion eyed a red-skinned female tiefling struggling to stop the canopy that roofed her stand of potentially illicit merchandise like poison and other exotic oddities smuggled into the port city from the far reaches of Faerun from flying off.  The fit, elderly halfling leered mistrustingly at the seductive-looking tiefling that was only paying attention to her immediate concerns of the raging gust threatening to cast her stall into the wind before turning into a cobbled street that led to his destination, the Cutlass Inn.
The halfling passed through the throng of
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Literature
Daelon the Arrow (Sword Coast Legends)
Character No#5 (Sword Coast Legends)
Name: Daelon the Arrow
Gender: Male
Race: Half-elf
Place of Birth: Possibly the city of Waterdeep, Faerun
Character Description
Age: Middle-to-Late 80’s (rough estimate)
Height: 176cm (approx. 5’10”)
Eye Colour: Brown
Skin Pigmentation: Tan
Hair Colour: Black
Hair Style: Short and slightly unkempt
Distinctive Features: A birthmark of a distinct swirl-shaped pattern on his left knee
Character Class/ Archetype: Rogue (Thief-Archer Build)
Personality Traits: Inquisitive, calculating, professional
Deity/Religion: Unknown
Background
Born to an unmarried elven woman that had abandoned him at an orphanage in Waterdeep’s poor district when he was a newborn infant, Daelon, commonly known by the alias Arrow due to his skill in archery, grew up in the rough streets of the poorer districts in the city, associating with numerous nefarious characters that taught him the skills of their trade, a thief, a burglar and a smuggler among other t
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Literature
Torfin Flamebrand (Sword Coast Legends)
Character No#4 (Sword Coast Legends)
Name: Torfin Flamebrand
Gender: Male
Race: Strongheart Halfling
Place of Birth: A small village south of Daggerford
Character Description
Age: Early 120’s
Height: 91cm (3’0”)
Eye Colour: Green
Skin Pigmentation: Very light tan
Hair Colour: Grey
Hair Style: Loose shoulder-length with a short goatee
Distinctive Features: N/A
Character Class/ Archetype: Ranger (Dual-wield Fighting Style)
Personality Traits: Emotionally disturbed due to a traumatic incident in his childhood where he had witnessed his family murdered by bandits, several of whom were mages, but had since moved forward from the trauma of his tragic childhood, his experiences hardening him, making him cynical and bitter in personality but also becoming a stern leader figure among his peers
Deity/Religion: Silvanus
Background
Torfin Flamebrand was born in a tiny village that was only a day south of the town of Daggerford the youngest of three brothers.  One day while h
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Literature
Khelmir Forgecraft (Sword Coast Legends)
Character No#3 (Sword Coast Legends)
Name: Khelmir Forgecraft
Gender: Male
Race: Shield Dwarf
Place of Birth: Citadel Adbar, in the Silver Marches
Character Description
Age: Over 200 years
Height: 153cm (5’0”)
Eye Colour: Blue
Skin Pigmentation: Pale
Hair Colour: Black
Hair Style: Bald-headed, thick beard that reaches the collar bone
Distinctive Features: N/A
Character Class/ Archetype: Fighter (Two-Handed Weapon Specialty)
Personality Traits: Good-natured, trusting, honest and dependable
Deity/Religion: Moradin
Background
Khelmir Forgecraft was born in the dwarven city of Citadel Adbar into a family of blacksmiths.  Born as one of the only two surviving triplets during childhood, he and his other sibling learned the family trade from their father, a man of small renown.  Upon reaching early adulthood, Khelmir left his home as an apprentice and travelled south along the Sword Coast where he continued his apprenticeship as a blacksmith in the City of Neverwinter. &
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Literature
Aenian Tabris (Dragon Age: Origins)
Character No#2 (Dragon Age: Origins)
Name: Aenian Tabris
Gender: Male
Race: Elf
Place of Birth: Denerim, Ferelden
Character Description
Age: 19 (Before becoming a Grey Warden)
        20 (When he died slaying the Archdemon)
Height: 158cm (approx. 5’3”)
Eye Colour: Hazel Brown
Skin Pigmentation: Light to Fair
Hair Colour : Red
Hair Style: Bald
Distinctive Features: Numerous small scars on his scalp from being forcibly shaved by Bann Vaughan Kendells’ soldiers
                               Left ear bitten off by a genlock
Character Class/ Archetype: Warrior (Dual-wield Fighting Style)
Personality Traits: Stubborn and aggressive, especially in the face of injustice, and also prone to biased thought, especially when concerning magic and the human race
Deity/Religion: Andrastian
Background
The city elf born in Denerim’s Alienage, Aenian Tabris, grew up in the slums of
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Literature
Jonathan (Fallout New Vegas)
Character No#1 (Fallout: New Vegas)
Name: Jonathan
Gender: Male
Race: Human
Place of Birth: Unknown, but possibly from Arroyo, Oregon, USA
Character Description
Age: 24 (rough estimate)
Height: 179cm (approx. 5’11”)
Eye Colour: Blue
Skin Pigmentation: Fair to light tan
Hair Colour: Suede (Medium Brown)
Hair Style: Clean Cut
Distinctive Features: Small scar in the middle of his forehead where Benny shot him
Character Class/ Archetype: Gunslinger/ Mechanic
Personality Traits: Somewhat hot-headed, focussed, suave
Deity/Religion: Unspecified, most likely agnostic
Background
Jonathan, a courier for the Mojave Express, has no recollection of his past, not of where he was born or of his family since he was shot on the head by an upstart man called Benny after he had been ambushed and captured by raiders, specifically the Great Khans.  All he knew after coming round in Goodsprings after Doc Mitchell had removed the bullet from his head was that the men who had rob
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Literature
The Key and the Apology
The daedric shrine was just ahead.  For the Hero of Kvatch and the Thieves Guild associate the trek out of the swamplands south of Leyawiin had been unnervingly quiet.  The argonian associate for the Thieves Guild, the merchant Stalks-in-Shadows hardly spoke a word to his friend, the Hero of Kvatch, also known to him as the Nerevarine, but most commonly known by those who knew him personally as Drogan.  The breton was reproachful towards the argonian, who had tried everything in his power to explain to the argonian merchant that he didn’t know that the spell that Sanguine had taught him would had caused such trouble for the unfortunate argonian and, even if he had known, had said that he didn’t even know that the argonian had official Thieves Guild business at Castle Leyawiin at the time.
Their trek through the swamplands northwards in the direction of Nocturnal’s shrine had fortunately been safe and uneventful.  They had been fortunate to not enco
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Literature
The Eye in the Cave
‘Urgh!’
Stalks-in-Shadows halted, lifting a leg and leaning his snout in close to smell his foot, grimacing at the faecal stench that permeated from the sole of his scaly, clawed foot and pulling a disgusted expression on his reptilian face after he had stepped on what he speculated was troll manure.  The argonian wiped his foot on the dewy grass along the muddy shore of the Niben River.
‘You OK, Stalks-in-Shadows?’ the youthful breton, dressed in a dirty beige shirt with suspenders, black trousers and shoes made out of the hide of a cow following alongside the argonian rogue inquired, a rusty iron mace in his sword hand, his shield hand wiping sweat off his brow.
‘Just stepped in troll dung is all, Drogan,’ the argonian responded.
‘It must mean we’re near the cave those two argonians back in Leyawiin had mentioned,’ Drogan said, referring to the argonian thieves Weebam-Na and Bejeen who had stolen an artefact from the daedric
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Literature
The Argonian and the Dinner Party
The lone guard who stood stationed outside the grand dining hall shifted on his feet, leaning his head to one side to stretch the side of his neck.  Wearing an entire suit of chainmail armour, the hauberk with a cloth surcoat of the arms of his county, Leyawiin, on top and accompanying chausses, coif, gauntlets and cured leather boots for a rather long day in the warm, humid climate of the county’s swamp, the guard was exhausted.  He could feel the sweat drip from his brow underneath his coif as he felt the strong need to quench his thirst with a cup of crisp cold water to soothe the dryness in the back of his parched throat.  The guard’s only consolation was that he was inside the castle and not patrolling under the basking hot sun in the very humid, swampy township where the peasants, most commonly argonians, khajiit and ethnic nibenean cyrodiils, were not uncommonly known to walk the town’s often muddy streets in bare feet.  The fine countess, A
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Activity


Character No#12 (Mass Effect Andromeda)

Name: Lorna Sara Ryder
Gender: Female
Race: Human
Place of Birth: Citadel Space Station, situated in the Serpent Nebula

Character Description

Age: 22 (at the time she departed for the Andromeda Galaxy)
Height: 168 cm (Approx. 5’7”)
Eye Colour: Sapphire Blue
Skin Pigmentation: Dark-skinned
Hair Colour: Medium Brown
Hair Style: Wavy shoulder-length
Bust Size: A-Cup
Distinctive Features: N/A
Character Class/ Archetype: Vanguard (Close-quarters Biotic Specialist)
Personality Traits: Nonchalant, Sympathetic, Bright-Humoured, Occasionally Impulsive
Deity/Religion: Christianity

Background

Born on the Citadel Space Station in the year 2163, Lorna Sara Ryder and her younger fraternal twin brother Jacob Scott Ryder were raised by their mother, Dr. Ellen Ryder, a pioneer of biotic implant development, who died from a rare terminal neuro-degenerative disorder due to prolonged exposure to Element Zero, leaving her and her twin brother to be raised by their father, Alec Ryder, a Systems Alliance N-7 veteran of the First Contact War on Shanxi, a passionate explorer and a determined proponent for the advancement of the human race via his unwavering support for research in artificial intelligence.

Lorna and Jacob would both enlist in the Systems Alliance military together, but serving in different units, with Lorna working alongside Prothean researchers during her peacekeeping duties while her brother was assigned at an outpost near Arcturus Station.  On the year of 2185, Lorna and Jacob both left the Systems Alliance military to join the Andromeda Initiative to explore and colonise the Andromeda Galaxy, accompanying their father Alec Ryder, who was the Pathfinder attached to the human-populated arc, the Hyperion.

Lorna awoke from cryo-sleep on board the Hyperion more than 600 years after the Initiative’s departure from the Milky Way galaxy when it arrived in the Heleus Cluster in the year 2819, where in the moments after she had, the Hyperion had collided into an energy cloud made out of dark matter that was engulfing the Hyperion’s destination, Habitat 7.  The Hyperion took superficial damage, though her brother fared worse as he was put in an induced coma after his cryo-pod sustained damage when the Hyperion was struck by the energy cloud.

Lorna accompanied her father on an expedition to Habitat 7 where it was confirmed that the planet that had once supported an ecosystem compatible for humans was unexpectedly uninhabitable, its atmostphere toxic and the skies stricken with lightning storms.  It was there that Lorna first encountered a species of extra-terrestrials native to Andromeda called the kett and mysterious alien structures that were clearly built by another species that the kett had taken an interest in.  Revealing their hostile intent, Lorna, Alec and the rest of the expedition were forced to fight for their lives after their shuttles were separated during planetfall.  Lorna and Alec had found a monolith that was apparently responsible for the lightning storm and was able to put a stop to the lightning when he had interacted with it.  Not long after stabilising the planet’s weather, Lorna and her father were both knocked off the monolith by a concussive blast originating from within the monolith that nearly killed her when her helmet was damaged, exposing her to Habitat 7’s toxic atmosphere.  She was only able to survive because her father gave her his helmet, sacrificing his life to save his daughter.  Lorna was brought back to the Hyperion and revived, where she received the news of her father’s death and was appointed as the new human Pathfinder when she was informed that the Hyperion’s artificial intelligence, SAM, was merged with her.

After the expedition’s survivors had evacuated off Habitat 7, the Hyperion rendezvoused with the Nexus, the seat of government and headquarters for the Andromeda Initiative.  When the Hyperion arrived, Lorna and the crew of the Hyperion would be surprised to find the partially constructed Nexus in a state of disarray.  When Lorna was introduced to the Nexus’ leadership, Director Tann had informed her of the bad news that had plagued the Initiative, that much like Habitat 7, none of the golden worlds the settlers from the Milky Way had planned to settle on were inhabitable and that every attempt to establish a colony on Habitat 1 had ended in failure, the Initiative’s founder Jien Garson and many other Initiative leaders, among them her successor Matriarch Nuara, were killed when the Nexus had collided with the same dark energy cloud that the Hyperion had encountered, commonly known among the people on the Nexus as the Scourge, that the turian, salarian and asari arcs were unaccounted for, and a mutiny led by members of the Nexus’ life support maintenance crew had broken out, resulting in some deaths and the exile of several hundred of the Milky Way settlers that preferred to risk death in space than to continue a precarious existence on a Citadel-sized space station whose leaders had been less than truthful with them about the situation on the Nexus since its arrival in the Heleus Cluster.  Desperately short on supplies and sapped of morale, Director Tann had dispatched Lorna to the planet Eos, otherwise known by the Initiative as Habitat 1 to establish a settlement that could support the Nexus.

Taking the scout ship, the Tempest and a small skeleton crew and her fellow squad members from the Habitat 7 mission, Cora Harper and Liam Kosta, along with a turian mercenary called Vetra Nyx to accompany her in the field, Lorna made her way to Eos to establish a colony for the Nexus.  When she arrived, she discovered that the planet had high levels of radiation that made the earlier colonisation attempts difficult, if not literally impossible once the kett had begun attacking the settlements.  While exploring Eos, Lorna and her squad met the asari adventurer and academic Pelessaria B’Sayle, otherwise known as Peebee at a monolith that resembled the one she had encountered on Habitat 7, who explained to her that the monoliths were built by the Remnants, a synthetic race of robots that were apparently responsible for constructing the mysterious monolith that Lorna and her father had encountered on Habitat 7 and that the monoliths led directly to a vault full of Remnant technology.  After activating a few monoliths to reveal the vault that was hidden underneath a lake and meeting the old krogan warrior Drack at a kett base that Lorna and her squad fought their way through to reach one of the Remnant monoliths, the Pathfinder and her squad would work together with Peebee to explore the vault, acquiring a Remnant data core, a data storage device that stored information about the Remnants and activating the vault that would clear the radiation around Eos, but also point the Pathfinder to the location of another Remnant vault.  After establishing the colony of Prodromos, Lorna departed to report her success to Director Tann, recruiting both Peebee and Drack into her squad.

After Director Tann was informed on the success of her mission and the successful attempt of getting the colony of Prodromos started and consulting with SAM about her father’s memories that the SAM node had locked away concerning Alec Ryder’s motivations for creating SAM, Lorna was permitted to continue her investigation of the Remnants and headed for the Onaon System where a Remnant vault was located.  Narrowly escaping a kett fleet led by the Archon by flying through a Scourge formation immediately after entering the system, the Tempest made planetfall on the planet Aya, where Lorna and the crew of the Tempest were first acquainted with an alien species native to the Heleus Cluster, the angara, who had been fighting a decades-long war of attrition against the kett.  When Lorna expressed her interest in the Remnant vault on Aya, the leader of the angaran resistance against the kett, Efvra de Tershaav, had sent the pathfinder to search for the only angaran who could pinpoint the location of the Remnant vault on Aya, Moshae Sjefa, sending her to both the angaran homeworld of Havarl and the ice world Voeld where she had lent her aid to the angarans in order to gain their trust and establish outposts for the Initiative, all the while continuing her efforts to ensure the success of the Prodromos settlement on Eos and tracking down leads on the missing arcs.

After rescuing Moshae Sjefa and a great number of angarans from a kett facility on Voeld, Lorna was given permission to explore the Remnant vault on Aya.  Accompanied by Moshae, Lorna had found a galactic map of the locations of every Remnant vault in the Heleus Cluster, all of which were connected to a central vault on the planet Meridian.  Moshae had informed Lorna of the Archon’s visitation to Meridian and his mysterious plans on using the vault stymied by his inability to use it, which prompted the human Pathfinder and her team to chase after the kett leader.

Lorna’s next destination would be the planet Kadara in the Govarkam System, where Efvra had sent her and her team to track down an angaran traitor called Vehn Terev, who was responsible for Moshae’s capture by the kett in the first place.  Negotiating with the Nexus exile Sloane Kelly, the Nexus’ former Director of Security and the leader of the Outcasts that ran Kadara Port to question Vehn Terev, the angaran traitor had told her where he had hidden a transponder in Kadara’s lawless wilderness that could pinpoint the Archon’s location.  After tracking down Vehn Terev’s transponder, following up on a lead that connected the Assistant Director of Colony Affairs William Spender with the exiles, activating the Remnant vault to adjust the atmosphere for possible Initiative colonisation and negotiating with the Charlatan to permit the Initiative to settle on Kadara after Sloane Kelly was eliminated and locating and escorting the asari arc, the Leusinia, to the Nexus after rescuing it from the kett, Lorna led her team to the Tafeno System, where she found the salarian arc, the Paarchero, which had been captured by the kett when it had first entered the Heleus Cluster.  Fighting her way through the Archon’s ship, Lorna had found the map of where the planet Meridian was located and escaped, rescuing a unit of krogan scouts that had been captured by the kett and leading the Paarchero safely to the Nexus, mourning the death of the salarian pathfinder Zevin Raeka, who had been killed in a kett ambush on board the Archon’s ship during the rescue operation.

After paying a visit to the Hyperion’s cryo bay to pay a visit to her brother who had awoken from his coma and investigating Jien Garson’s mysterious death after viewing the memories of her father about the truth of the Andromeda Initiative’s mission in securing the survival of the various species of the Milky Way galaxy from the Reapers that Commander Shepard had been warning about, Lorna’s next destination was Elaaden, a scorching desert moon that orbited a gas giant in the Zaubray System, where after convincing Nakmor Morda to permit colonists from the Nexus to settle in New Tuchanka shortly after activating the Remnant vault on the desert moon to cool its hot atmosphere, uncovering evidence that implicated William Spender in his involvement with the exiles from the days of the Nexus Uprising, investigating infighting between the Kett, tracking down the turian arc and discovering a viable source of Helium-3 on the broken remains of Habitat 5 in the Remav System, the Pathfinder’s next objective was to reach Meridian before the Archon.  Stymied by Nexus leadership’s refusal to pursue Meridian out of fear of provoking the kett but aided nonetheless by her fellow Pathfinders Lumont Hayjer, Vederia Damali and Avitus Rix, Lorna was able to track down a Remnant space station in the Civki System, the space station Khi Tasira that could pinpoint Meridian’s location, setting up the events of the Archon and the kett capturing the Hyperion and its inhabitants, among them Jacob Scott Ryder and Captain Nozomi Dunn and taking it to Meridian, a Remnant-built planet that resembled a dyson sphere where Lorna rallied whatever allies she had gained in the Heleus Cluster behind a Remnant fleet she brought online on Khi Tasira for a final confrontation with the Archon, who was unceremoniously killed, allowing humanity to settle on Meridian after a 600 year journey through dark space and establishing formal diplomatic relations with the angaran people, the krogan in New Tuchanka and the people of Kadara.

Relationships

Alec Ryder – the father of the Ryder twins and a former Systems Alliance N7 commando until his dishonourable discharge for his illegal research into artificial intelligence and the original Pathfinder for the Hyperion who had sacrificed his life to save Lorna on Habitat 7 from oxygen starvation while leading an expedition to explore Habitat 7 to find out why it was uninhabitable

Jacob Scott Ryder – Lorna’s younger twin brother that was born one minute after her who had enlisted in the Systems Alliance military and the Andromeda Initiative with her and was rendered comatose when an energy cloud that the Hyperion had collided into after it had first arrived in the Heleus Cluster had caused damage to his cryo-pod

Dr. Ellen Ryder – the mother of Lorna and Christopher and the wife of Alec, a pioneer of developing biotic implants that enhanced the abilities of human biotic users who supposedly died from a rare neuro-degenerative disorder that she acquired from excessive exposure to Element Zero until Lorna and her brother discovered that their mother was still alive in cryo stasis but unable to be awakened because a cure for the disease she was suffering from hadn’t been discovered yet

Cora Harper – the second-in-command to the Pathfinder and a formidable biotic for the Systems Alliance military that was assigned into a unit of asari commandos before she had volunteered for the Andromeda Initiative to serve under the command of Alec Ryder and his daughter Lorna after he died on Habitat 7

Liam Kosta – the security specialist for the Pathfinder team that was trained in crisis response and law enforcement before he joined the Andromeda Initiative who became romantically involved with Lorna Sara Ryder

Vetra Nyx – an intelligent, cunning and adaptable female turian mercenary that travelled to the Andromeda Galaxy with her younger sister on the Nexus and accompanied Lorna in her mission to explore the Heleus Cluster

Nakmor Drack – a 1400 year old krogan mercenary, grandfather of Nexus Superintendent Nakmor Kesh and an acquaintance of Vetra Nyx that had explored the Heleus Cluster with Lorna Ryder

Pelessaria B’Sayle – a young, intelligent and adventurous asari with a tendency for bluntness that Lorna had first met on Eos while investigating identical Remnant structures on Eos that were also found on Habitat 7, whose contributions during the Pathfinder’s explorations of Remnant ruins were invaluable for the Pathfinder’s mission

Jaal Ama Darav – an angaran resistance fighter that accompanied Lorna on her mission to investigate the Remnants and battle the kett that threatened both the angarans and the settlers from the Milky Way galaxy

Dr. Lexi P’Terro – the Tempest’s medical doctor and xeno-biologist that had an interest in studying kett physiology

Dr. Harry Carlyle – the medical doctor assigned to the Arc Hyperion and member of Alec Ryder’s Pathfinder team that was responsible for the care of Jacob Scott Ryder whilst he was in an induced coma

SAM – the Hyperion’s artificial intelligence that established a connection to Lorna when her father had sacrificed his life to save his daughter and establishing her as the new Pathfinder

Kallo Jath – the professional, by-the-book salarian pilot of the Tempest, the starship that Lorna used to explore the Heleus Cluster

Suvi Anwar – the Tempest’s science officer and a woman of both faith and science

Gil Brodie – the Tempest’s instinct-driven chief engineer that had a knack for poker

Archon – the kett general that was leading the invasion of the Heleus Cluster who sought the planet Meridian to use the colossal Remnant technology of the dyson sphere-like planet that was capable of creating life for his destructive designs

Cardinal – a kett commander that was responsible for all kett operations on Voeld that was killed by Lorna when she led a rescue mission to liberate Moshae and countless other angarans from captivity in the Exaltation Facility

Valiant – the kett commander that had attempted to capture the Leusinia and was killed by Sarisa after Lorna and her squad had defeated him

Kirkland – one of the explorers that accompanied the Pathfinder on initial contact on Habitat 7 that was murdered by the kett

Greer – one of the explorers that accompanied the Pathfinder on Habitat 7 that had miraculously survived when Lorna had rescued him from the kett

Fisher – another of the explorers of the mission to explore Habitat 7 that had survived humanity’s first encounter with the kett

Hayes – a dark-skinned human female with dyed red hair, whom was an infrequent acquaintance of Lorna’s that was also on the exploration mission on Habitat 7 who, like Greer and Fisher, had survived the encounter with the kett

Jarun Tann – a salarian bureaucrat that was made the Director of the Andromeda Initiative shortly after the Nexus’ arrival in the Heleus Cluster when the rest of the Nexus’ leadership, including the Initiative’s founder Jien Garson were killed when the Scourge struck the Nexus and struggled constantly to maintain the Nexus despite supply shortages and an uprising

Nakmor Kesh – the Superintendent and chief engineer of the Nexus and Drack’s adopted granddaughter that was largely responsible for keeping the Nexus from falling apart and representing the krogans on the Nexus

Tiran Kandros – Nexus’ head of security and leader of the Nexus’ militia responsible for dispatching the APEX Strike Teams

Foster Addison – the overworked Director of Colonial Affairs who Lorna was not initially fond of, given the cold first impression she gave the Pathfinder and her over-eagerness to reap the benefits of Lorna’s hard work but would over time come to respect the human Pathfinder

William Spender – the corrupt Assistant Director of Colonial Affairs that had played a duplicitous role in the uprising on the Nexus and was jailed after Lorna and Drack had uncovered evidence that he was stealing Nexus supplies and sending them to the exiles

Sidera Nyx – Vetra’s younger sister that worked in Communications on the Nexus

August Bradley – the mayor of the settlement of Prodromos on Eos

Nozomi Dunn – the captain of the human arc, the Hyperion

Efvra de Tershaav – the leader of the angaran resistance against the kett that was deeply distrustful of the Pathfinder when they first met but would later grudgingly come to respect her

Moshae Sjefa – a scientific genius among the angarans that had dedicated her life to researching the Remnant that Lorna and her squad had rescued from the kett on Voeld

Kiiran Dals – the leader of an angaran research team on the angaran homeworld of Havarl that Lorna had helped stabilise the jungle world’s ecosystem that was suffering from maladaptive growth patterns that was threatening the planet’s viability for Milky Way colonists to settle

Anjik Do Xeel – an angaran resistance leader that Lorna had met on Voeld

Vehn Terev – Moshae’s former bodyguard who betrayed her by handing her to the kett

Akksul – the leader of the Roekaar that Lorna had publically disgraced when his attempt to destroy an angaran facility that predated the Scourge in order to falsely blame it’s destruction on the Initiative was foiled by the Pathfinder

Avitus Rix – a turian from the arc Natanus that was once a Spectre agent that Lorna had first met on Havarl when he and a number of other turians had gotten separated from their arc, who would later become the turian Pathfinder after the Natanus, badly damaged by the Scourge, was located

Sloane Kelly – the Initiative’s former Security Director that was exiled from the Nexus when she sided with the mutinous life support crew during the uprising that liberated the planet Kadara from the kett and ruled from Kadara Port with an iron fist until she was killed by a sniper during a showdown with the leader of the Collective, Reyes Vidal, AKA the Charlatan

Reyes Vidal – a manipulative Nexus exile, a charming smuggler and the shadowy, secretive leader of the Collective that was known as the Charlatan that had manipulated Lorna Ryder into helping him remove Sloane Kelly from power in Kadara

Captain Atandra – the captain of the asari arc, the Leusinia

Sarisa Theris – an asari commando that Cora Harper revered that had succeeded Matriarch Ishara as pathfinder for the Leusinia, who was later publically disgraced and removed from her position when Lorna revealed she had abandoned Matriarch Ishara to die by the kett

Vederia Damali – an inexperienced commando-in-training that became the asari pathfinder after replacing Sarisa Theris and was being mentored by Cora Harper

Zevin Raeka – the salarian pathfinder that was killed by the kett while attempting to rescue the salarians, who had been taken captive by the kett when the Paarchero first entered the Andromeda galaxy

Lumont Hayjer – the captain of the salarian arc, the Paarchero, who succeeded Zevin Raeka as Pathfinder after she was killed while assisting Lorna in rescuing the Paarchero from the kett

Nakmor Morda – the leader of the krogans that had accompanied the Nexus into the Andromeda and the Overlord of New Tuchanka after her people left the Nexus in outrage after being exploited by Nexus leadership to put down the uprising that Sloane Kelly had joined, who later welcomed the Initiative to establish an outpost at New Tuchanka after Lorna agreed to hand the Remnant drive core she had recovered from Jorgal’s mercenaries over to her people

Jorgal Strux – a bitter krogan that had had nearly succeeded in usurping Nakmor Morda from power in New Tuchanka, having tricked Lorna into searching the Remnant drive core from the wreckage of a crashed Remnant ship that Morda had laid claim to that Jorgal had stolen in order to intentionally discredit Morda by falsely accusing the human Pathfinder of stealing the Remnant drive core and selling it to scavengers, was banished after he was defeated in a duel by Morda

Major Saelan Varn – a retired salarian STG operative that had sought Lorna’s help in apprehending the salarian traitor Dr. Aden, who had collaborated with the kett

Dr. Aden – a salarian biologist that was studying the kett that was one among a number of salarian conspirators that were responsible for the Paarchero’s capture as a ruse to infiltrate the kett and destroy them from within, was arrested when confronted by Major Saelan Varn and the Pathfinder in Kadara shortly before the final showdown with the Archon
Lorna Sara Ryder (Mass Effect Andromeda)
My character from Mass Effect Andromeda, Lorna Sara Ryder

Copyright of Mass Effect Andromeda belongs to Bioware
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Character No#11 (The Elder Scrolls: Morrowind)

Name: Cato Quinctillius
Gender: Male
Race: Cyrodiilic (Colovian Imperial)
Place of Birth: County Kvatch, Cyrodiil

Character Description

Age: Mid-40’s (circa. 3E 427)
Height: 182cm (approx. 6’0”)
Eye Colour: Blue
Skin Pigmentation: Light tan
Hair Colour: Bright medium brown
Hair Style: Short
Distinctive Features: N/A
Character Class/ Archetype: Scout
Personality Traits: Ambitious, cunning and generous but also ruthless and corrupt
Deity/Religion: Mephala

Background

Cato Quinctillius was born in a village in the hills of County Kvatch.  Upon reaching adulthood, he enlisted in the Imperial Legion and served in the ranks as a scout and forester for over ten years before he was dishonourably discharged for bribery.

After he was kicked out of the Legion, Cato relocated to Vvardenfell when the dunmer had begun permitting outlanders to settle on the island, where he joined the Fighters Guild and insinuated himself with one of the Great Houses, House Hlallu, quickly rising up the ranks in both organisations and embedding himself with the corrupt elements of both organisations and seizing control of the Camonna Tong from Orvas Dren at the behest of his elder brother, Duke Vedam Dren and using the considerable resources of those three organisations to destroy the Thieves Guild in Vvardenfell, all the while enriching himself.  He would earn some acclaim in Vvardenfell by accompanying the Nerevarine Drogan into Red Mountain, where they both fought and killed Dagoth Ur.

During his time in Vvardenfell, Cato was involved in numerous questionable activities, foremost among which was the annihilation of the Thieves Guild in Vvardenfell as well as the province’s mainland, where he had spent some time in the city of Mournhold.  Other activities he had been involved in included bribery, extortion, blackmail, murder, smuggling and numerous other criminal deeds like illegally procuring land deeds and replacing them with fake land deeds for fellow House Hlallu Councillors and disrupting the business of House Hlallu’s competitors.  For all his illegal activities, Cato would meet his downfall when he was caught by Drogan attempting to smuggle ebony out of the mine in Raven Rock, where during the fight that ensued was shot dead from an arrow fired into the back of his head by Percius Mercius who had intervened in the fight, personally ending the life of the corrupt Guildmaster of the Fighters Guild after dedicating many years to investigating his criminal activities.

Relationships

Mephala – the daedric prince he worshipped and had offered his service to on one occasion, earning the Ring of Khajiit after he had poisoned the Morag Tong assassin Balyn Omavel

Drogan – the young, boyish breton crusader, Imperial Legion soldier, Mages Guild apprentice and the newly appointed Factor for the East Empire Company on Solstheim that became the Nerevarine after uniting the four Ashlander tribes and the three Great Houses on Vvardenfell against Dagoth Ur

Orvas Dren – a prominent House Hlallu Councillor, plantation owner and the leader of the Camonna Tong until he handed control of the Camonna Tong to Cato at Duke Vedam’s behest

Duke Vedam Dren – the Duke of Vvardenfell and Orvas Dren’s older brother

Crassius Curio – a bisexual Cyrodiilic Councilman for House Hlallu and author of the “Lusty Argonian Maid” that had a strong interest in young, virile men

Edryno Arethi – a copper-haired female dunmer House Cousin for House Hlallu that Cato had worked under when he was a mere hireling when he had first arrived on Vvardenfell

Dram Bero – the paranoid and secretive House Hlallu Councilman that had feared assassination by the Morag Tong

Yngling Half-Troll – a nord Councilman for House Hlallu with a reputation for shameless corruption

Velanda Omani – an elderly House Hlallu noblewoman and loyal supporter of Orvas Dren that shared a mutual business relationship with Cato concerning the Vassir-Didanat Ebony Mine

Nevena Ules – a female dunmer House Hlallu Councilwoman that was a vocal supporter of Orvas Dren

Odral Helvi – a self-serving dunmer House Brother of House Hlallu and governor of Caldera that Cato had curried favour with to advance himself up the House Hlallu hierarchy

Nileno Dorvayn – the major-domo for House Hlallu in Balmora that Cato was employed by when he was a mere hireling for House Hlallu when he had first arrived on Vvardenfell

Raynasa Rethan – a female dunmer noblewoman for House Hlallu that Cato had courted while he was advancing up the ranks of House Hlallu but the relationship never progressed far

Dondos Driler – a House Hlallu Kinsman and the contractor that Cato had retained to construct his manor at Odai Plateau

Hlodala Savel – a savant for House Hlallu and one of Cato Quinctillius’ retainers

Unila Berendas – one of Cato’s retainers

Uvren Tures – one of Cato’s retainers

Lliryn Fendyn – one of Cato’s retainers

Avron Gols – one of Cato’s retainers

Sernsi Drelas – a pawnbroker who was also one of Cato’s retainers

Durbul gro-Rush – the orc foreman that worked on the construction of Cato’s manor at Odai Plateau

Fjorgeir – a nord mercenary who had offered his services to Cato

Ilasour Tansumiran – a dunmer miner from Gnisis that Cato had hired to operate the Shurdan-Raplay Egg Mine

Sjoring Hard-Heart – the corrupt nord Guildmaster of the Fighters Guild that had connected Cato Quinctillius with the Camonna Tong, had later attempted to murder Cato fearing that the imperial had become too powerful and influential and was killed instead by Cato in self-defence

Eydis Fire-Eye – a female nord master-at-arms for the Fighters Guild and a supporter of Sjoring Hard-Heart that Cato had worked under in his early years with the guild

Lorbumol gro-Aglakh – an orc Fighters Guild blacksmith and one of Sjoring Hard-Heart’s most loyal followers

Percius Mercius – an imperial drillmaster and former Guildmaster of the Fighters Guild until his removal from his position by Sjoring Hard-Heart that was suspicious of Cato, Sjoring and many of the other high-ranking Fighters Guild Members for corruption

Flaenia Amuilusus – the drillmaster for the Fighters Guild in Balmora that Cato had fancied courting but had declined him

Baurin – a female bosmer member of the Fighters Guild that Cato had intimate relations with

Galbedir – a female bosmer Mages Guild enchanter that Cato frequently flirted with

Tenisi Lladri – a female dunmer treasury assistant clerk employed in the Hlallu Vaults in Vivec that Cato was occasionally intimate with

Ulyne Henim – a Morag Tong assassin that Mephala had asked him to kill for killing people without writs

Marsus Tullius – an imperial trader that Cato had helped recover his stolen guar hides form the Ashlanders that took them

Stentus Tullius – Marsus Tullius’ father
Cato Quinctillius (The Elder Scrolls)
The final of my three character profiles I'll be putting up of my Morrowind characters, Cato Quinctillius, the corrupt Guildmaster of the Fighters Guild in Vvardenfell and self-serving House Hlallu Councillor that took control of the Camonna Tong and eliminated the Thieves Guild in Morrowind who also fought by Drogan's side against Dagoth Ur and would later be killed in a confrontation with Drogan in Raven Rock when he was caught smuggling ebony ore out of the mine there.

Elder Scrolls is copyrighted by Bethesda
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Character No#10 (The Elder Scrolls: Morrowind and Oblivion)

Name: Stalks-in-Shadows
Gender: Male
Race: Argonian
Place of Birth: Black Marsh, near the border to Morrowind

Character Description

Age: 30’s (Throughout his adventures in Vvardenfell and Cyrodiil)
Height: 179cm (approx. 5’11”)
Eye Colour: Emerald Green
Skin Pigmentation: Orange-Green
Hair Colour: N/A
Hair Style: N/A
Distinctive Features: N/A
Character Class/ Archetype: Rogue
Personality Traits: Clever and charming, but also a little cowardly
Deity/Religion: The Hist

Background

The argonian Stalks-in-Shadows was born in Black Marsh, along the north border close to the city of Stormhold near Morrowind’s border, where he was a local trader for his village to provide for his extended family until his village was sacked and burned to the ground by dunmer slavers.  Many in his community, including his immediate family members were slain, with the survivors, including him, being taken to Morrowind’s slave markets where he was shipped to the slave markets of Tel Aruhn.  He eventually managed to escape before he could be sold, swimming away to the main island, braving the treacherous waters of Azura’s Coast, the Ashland creatures that prowled the land and evading the patrols of House Telvanni retainers, accompanied by fellow slave Reeh-Jah, knowing that severe punishment would befell them were they to be caught.  A chance encounter with a lone sympathetic Imperial Legion soldier wandering Molag Amur would lead Stalks-in-Shadows and Reeh-Jah to liberation and sanctuary, whom he would later discover was the Nerevarine himself, the hero who slew Dagoth Ur.

Stalks-in-Shadows eventually joined the Thieves Guild, elevating to the ranks of the Bal Molagmer during his time in Vvardenfell, stealing from the unjust and giving to those in need under the direction of the generous and good-natured Gentleman Jim Stacey.  He was eventually forced to flee Morrowind when the Camonna Tong and corrupt elements of the Fighters Guild began systematically slaughtering the members of the Thieves Guild after personally witnessing Cato Quinctillius, the corrupt leader of the Fighters Guild with connections to both the Camonna Tong and House Hlallu murder Gentleman Jim Stacey before his eyes.

Seeking sanctuary in the neighbouring province of Cyrodiil, Stalks-in-Shadows contacted the Thieves Guild and returned to his old profession of a trader, making use of his Thieves Guild connections to mutually advance the interests of both him and the guild and helping the downtrodden and destitute.  During his time in Cyrodiil, he would find himself caught up in adventures with the Hero of Kvatch, whom he recognised as the Nerevarine, the breton Drogan, accompanying him through the Oblivion Portal outside Kvatch and liberating the city from the daedra that devastated the city despite his reluctance to risk his own life over something so suicidal, investigated the questionable business practices of the merchant Thoronir, helping him search for the Eye of Nocturnal after meeting up with him in Leyawiin after being chased out of the city when he was wrongfully accused of disrupting Countess Alessia Caro’s dinner, convincing Drogan to clear a haunted cove underneath Castle Anvil where the restless skeletal pirates under Captain Torradan ap Dugal’s command lurked, laying claim to the shipwreck that was trapped underground and using it as a base of operations for the Thieves Guild, travelling to the forgotten fort of Sundercliff Watch in the Valus Mountains with both Drogan and the Gray Fox to steal the fabled daedric artefact, Mehrunes’ Razor before a rogue Telvanni sorcerer could lay claim to it, and even saving Drogan’s life on one occasion when the corrupt Imperial Watch captain Audens Avidius had tried to murder him after his dismissal from the Imperial Watch and incarceration in the Imperial City Prison on extortion charges.

Stalks-in-Shadows would later return to his homeland of Black Marsh early in the Fourth Era during a tumultuous period where province had seceded, getting caught into the political turmoil of Black Marsh’s secession, where he was killed in a riot by Imperial Legion soldiers that were attempting to hold onto the province.

Relationships

Drogan – a young breton crusader that was responsible for securing Stalks-in-Shadow’s freedom from slavery before he fulfilled his destiny as the Nerevarine that he would occasionally adventure with in Cyrodiil during the Oblivion Crisis, on occasion aiding the young man that would become the Champion of Cyrodiil

Cato Quinctillius – the corrupt House Hlallu councillor and Grandmaster of the Fighters Guild with connections to Camonna Tong that had accompanied Drogan into Red Mountain to confront Dagoth Ur and years later involved himself in the destruction of the Thieves Guild in Morrowind, personally murdering Gentleman Jim Stacey, was eventually killed in Raven Rock when he was caught attempting to smuggle ebony out of the colony the East Empire Company had established

Gentleman Jim Stacey – the noble and good-natured leader of the Thieves Guild’s branch in Morrowind that was murdered by the House Hlallu councillor and the leader of the Fighters Guild in Morrowind, Cato Quinctillius

Sugar-Lips Habasi – the female khajiit doyen for the Thieves Guild that was commonly found in Bacola Closcius’ Cornerclub that was among the thieves killed during Cato Quinctillius’ purge of the Thieves Guild for the Camonna Tong

Big Helende – a female altmer doyen that operated from Dirty Muriel’s Cornerclub in Sadrith Mora that was killed during Cato Quinctillius’ purge of the Thieves Guild

Aengoth the Jeweller – a male bosmer doyen for the Thieves Guild in Ald’ruhn that was killed by Cato Quinctillius during his purge of the Thieves Guild

Bacola Closcius – the publican for the South Wall Cornerclub in Balmora that was killed when the Camonna Tong had massacred the members of the Thieves Guild with the collaboration of corrupt members of the Fighters Guild under Cato Quinctillius’ command and his loyal House Hlallu retainers

Drarayne Thelas – a female dunmer commoner and pillow collector that was appreciative of Stalks-in-Shadows in tracking down her lost shipment of pillows that had shipwrecked on the island of Vas in the Sheogorad Region

Reeh-Jah – a fellow argonian slave that had escaped from Tel Aruhn with him

Rabinna – a female khajiit slave that Stalks-in-Shadows had helped lead to the sanctuary of the Argonian Mission in Ebonheart

Im-Kilaya – the leading representative of the Argonian Mission in Ebonheart and a prominent member of the anti-slavery organisation, the Twin Lamps

Onasha – a female argonian agent of the Twin Lamps organisation that was commonly found in the Argonian Mission that Stalks-in-Shadows was infatuated with during his time in Morrowind

Jobasha – a khajiit bookseller in Vivec with connections to the Twin Lamps

The Gray Fox – a mysterious human male thief that led the Thieves Guild organisation

Armand Christophe – a redguard doyen for the Thieves Guild in Cyrodiil

S’Krivva – a female khajiit doyen for the Thieves Guild in Cyrodiil

Amusei – a bumbling, incompetent argonian Thieves Guild aspirant that would become the Gray Fox’s personal messenger

Methredhel – a female bosmer thief skilled in archery and pickpocketing that had rose in the ranks of the Thieves Guild to eventually become one of the Gray Fox’s personal messengers

Carwen – a female bosmer acrobat and Methredhel’s roommate that aspired to become a thief of great renown

Adanrel – a female bosmer rogue of poor skill and Methredhel’s roommate that failed to meet the expectations of the Thieves Guild’s doyens to become a full-fledged member

Myvryna Arano – a female dunmer member of the Thieves Guild that betrayed the organisation by framing Armand Christophe for the theft of a statuette in Cheydinhal that he had tasked Stalks-in-Shadows to steal and was ultimately framed when Stalks-in-Shadows directed Captain Hieronymus Lex to the whereabouts of the stolen statuette

Hieronymus Lex – the overzealous Watch Captain of the Imperial City that was focussed on apprehending the Gray Fox, was reassigned to Anvil to serve as the port city’s Guard Captain

Ongar the World-Weary – a nord Thieves Guild fence and a drunkard that frequented Olav’s Tap and Tack inn in Bruma

Dar Jee – an argonian Thieves Guild fence and a frequent contact of Stalks-in-Shadows that resided in Leyawiin

Luciana Galena – a female breton Thieves Guild fence that loved casually flirting with the patrons at the Lonely Suitor Lodge where she worked as a tavern wench

Orrin – a redguard blacksmith that worked in Castle Anvil’s smithy who was also a fence for the Thieves Guild

Fathis Ules – a wealthy upper-class dunmer and the second-highest ranking member of the Thieves Guild in Cyrodiil that Stalks-in-Shadows regularly conducted his mercantile business with

Puny Ancus – a runty beggar that lived in the Imperial City’s Waterfront District

Ragbag Buntara – an elderly female vagrant that begged in the Temple District of the Imperial City

No-Coins Draninus – a tan-skinned male beggar with receding hair that frequently begged in the Talos District of the Imperial City

Simplicia the Slow – an elderly female beggar that was slow of wit and very forgetful

Fralav the Faker – a rather lazy beggar that slept in the alleys of the Imperial City’s Elven Gardens District

Penniless Olvus – a balding beggar that lived in Anvil

Imus the Dull – a dullard vagrant that begged for money in Anvil’s docks

Wretched Aia – a female vagrant that begged in Bravil’s muddy streets

Cosmus the Cheat – a dishonest-looking, weak-chinned beggar that lived in Bravil

Jorck the Outcast – a local man from Bruma that turned to vagrancy when he was ostracised by his kin

Fetid Jofnhild – a nord beggar with foul body odour that lived in Bruma

Bruccius the Orphan – an extremely overaged orphan beggar from Cheydinhal

Luckless Lucina – a vagrant Nibenean woman with the poorest luck and an equally unfortunate life that brought her to living as a vagrant in Cheydinhal

Nermus the Mooch – a listless beggar in Anvil completely devoid of ambition

Lazy Kaslowyn – a beggar in Anvil that was too lazy to find meaningful employment

Deeh the Scalawag – an argonian beggar from Leyawiin

Rancid Ra’dirsha – a khajiit beggar from Leyawiin

Nigidius the Needy – a destitute vagrant that lived in Chorrol

Foul Fagus – a beggar from Chorrol with terrible table manners

Thoronir – a male bosmer merchant that ran The Copious Coinpurse store who had used questionable means of acquiring his merchandise until Stalks-in-Shadows and Drogan had looked into it, convincing him to cease his unethical business practices

Audens Avidius – a corrupt Imperial Watch captain that had extorted Stalks-in-Shadows and threatened him with imprisonment if he ever pressed criminal charges, later killed the corrupt Imperial Watch captain when he was attempting to murder Drogan in the Imperial City during the Oblivion Crisis

Glarthir – a paranoid bosmer that believed he was being targeted by members of Skingrad’s community and had attempted to manipulate Stalks-in-Shadows in spying on them and eliminating them and was killed in a confrontation with Skingrad’s Guard Captain when Stalks-in-Shadows reported on him
Stalks-in-Shadows (The Elder Scrolls)
The second of three character profiles I'll be putting up of my Elder Scrolls characters, the argonian rogue Stalks-in-Shadows, sent to Vvardenfell unwillingly when he was taken captive by dunmer slavers and later escaped with fellow slave Reeh-Jah, only able to reach the sanctuary of the Argonian Mission in Ebonheart because of another of my characters, the Nerevarine (and later Champion of Cyrodiil) Drogan, of whom Stalks-in-Shadows would adventure with on several occasions during the Oblivion Crisis.

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Character No#9 (The Elder Scrolls: Morrowind and Oblivion)

Name: Drogan (also goes by other alias including Nerevarine, Hero of Kvatch, Champion of Cyrodiil, Arch-Mage of the Mages Guild until its dissolution early in the Fourth Era, Grand Champion of the Arena and Divine Crusader)
Gender: Male
Race: Breton
Place of Birth: The city of Daggerfall, High Rock, Tamriel (allegedly)

Character Description

Age: Date of Birth 23rd of Hearthfire, 3E 411
       16   (Upon arriving on Vvardenfell)
       17   (After fulfilling the Bloodmoon Prophecy)
       23   (Start of the Oblivion Crisis)
       24   (After the events of the Oblivion Crisis)
       199  (When he helped Emperor Titus II retake the Imperial City from the occupation of the Aldmeri Dominion)
       222  (When he departed from Skyrim to travel to Akavir to escape from the Thalmor who were hunting him)
Height: 176cm (approx. 5’10”)
Eye Colour: Blue
Skin Pigmentation: Fair
Hair Colour: Medium Brown
Hair Style: Bowl Cut (During his time on Vvardenfell)
                Ponytail (From his incarceration before the Oblivion Crisis)
                Brittle, greyed shoulder-length hair hung loose (Post-White-Gold Concordat)
Distinctive Features: Infrequent occurrences of mild acne from his teenaged years all the way through his entire adulthood
Character Class/ Archetype: Crusader
Personality Traits: Earnest, Faithful, Selfless, Confident
Deity/Religion: Nine Divines, primarily Mara, but also devoted himself to Talos

Background

Born the second of three sons to a respected knight in service to Emperor Uriel Septim VII in the city of Daggerfall who had sacrificed his life in service to the Empire during the events that would commonly be referred to as the “Warp in the West”, Drogan was hardly six years of age when his mother had disinherited him and sent him away to live with her estranged younger sister in the city of Bravil in the Cyrodiil province and her mage husband that Drogan’s mother had never approved of shortly after his father had died.  Despite almost never seeing his uncle, who owned a distant property in the Jerall Mountains known as Frostcrag Spire and was almost never in Bravil, Drogan was raised religiously by his aunt, who took him to regular Mass services every Sundas and was also supportive of his decision to study magic in the Arcane University in the Imperial City that permitted him to study at the prestigious academy after the head of Bravil’s branch of the Mages Guild, Kud-Ei, agreed to endorse him for study in the Arcane University at the tender age of fifteen.

Fate would derail Drogan’s academic prospects at the prestigious university when an unpleasant encounter with the corrupt officer of the Imperial City Watch, Audens Avidius, wrongfully arrested him after he refused to pay him a bribe not long after arriving in the Imperial City.  Drogan would spend about a year in the city’s prison for his refusal to pay the corrupt Imperial City Watch officer a bribe before being shipped away to the province of Morrowind, homeland of the dunmer, to the volcanic island of Vvardenfell by the edict of Emperor Uriel Septim VII, where he was inducted into the services of the Empire’s network of spies, the Blades, assigned under the direction of the Grand Master of the Blades on the island, a known skooma addict called Caius Cosades.  Assuming the role of an adventurous outlander, Drogan was dispatched by Caius to investigate the Nerevarine Cult and uncover the truth of the Nerevarine Prophecies, joining the local Mages Guild where he studied magic, focussing strongly on alchemy and fire magic and enlisting in the Imperial Legion while also volunteering his time and services to the Imperial Cult to assist the spiritual interests of the devotees of the Nine Divines, learning healing and restorative magic from the Faith’s acolytes.  During the course of his adventures on Vvardenfell where he encountered wizards falling from the sky, naked barbarians and the witches that they had encountered, numerous merchants in need of an armed escort or a delivery boy, noblewomen smitten by roguish dunmer, an orc warrior wielding the infamous bastard sword Umbra and a myriad of argonian and khajiit slaves he personally freed from bondage for the Twin Lamps, Drogan would seek out numerous informants that possessed information on both the Nerevarine Cult and the Sixth House, formerly known as the defunct House Dagoth, one of the six Great Houses of Morrowind that was presumably wiped out long ago with its leader, Dagoth Ur.  His mission for the Blades would lead him to meet all sorts of people, among them the Ashlanders of the Urshilaku, Ahemmusa, Erabenimsun and Zainab Tribes and brought him into conflict with both the Sixth House and the Tribunal Temple, contracting the dreaded Corprus disease and seeking the aid of the House Telvanni sorcerer Divath Fyr for a cure before the disease could destroy his mind and transform him into a mindless, hulking Corprus abomination.  Guided by the daedra lord Azura, Drogan united the three Great Houses on Vvardenfell, House Hlallu, House Redoran and House Telvanni, who named him Hortator, and the four Ashlander tribes who proclaimed him as the Nerevarine to unite against a common foe, Dagoth Ur, the demi-god leader of the Sixth House, who planned to use the Heart of Lorkhan to power a mighty brass golem called the Akulakhan to expel the Imperials from Morrowind and overthrow the Tribunal.  With the Ashlanders and Great Houses unified, the god-king Vivec bestowed the gauntlet Wraithguard to Drogan and taught him how to destroy the Heart of Lorkhan that gave Vivec, Almalexia and Sotha Sil, commonly referred to as the Tribunal, their god-like powers.  With the support of the Great Houses, the Ashlanders, the Tribunal Temple, the Empire and other allied local factions, Drogan led a campaign to destroy the Sixth House, acquiring the artefacts Keening and Sunder and using them to destroy the Heart of Lorkhan, stripping the Tribunal and Dagoth Ur of their immortality and their god-like power and fulfilling the Nerevarine Prophecy by killing Dagoth Ur.

Drogan’s adventures on Vvardenfell would not end after Dagoth Ur’s death, for barely a week had passed before trouble had found him.  Surviving an assassination attempt by the Dark Brotherhood, Drogan travelled to the city of Mournhold to learn the identity of the individual that wanted him dead, involving himself in the political affairs of both the Tribunal goddess Almalexia and the king of Morrowind, Hlallu Helseth, and personally becoming acquainted with the renowned queen-mother of Morrowind, Barenziah during the time where Almalexia’s influence had begun to wane, performing tasks for both Almalexia and King Helseth and reforging the Blade of Nerevar before killing the Tribunal goddess within Sotha Sil’s city, discovering that Almalexia had killed Sotha Sil in her madness to retain control of her faithful followers after losing her divine powers from the Heart of Lorkhan’s destruction.

Drogan’s adventures would continue after his adventure in Mournhold when the Imperial Legion had transferred him to Fort Frostmoth on the island of Solstheim where he had to deal with the island’s cold weather and the poor morale of the legionnaires stationed there, working closely with Gaea Artoria to end the activities of the smugglers that were conspiring with corrupt elements of the Imperial Legion in Fort Frostmoth to steal the Legion’s weaponry.  Trouble continued to plague Fort Frostmoth with the unexpected disappearance of the fort’s commander, Captain Falx Carius, when werewolves had attacked the fort.  Drogan would meet with the Skaal in their village on the island’s northeast, spending some time among them and undergoing several trials to be welcomed as a blood-friend to the Skaal and being drawn into the Bloodmoon Prophecy, fighting and defeating the daedric prince Hircine in single combat and bringing Captain Carius back to Fort Frostmoth.  Drogan’s adventures would continue on Solstheim when he entered the employ of the East Empire Company, which had established a town where the company was mining ebony, dealing with the crooked machinations of the corrupt Carnius Magius, replacing him as Factor after Carnius Magius had attempted to have the honest Falco Galenus murdered.  Other adventures that Drogan had on Solstheim included helping the altmer Athellor find proof that the snow elves once existed, becoming the chieftain of the mead hall south of the Skaal Village known as Thirsk, tracked down the wreckage of an airship that crashed on the island, helping cure a ship captain of his eternal wakefulness and was shared a glimpse of the future by the seer that cursed the ship captain with insomnia after retrieving a skull that the seer referred to as his friend.

In the finals years of the Third Era, Drogan had settled down in Raven Rock, retiring from the Imperial Legion with the honorary title of Knight of the Garland for his efforts in destroying Dagoth Ur where he could focus on managing the development of Raven Rock, occasionally dealing harshly with smugglers that often plagued the ebony mine and threatened the East Empire Company’s profits.  Before he could go forward with his plans on further expanding Raven Rock and establishing a guild hall for the Mages Guild, Drogan was unceremoniously arrested by Imperial Legion authorities, again wrongfully accused of a crime, this time by the conspiratorial machinations of the vengeful Carnius Magius, who had somehow survived his encounter with Drogan after his botched assassination attempt of Falco Galenus.  Drogan would be dragged back to the Imperial City prison in chains, shamed and forgotten, his shares in the East Empire Company and personal assets seized, expelled from the Mages Guild, stripped of all Imperial Legion honours he had earned during his short service and largely forgotten by all the people he had personally met during his adventures.

For weeks after his arrival in the Imperial City’s prison Drogan had pondered on his fate, coming to the conclusion that, despite all he had done for the Empire, he had been cast aside until a chance encounter with the emperor of the Empire, Uriel Septim VII, convinced him that the Empire still needed him.  After personally witnessing an assassin from the Mythic Dawn cult murder Emperor Uriel VII and avenging his death, the emperor’s sole-surviving bodyguard, the redguard Baurus tasked Drogan to deliver the Amulet of Kings to the Grandmaster of the Blades, Jauffre.  After delivering the Amulet of Kings to Jauffre at Weynon Priory, the Blades Grandmaster had sent Drogan on a mission to find Uriel Septim’s last-surviving son, the bastard-born Martin, learning from Jauffre that the Mythic Dawn cult had assassinated Uriel Septim’s three legitimate heirs.  Drogan would travel to the city of Kvatch where Martin lived, ministering to the people at the Great Chapel there as a priest of Akatosh, where upon arrival found the city besieged by daedra that had destroyed the city and trapping the few remaining survivors inside the cathedral.  After braving the dangers of entering the Oblivion portal where daedra were pouring forth from and closing it and leading Kvatch’s surviving militiamen and an argonian merchant he had previously met in Morrowind to liberate the castle and stumbling upon the corpse of County Kvatch’s count, Drogan led Martin back to Weynon Priory, being named the Hero of Kvatch by the city’s survivors for saving them and helping them retake their ruined city.

After returning to Weynon Priory with Martin, Drogan would witness Mythic Dawn cultists attack the priory, where despite driving them off would discover that they had taken the Amulet of Kings.  With Martin by their side, Jauffre would lead the Hero of Kvatch and the emperor’s surviving son to the base of operations for the Blades, Cloud Ruler Temple, where Martin could find sanctuary and where he could be protected until Drogan could recover the Amulet of Kings so that Martin could relight the Dragonfires in the Temple of the One.  Drogan’s quest would take him back to the Imperial City and all over Cyrodiil as he sought clues on the whereabouts of the Mythic Dawn’s base and acquiring artefacts for Martin to open a portal to Mankar’s Paradise so that he could confront Mankar Camoran and take back the Amulet of Kings from him, aiding in the defence of Bruma and the other cities of Cyrodiil against the daedric threat and involving himself in numerous other adventures during the Oblivion Crisis, the foremost among them including his reinstatement in the Mages Guild and thwarting the machinations of the necromancer Mannimarco that wanted to destroy the Mages Guild, plundering numerous Ayleid ruins for ancient artefacts for Umbacano, helping his argonian friend Stalks-in-Shadows vanquish undead in an underground cove beneath Castle Anvil so he could establish a base for the Thieves Guild and later assisting both him and the Gray Fox in retrieving Mehrunes’ Razor somewhere in the Nibenay Basin before a rogue Telvanni arch-mage could, fighting for gold and glory in the Imperial City Arena and being crowned the Grand Champion after slaying Agronak gro-Malog in single combat and questing for the Crusader’s Relics to slay Umaril the Unfeathered and restoring the Knights of the Nine back to their former glory as the Divine Crusader before guiding Martin to the Temple of the One in the Imperial City, glimpsing Mehrunes Dagon smashing all before him where Martin shattered the Amulet of Kings, transforming into the flaming draconic avatar of Akatosh, sacrificing his life to banish Mehrunes Dagon to Oblivion and forever ending the threat of future daedric invasions.  Martin’s death heralded the end of the Third Era, which saw Drogan, declared the Champion of Cyrodiil by High Chancellor Ocato, responsible for helping the altmer potentate try to hold the Empire together even as entire provinces began to secede during his time as a member of the Elder Council, a position he had attained just before the Siege of Bruma when he was named Arch-Mage of the Mages Guild before his confrontation with Mannimarco.

For many years Drogan served the Empire in his capacity of member of the Elder Council as well as Arch-Mage, of which he would be the Mages Guild’s last Arch-Mage when he oversaw the dissolution of the organisation that had split up into two splinter factions, the College of Whispers and Synod, of which Drogan declined to involve himself with either organisation, feeling that his duties with the Elder Council were too prohibitive for leading a newly-formed organisation dedicated to mages.  During the early years of the Fourth Era, Drogan had led the Knights of the Nine in service to the Empire, leading them in their pursuit of the Thalmor conspirators that were involved in Potentate Ocato’s assassination during the Stormcrown Interregnum, learned from the daedra lord Azura, whom had guided him on his quest to destroy Dagoth Ur some years earlier was his actual birth mother, explaining why he had been disinherited by the noblewoman that was married to his father after his death during the Warp in the West and aided the Colovian warlord Titus Mede capture the Imperial City, ending the Interregnum and establishing the Mede Dynasty as its first emperor, with Drogan serving as his most trusted advisor, serving his successor Attrebus Mede and his successors afterwards, his lifespan extended greatly due the Corprus disease he was temporarily afflicted with and had cured by the Telvanni sorcerer Divath Fyr during his time on Vvardenfell, thus allowing him to serve Titus Mede’s successors all the way to the current emperor, Titus Mede II, whom he served dutifully as both his champion and personal confidant, as well as a friend.  After acquiring the daedric artefact Goldbrand and helping Titus Mede II defeat the Aldmeri Dominion in the Great War in 4E 175, he formally retired from his duties in protest of the signing of the White-Gold Concordat that outlawed the worship of Talos and the further dissolution of the Empire with Hammerfell becoming an independent state, though he remained cordial with Titus Mede II.  He would, however, remain a constant thorn in the side for the Thalmor, who had pressured the Empire to declare him an outlaw and allow Thalmor agents to eliminate him.  In the latter years of the second century of the fourth era, Drogan had been forced to remain in hiding from the Thalmor, where he was aided by the children and grandchildren of his descendants that he had outlived, eventually fleeing into Skyrim in 4E197, approximately one year before he had departed from Tamriel, likely travelling to Akavir to escape the Thalmor.

Relationships

Family Members – the father (a knight in service to the Empire, died during the “Warp in the West”), the mother that disinherited him after his father’s death, two brothers (one older, one younger), an uncle that he inherited Frostcrag Spire from, an aunt that his mother had distanced herself from that raised him in Bravil’s slums, three nephews from his younger brother (one of which would join the Knights of the Nine early in the Fourth Era and another was a prominent priest in Chorrol early in the Fourth Era), a minor noblewoman from Chorrol that he married in the Fourth Era after he was first acquainted with her at the dinner party that Sanguine wanted him to disrupt during the Oblivion Crisis and a daughter that birthed several grandchildren, nearly all of whom would produce offspring of their own and so on

Stalks-in-Shadows – an argonian merchant and associate of the Thieves Guild that Drogan had helped escape from slavery in Vvardenfell and occasionally adventured together with in Cyrodiil during the Oblivion Crisis

Cato Quinctillius – a Colovian imperial and former disgraced Imperial Legion scout that had immigrated to Vvardenfell around 3E 416, insinuating himself with House Hlallu, Camonna Tong and corrupt elements of the Fighters Guild, aiding Drogan in his battle against Dagoth Ur when was a councillor for House Hlallu, was later killed in Raven Rock when he was caught attempting to smuggle ebony ore out of the settlement’s mine

Azura – the Daedric Prince of Dusk and Dawn, who guided Drogan in his quest to unite the Great Houses and the Ashlander tribes against Dagoth Ur and who had tasked him to perform a deed for her in exchange for temporary use of her daedric artefact, the soul gem Azura’s Star on several occasions and later learning from her that she was his birth-mother

Boethiah – the Daedric Prince of Deceit that Drogan had performed few tasks for in exchange for the artefact Goldbrand, the first time during his adventure in Vvardenfell where he had a new shrine dedicated to the daedra lord erected at Khartag Point, the second time was during the Oblivion Crisis where he participated in the Tournament of Ten Bloods and defeated the other nine contestants in mortal combat, the third time he acquired Goldbrand was when he slew the dremora Reive and later wielded Goldbrand in the Battle of the Red Ring

Sheogorath – the Daedric Prince of Madness that Drogan had performed a couple tasks for, the first killing a bull netch with the Fork of Horripilation in exchange for the Spear of Bitter Mercy when he was at Vvardenfell, the second time when he was tasked to visit the khajiit settlement of Border Watch and helped Sheogorath simulate the K’sharra Prophecy in exchange for the staff Wabbajack

Molag Bal – the Daedric Prince of Domination and Enslavement of Mortals that Drogan had bargained for his daedric artefact, the Mace of Molag Bal, on two occasions, the first was when Drogan was rewarded for slaying the daedroth Menta Na, the second time was when Drogan had provoked a bereft widower into nearly killing him with a cursed mace

Vivec – the Tribunal god-king that resided in the city named after him on Vvardenfell that vigilantly watched Red Mountain and contained Dagoth Ur in Red Mountain through the Ghost Fence, who bequeathed to the Nerevarine the artefact Wraithguard and tasked him to recover Keening and Sunder to destroy the Heart of Lorkhan

Dagoth Ur – the immortal leader of House Dagoth that had used the Heart of Lorkhan to become a god like Vivec, Almalexia and Sotha Sil and threatened to overthrow the Tribunal and annex the province of Morrowind until Drogan killed him in battle inside his citadel inside Red Mountain

Umbra – the alias for a couple warriors that wielded the infamous bastard sword Umbra, the first a male orc outside the town of Suran on Vvardenfell, the second a female bosmer hiding in the Ayleid ruin of Vindasel, both were slain by Drogan

King Hlallu Helseth – the king of Morrowind and son of Barenziah

Barenziah Helseth – the queen-mother of Morrowind and mother to King Helseth

Almalexia – the Tribunal goddess that resided in Mournhold who orchestrated an elaborate plot to assassinate Drogan after the destruction of the Heart of Lorkhan but was slain by him in Sotha Sil’s sanctum

Hircine – the Daedric Prince of the Hunt, who the Nerevarine had fought and defeated in a duel during the Bloodmoon Prophecy, and years later tasked Drogan to kill a unicorn in exchange for the artefact Saviour’s Hide during the Oblivion Crisis

Mehrunes Dagon – the Daedric Prince of Destruction that attempted to conquer Tamriel during the Oblivion Crisis, defeated by Martin in the Temple of the One when he used the power of the Amulet of Kings to become the Avatar of Akatosh and sacrificed his life to permanently end the daedric threat to Nirn

Clavicus Vile – the Daedric Prince whose sphere was in granting power through invocations and pacts that Drogan retrieved the sword Umbra for him in exchange for one of his daedric artefacts during the Oblivion Crisis

Hermaeus Mora – the Daedric Prince of Fate that had once tested Drogan into collecting the souls of individuals from each of Tamriel’s ten major races in exchange for the Oghma Infinium not long after the Oblivion Crisis had been resolved

Malacath – the daedra lord who was the patronage of the ostracised and was commonly worshipped by orcs that had tasked Drogan to free some ogres that had been forced to work in a nobleman’s mine as slave labour in exchange for the warhammer Volendrung during the Oblivion Crisis

Mephala – the daedra lord that went by aliases including Webspinner and Queen of the Eight Shadows of Murder that convinced Drogan to kill the leaders of the two families that resided in the village of Bleaker’s Way in order to provoke a feud between the families during the Oblivion Crisis in exchange for the Ebony Blade

Meridia – a daedric prince that valued the living and despised the undead that had tasked Drogan to cleanse a cave of necromancers outside of Skingrad in exchange for the Ring of Khajiit during the Oblivion Crisis

Namira – the Daedric Prince of Darkness that once rewarded Drogan with the Ring of Namira for aiding her followers retaliate against the priests of Arkay that had attempted to turn them away from her during the Oblivion Crisis

Nocturnal – the Daedric Princess of the Night that had asked Drogan to recover the Eye of Nocturnal and was rewarded with the Skeleton Key for his service during the Oblivion Crisis

Peryite – the daedra lord that was commonly known as the Taskmaster that had rewarded the dwarven shield Spellbreaker to Drogan after rescuing several of his followers who had their souls trapped within his realm, the Pits, during the Oblivion Crisis

Sanguine – the Daedric Prince of Hedonism that tasked Drogan to disrupt a formal dinner hosted by Countess Alessia Caro, which Stalks-in-Shadows was accidentally blamed for and enduring the embarrassment of stripping every attendant of the dinner of their clothing when Drogan had subtly cast a spell that Sanguine had taught him at the countess and was given the Sanguine Rose for his troubles

Vaermina – the Daedric Prince of Dreams and Nightmares that had tasked Drogan to recover the Orb of Vaermina that an arrogant mage had stolen and was rewarded with the staff, the Skull of Corruption upon returning the orb to her

Martin – a priest of Akatosh and the illegitimate son and sole-surviving heir of Emperor Uriel Septim VII that aided Drogan in recovering the Amulet of Kings from Mankar Camoran, sacrificing his life when he shattered the Amulet of Kings and transformed into a flaming draconic avatar of Akatosh to send Mehrunes Dagon back to Oblivion and end the Oblivion Crisis on Nirn

Mankar Camoran – an altmer mage and leader of the Mythic Dawn cult that authored the Commentaries of the Mysterium Xarxes, father to Ruma and Raven and possibly the illegitimate son of the Camoran Usurper and Mehrunes Dagon’s greatest servant during the Oblivion Crisis until Drogan killed him in his Paradise

Mannimarco – a powerful altmer necromancer that had threatened to destroy the Mages Guild until he was slain by Drogan after he had been named Arch-Mage by Hannibal Traven

Umaril the Unfeathered – the Ayleid sorcerer-king that had ruled Tamriel during the Merethic Era who was aligned with Meridia, which had saved him from death when he had fought Pelinal Whitestrake, later returned and waged a war of revenge against the Divines that were instrumental in his downfall during the Oblivion Crisis, responsible for the massacres at two Great Chapels in Cyrodiil and attacks that Drogan had defended other Great Chapels against, was slain by Drogan after he had recovered all the relics of Pelinal Whitestrake and restored the Knights of the Nine

Caius Cosades – the ranking Blades operative on Vvardenfell, skooma addict and Drogan’s handler during his investigations into the Nerevarine Prophecy and the Sixth House until his transfer back to the Imperial City

Mehra Milo – a copper-haired female dunmer Tribunal priestess and member of the Dissident Priests that aided Drogan in his investigation of the Nerevarine Cult and the lost prophecies associated with the Nerevarine Cult

Sul-Matuul – the Ashkhan of the Urshilaku tribe and Hearthfriend to Drogan

Nibani Maesa – the wise woman of the Urshilaku tribe that consulted Drogan on the Nerevarine Prophecies

Ranis Athrys – the authoritarian guild steward of the Mages Guild in Balmora that was dismissed from her position due to corruption and espionage

Ajira – a female khajiit alchemist and one of Drogan’s tutors in Balmora’s Mages Guild

Sharn gra-Muzgob – a female orc necromancer that worked for the Mages Guild in Balmora that was one of the informants that Drogan had contacted concerning the Nerevarine Prophecies

Bacola Closcius – the publican of the South Wall Cornerclub and member of the Thieves Guild that Drogan was friendly with during his time in Morrowind

Trebonius Artorius – the Arch-Mage of the Mages Guild in Vvardenfell and a formidable battlemage but was lacking in leadership ability

Hasphat Antabolis – a Fighters Guild drillmaster and occasional combat tutor to Drogan that was one of the informants that he had to contact concerning the Sixth House

General Darius – a decorated veteran of the Imperial Legion’s Deathshead Legion assigned to the town of Gnisis and Drogan’s commanding officer during the Nerevarine’s service in the Imperial Legion

Varus Vantinius – the Knight of the Imperial Dragon and the highest ranking officer of the Imperial Legion on Vvardenfell

Synnolian Tunifus – a lay healer for the Imperial Cult in Ebonheart that Drogan occasionally volunteered his time in helping him collect potion ingredients

Iulus Truptor – an almoner for the Imperial Cult in Ebonheart that Drogan had helped collect donations for

Kaye – the shrine sergeant for the Imperial Cult in Ebonheart that Drogan occasionally aided

Lalatia Varian – a priestess for the Imperial Cult in Ebonheart that occasionally sent Drogan to collect several power magical items

Divath Fyr – an ancient dunmer sorcerer and caretaker of the Corprusarium that Drogan sought out for the Corprus cure

Uupse Fyr – one of Divath Fyr’s clone-daughters that worked at the Corprusarium with her father

Alfe Fyr – one of Divath Fyr’s clone-daughters that worked at the Corprusarium with her father

Beyte Fyr – one of Divath Fyr’s clone-daughters that worked at the Corprusarium with her father

Delte Fyr – one of Divath Fyr’s clone-daughters that worked at the Corprusarium with her father

Yagrum Bagarn – the last surviving dwemer and one of Divath Fyr’s patients in the Corprusarium

Vistha-Kai – Divath Fyr’s warden for the Corprusarium and a former argonian slave that Divath Fyr had later freed and befriended

Gilvas Barelo – the abbot of the Holamayan Monastery and de-facto leader of the Dissident Priests

Sinnammu Mirpal – the wise woman and de-facto leader of the Ahemmusa tribe that Drogan had helped found a new home for her people

Kaushad – the Ashkhan of the Zainab tribe that Drogan had helped found a wife for

Sonummu Zabamat – the wise woman of the Zainab tribe

Manirai – the wise woman of the Erabenimsun tribe

Han-Ammu – the meek Gulakhan of the Erabenimsun tribe and the son of the former Ashkhan that Drogan had helped him to become the Ashkhan of his tribe

Crassius Curio – a House Hlallu councillor that Drogan had to appeal to in order to be named Hortator for House Hlallu and the author of the play “The Lusty Argonian Maid”

Orvas Dren – one of the House Hlallu councillors that Drogan had to appeal to in order to be named Hortator for House Hlallu, owner of one of the largest slave plantations in Vvardenfell and uncle to Ilmeni Dren

Athyn Sarethi – a House Redoran councillor that Drogan had appealed to be named Hortator for House Redoran

Master Aryon – a House Telvanni councillor that Drogan had approached to be named Hortator for House Telvanni

Pemenie – a female redguard travelling merchant of questionable repute that Drogan once accompanied to the village of Gnaar Mok and was rewarded with the Boots of Blinding Speed as payment

Maurrie Aurmine – a female breton noblewoman that was robbed by a roguish dunmer that she became smitten with

Nelos Onmar – a dunmer rogue that robbed Maurrie Aurmine that Drogan convince to romance the noblewoman he had made an impression on

Emusette Bracques – a female breton and member of the Mages Guild that Maurrie Aurmine had introduced Drogan to

Hlormar Wine-Sot – a naked nord barbarian that had gotten into trouble with the witch Sosia Caristiana and was killed by Drogan when he had accosted her for refusing to return his axe, Cloudcleaver

Hisin Deep-Raed – a naked nord barbarian that had been cursed with paralysis by a witch he had accidentally offended and rewarded Drogan with his enchanted fur helm after Drogan had lifted the curse

Botrir – a naked nord barbarian that was stripped of his clothes and enchanted axe by the dunmer witch Iveri Llothri

Sosia Caristiana – a breton witch that had taken the axe Cloudcleaver from the barbarian Hlormar Wine-Sot when he had attempted to seduce her and rewarded Drogan with the barbarian’s axe after he had killed him

Iveri Llothri – a dunmer witch that had robbed Botrir and was killed by Drogan when he and Botrir confronted her

Only-He-Stands-There – an argonian healer that provided Drogan with unsanctioned training in magical healing and restoration in exchange for keeping silent about the argonian continuing offering his services against the wishes of Ranis Athrys

Reeh-Jah – an escaped argonian slave that fled from his owner with Stalks-in-Shadows that Drogan had helped guide to safety

Ilmeni Dren – a prominent member of House Hlallu, an anti-slavery campaigner and niece to Orvas Dren

Menta Na – a lazy daedroth servant of Molag Bal that the daedra lord had Drogan kill in exchange for the Mace of Molag Bal

Wulf – an unassuming old veteran Imperial Legion soldier that gave Drogan a lucky coin that he later discovered was Tiber Septim in the flesh

Plitinius Mero – the author that penned the biography “The Real Barenziah” and employed as Barenziah’s scribe

Calvus Horatius – a male imperial mercenary that Drogan had hired to accompany him during his stay in Mournhold

Fedris Hler – Almalexia’s steward and the leader of the Hands of Almalexia

Gavas Drin – the figurehead leader of the Tribunal Temple in Mournhold who disliked King Helseth

Salas Valor – a former Hand of Almalexia that had left Almalexia’s service and had become disillusioned of her and was later slain by Drogan at Almalexia’s behest

Radac Stungnthumz – a dwemer ghost found in the ruins of Bams-Amschend that reforged Trueflame

Thrud – a nord barbarian that was being taught how to read by the breton mage Dilborn

Dilborn – the breton mage that was teaching Thrud how to read before he was kidnapped, later rescued by Drogan

Narisa Adus – a female dunmer that had asked Drogan to avenge her lover’s death by killing the Black Dart gangers that had murdered him

Captain Falx Carius – the commander of Fort Frostmoth on Solstheim that disappeared during an attack on the fort by werewolves and was involved in the events of the Bloodmoon Prophecy

Gaea Artoria – an Imperial Legion soldier that Drogan worked with to end a smuggling operation at Fort Frostmoth and later became romantically involved with

Tharsten Heart-Fang – the leader of the Skaal tribe that had disappeared from a werewolf attack on the Skaal village while Drogan was earning their trust, later confronted the Nerevarine during the events of the Bloodmoon Prophecy as a werewolf and slain in single combat by Drogan

Korst Wind-Eye – the shaman for the Skaal village that guided Drogan during the events of the Bloodmoon Prophecy

Rigmor Halfhand – a Skaal villager who falsely accused another villager of stealing his furs and was later exiled by Drogan while he was earning the trust of the Skaal

Engar Ice-Mane – a Skaal warrior that had been falsely accused of stealing Rigmor’s furs

Risi Ice-Mane – the wife of Engar Ice-Mane that had a brief affair with Rigmor Halfhand

Rolf Long-Tooth – a Skaal warrior that had accompanied Drogan on a ritual hunt during the Bloodmoon Prophecy

Karstaag – the frost giant that resided in an ice castle that had lived in peace with the Skaal for years until his disappearance during the Bloodmoon Prophecy, was killed in single combat by Drogan when he went to face Hircine

Carnius Magius – the Factor of the East Empire Company responsible for the establishment of the Raven Rock settlement and ebony mine that was undermining the company’s efforts by his nefarious corrupt practices like stealing the ebony and selling it on the black market and plotting Falco Galenus’ murder, presumably killed by Drogan when he confronted him after his failed murder plot against Falco, only to survive and exacted revenge against Drogan by framing him for petty corruption

Falco Galenus – Carnius Magius’ deputy at the Raven Rock settlement that worked diligently to thwart Carnius’ schemes and an assassination plot thanks to Drogan

Athellor – an altmer noble that was convinced he was descended from the snow elves and had asked Drogan to find proof for him

Apronia Alfena – the sole survivor of a merchant ship that had crashed ashore on Solstheim and was rescued from roaming draugr by Drogan, was later romantically involved with Drogan

Jeleen – a redguard clergyman for the Imperial Cult on Solstheim

Mirisa – a redguard monk for the Imperial Cult and Jeleen’s lover

Svenja Snow-Song – the sole survivor of the Thirsk mead hall massacre that handled the day-to-day operations of the mead hall after Drogan was named the chieftain of Thirsk

Bereditte Jastal – a breton book writer that authored “Thirsk, a History” and later revised it after Drogan had slain the Udyrfrykte

Louis Beauchamp – a middle-aged breton mage with a receding hairline and speech dysfluency that had asked Drogan to search Solstheim for the whereabouts of the airship he had commissioned to track down an artefact for him

Thormoor Gray-Wave – a nord ship captain cursed by Geilir the Mumbling until Drogan had convinced Geilir to remove his curse

Geilir the Mumbling – a nord seer that had cursed the ship captain Thormoor Gray-Wave with perpetual wakefulness as punishment for crashing the ship ashore where only he and Thormoor had survived and foresaw what Drogan would later learn was the Oblivion Crisis

Emperor Uriel Septim VII – the elderly ruler of the Empire and the father of Martin that dispatched Drogan to Morrowind to fulfil the Nerevarine Prophecy, assassinated by Mythic Dawn agents while attempting to escape the Imperial City through the sewers and before his death instructed Drogan to deliver the Amulet of Kings to Jauffre

Baurus – a young redguard warrior and a member of the Blades that had escorted Emperor Uriel Septim VII through the secret underground passage that connected the Imperial City Prison to the sewers and would later be the personal bodyguard to Martin when Uriel Septim’s illegitimate son was brought to Cloud Ruler Temple, was killed during the Battle of Bruma while protecting Martin

Grandmaster Jauffre – the Grandmaster of the Blades that was killed in battle in the Imperial City when Mehrunes Dagon had personally led his daedric army against the city’s defenders in an attempt to kill Martin

Kud-Ei – the guild head of the Mages Guild in Bravil that was a friend to both Drogan and his aunt and later helped Drogan have his expulsion from the Mages Guild overturned

Luciana Galena – a flirtatious breton woman and a Thieves Guild fence that Drogan had a crush on in his early adolescence before he left Bravil to study in the Arcane University in the Imperial City

Chana Mona – the Primate of the Great Chapel of Mara that Drogan’s aunt was friendly with, killed by daedra loyal to Umaril the Unfeathered that had attacked the chapel

Marz – a female argonian healer at the Great Chapel of Mara who taught Drogan some healing magic when he was an adolescent, was killed by the Aurorans when they had attacked the chapel

Uravasa Othrelas – a female dunmer priest at the Great Chapel of Mara and gifted orator that Drogan’s aunt was friendly with, killed when daedra loyal to Umaril had attacked the chapel

Olava the Fair – the Living Saint of Mara often found at the Great Chapel in Bravil that Drogan had met after returning to Bravil to receive Kud-Ei’s endorsement to be reinstated into the Mages Guild after being expelled from the guild in Morrowind when he had been wrongfully convicted for petty corruption, was killed alongside Chana Mona, Marz and Uravasa Othrelas

Delphine Jend – an Evoker-ranked mage in the Mages Guild that lived at the guild hall in Bravil and creator of the Enemies Explode spell that Drogan’s aunt disliked, believing she would had been a negative influence on her nephew

Aryarie – a female altmer Mages Guild alchemist and researcher at the Bravil guild hall prone to voicing controversial opinions that Drogan got along well with

Hannibal Traven – the Arch-Mage of the Mages Guild in Cyrodiil and the leader of the Mages Guild that actively worked to oppose necromancy, sacrificing his life by trapping his soul within a colossal soul gem that Drogan had carried with him to protect him from Mannimarco’s magic

Raminus Polus – Hannibal Traven’s second-in-command in the Mages Guild

Tar-Meena – a female argonian sorceress and the Keeper of the Mystic Archives at the Arcane University that had helped Drogan locate the secret base of the Mythic Dawn cult and the mystery of the Necromancer’s Moon for Raminus Polus

Bothiel – the curator of the Orrery at the Arcane University

Count Janus Hassildor – the vampiric ruler of County Skingrad that Drogan had cooperated with on a couple occasions in return for information concerning Mannimarco and his cult

Agronak gro-Malog – the Grand Champion of the Arena that Drogan had killed in the championship match to become the new Grand Champion

Owyn – the Blademaster in charge of the Arena Bloodworks that arranged the fights between the Arena’s combatants

Ysabel Andronicus – the Battle Matron of the Arena Bloodworks that acted as the Grand Champion’s trainer and manager

Audens Avidius – the corrupt Imperial Watch captain that falsely accused Drogan of a crime when he refused to pay him a bribe upon arriving in the Imperial City to study at the Arcane University in 3E 426 and had later convinced two witnesses to testify against the corrupt Imperial Watch officer after he had once again made Drogan’s life unpleasant, was killed by Stalks-in-Shadows when he failed to murder Drogan after his escape from prison

Aurelinwae – an altmer enchantress that worked in the Mystic Emporium in the Imperial City’s Market District that had safeguarded the personal belongings of Drogan’s uncle, of whom she was closely acquainted with

Thoronir – the proprietor of The Copious Coinpurse that had unwittingly been selling general goods that had been stolen from the deceased citizenry of the Imperial City until Drogan and Stalks-in-Shadows had shown him the shocking truth of how his source had been getting his wares for him

Umbacano – an aristocratic altmer mage that Drogan had first met in Vvardenfell and would work for in obtaining numerous Ayleid artefacts hidden all over Cyrodiil, met his end when he had sat on the throne of the King of Nenalata wearing the crown from Nenalata’s rival city, Lindai

Claude Maric – a treasure hunter that was in Umbacano’s employ and failed to acquire the carving from the Ayleid ruin Malada from Drogan when he had ambushed him, later fought back-to-back with Drogan in Nenalata against the undead hordes that swarmed them after Umbacano was killed

S’razirr – a khajiit bandit archer that Drogan had convinced to double-cross Claude Maric when he had ambushed Drogan after the Hero of Kvatch had emerged from Malada with the carved panel that Umbacano had hired him to retrieve

Gilen Norvalo – a concerned dunmer citizen in the Imperial City that had asked for Drogan’s help with killing vampires

Aelwin Merowald – a breton fisherman that Drogan had helped out after he had gotten injured fishing for slaughterfish collecting their scales to sell to an alchemist so he could retire

Nerussa – the female altmer publican of the Wawnet Inn near the tiny village of Weye that Drogan had collected Shadowbanish Wine for her and was briefly intimately involved with her

Countess Narina Carvain – the Countess of County Bruma and an avid collector of Akaviri artefacts that had hired Drogan to retrieve the Draconian Madstone for her and had rewarded him with another Akaviri artefact

Captain Burd – the captain of the Bruma’s town guards

Countess Arianna Valga – the elderly countess of County Chorrol that had hired Drogan to find the missing painting of her deceased husband that one of her servants had stolen

Laythe Wavrick – Countess Arianna Valga’s steward and attendant

Countess Alessia Caro – the countess of County Leyawiin, wife to the County Leyawiin’s count Marius Caro and daughter to Countess Arianna Valga of County Chorrol that was humiliated during a dinner party when she and all her guests were magically stripped naked when Drogan had cast the spell that Sanguine had taught him on her, which the argonian Stalk-in-Shadows had been conveniently blamed for

Count Marius Caro – the polite and benevolent ruler of County Leyawiin and husband to Countess Alessia Caro and son-in-law to Countess Arianna Valga

Valus Odiil – an elderly farmer that owned a farm south of Weynon Priory that rewarded Drogan with the enchanted shortsword Chillrend after Drogan had helped his sons defend their farm from goblins

Antus and Rallus Odiil – the sons of Valus Odiil that fought off a goblin raiding party that had attacked their farm that Drogan had lent his aid to

Seed-Neeus – the friendly female argonian proprietor of Northern Goods and Trade and mother to Dar-Ma

Dar-Ma – the daughter of Seed-Neeus that was abducted by the inhabitants of Hackdirt that Drogan and Stalks-in-Shadows had worked together to rescue

Reynald Jemane – an alcoholic breton man that Drogan had helped reunite with his twin brother, Guilbert Jemane

Guilbert Jemane – Reynald Jemane’s sober twin brother that Drogan had helped track down the childhood home of the Jemane twins and redeemed their father by returning the Honourblade of Chorrol that he had stolen many years prior to County Chorrol’s chief steward

Velwyn Benirus – an imperial nobleman from the town of Anvil that sold his manor, Benirus Manor, to Drogan at a cheap price, failing to mention to Drogan that the manor was haunted, later helped Drogan exorcise the manor of the ghosts of the dead townsfolk of the port town of Anvil

Lorgren Benirus – the grandfather of Velwyn Benirus that had experimented with necromancy and became a lich before his supposed death by the hands of the Mages Guild, was destroyed once and for all by Drogan within his tomb inside the manor’s basement

Captain Steffan – the commander of the Blades at Cloud Ruler Temple that succeeded Jauffre after his death battling daedra in the Imperial City

Raven Camoran – the son of Mankar Camoran that Drogan had killed when he had encountered him in the Imperial City sewers while he had been investigating leads to the secret hideout of the Mythic Dawn cult

Ruma Camoran – the daughter of Mankar Camoran that Drogan had killed after infiltrating the Mythic Dawn’s base of operations in a cavern near Lake Arrius

The Prophet – a preacher that had preached the return of Umaril the Unfeathered that had put Drogan on the quest to seek the blessing the Nine Divines and the search for the Relics of the Crusader

Sir Roderic – a skilled warrior and veteran of the War of the Bend’r-Mahk that had died attempting to recover the Sword of the Crusader from the fallen Sir Berich

Lathon – a redguard warrior and Sir Roderic’s squire that became one of the Knights of the Nine when Drogan had restored the knightly order and fought the Aurorans at Garlas Malatar with Drogan

Sir Thedret – a redguard knight and Drogan’s second-in-command within the Knights of the Nine that he had liberated from imprisonment by outlaw conjurers while seeking the Shield of the Crusader in Fort Bulwark

Geimund and Gukimir – twin nord brothers that joined the Knights of the Nine

Carodus Oholin – an imperial crusader and former Imperial Legion soldier that had quested for the Mace of the Crusader and later pledged his devotion to Drogan for recovering the Mace of the Crusader by joining the Knights of the Nine

Avita Vesnia – an imperial priestess of Kynareth that joined the Knights of the Nine after Drogan had found the Boots of the Crusader

Brellin – a bosmer that Drogan permitted to join the Knights of the Nine after all the Relics of the Crusader had been found

Sergius Turrianus – a blacksmith and personal friend of Sir Thedret that volunteered his services to the Knights of the Nine

Sir Amiel – the ghostly founder of the Knights of the Nine that Drogan met in the Priory of the Nine’s undercroft and received the Cuirass of the Crusader

Sir Berich – a member of the Knights of the Nine that fell from grace when he used the Sword of the Crusader to murder Sir Caius that Drogan later helped redeem

Sir Caius – a member of the Knights of the Nine that was murdered by Sir Berich and blamed himself for the Order’s ruin

Sir Casimir – a member of the Knights of the Nine that had lost the Gauntlets of the Crusader at the Great Chapel of Stendarr in Chorrol when he murdered a beggar and whose bloodline was cursed until Drogan took the curse upon himself to free Sir Casimir’s descendants from the curse

Sir Gregory – a member of the Knights of the Nine that was killed during the War of the Red Diamond

Sir Henrik – a member of the Knights of the Nine that had a dungeon constructed within Fort Bulwark to keep the Shield of the Crusader from unworthy hands

Sir Juncan – a member of the Knights of the Nine that was killed while attempting to search for the Boots of the Crusader

Sir Ralvas – a member of the Knights of the Nine that had failed hundreds of attempts to retrieve the Mace of the Crusader

Sir Torolf – a member of the Knights of the Nine that had told Drogan that complacency had led to the downfall of the Order and that service of the Nine required eternal vigilance

Emperor Thules the Gibbering – a Nibenese witch-warrior that had assumed control of the Empire during the Stormcrown Interregnum and was opposed by Drogan and Titus Mede

Emperor Titus Mede – a Colovian warlord, leader of an outlaw army and the progenitor of the Mede Dynasty that had captured the Imperial City and taking control of the Empire from Thules the Gibbering, ending the Stormcrown Interregnum

Attrebus Mede – the son and successor of Titus Mede and one of the heroes involved in the banishing the floating city of Umbriel that had threatened Tamriel in 4E 40

Emperor Titus Mede II – the current emperor of the Empire, descendant of Emperor Titus Mede and Attrebus Mede and close friend of Drogan’s that fought against the Aldmeri Dominion in the Great War between 4E 171 to 4E 175, signing the White-Gold Concordat that outlawed the worship of Talos and surrendered parts of Hammerfell to the Aldmeri Dominion, which forced the redguard of Hammerfell to separate from the Empire to become independent and defeated the Aldmeri Dominion to retain control of the territory that Titus Mede II had agreed to surrender to the Aldmeri Dominion, was later assassinated by the Dark Brotherhood in 4E 201, three years after Drogan had left Tamriel to sail to Akavir
Drogan (The Elder Scrolls: Morrowind and Oblivion)
This is the first of three character profiles I'll be putting up of my Elder Scrolls characters (so far), the breton crusader Drogan, sent to Vvardenfell to fulfil the Nerevarine Prophecy and later kill Almalexia in Sotha Sil's clockwork city before he travelled to Solstheim to fulfil the Bloodmoon Prophecy and work the East Empire Company after killing Dagoth Ur before returning to Cyrodiil where he was raised to thwart Mehrunes Dagon's ambitions to conquer Tamriel, restore the Knights of the Nine and destroy Umaril the Unfeathered and eliminate the necromancer Mannimarco that threatened to destroy the Mages Guild, and a myriad of other adventures from Morrowind to Cyrodiil, sharing the road on occasion with my other two characters, which I'll be uploading in the coming weeks.

Elder Scrolls is copyrighted by Bethesda
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Character No#8 (Fallout)

Name: John Connell
Gender: Male
Race: Human
Place of Birth: Vault 13, California

Character Description

Age: Early 30's
Height: 179cm (5’11”)
Eye Colour: Blue
Skin Pigmentation: Fair to Light Tan
Hair Colour: Light Brown
Hair Style: Flattop (When he first left Vault 13)
                Mullet (After his permanent exile from Vault 13 after defeating the Super Mutant army)
Distinctive Features: N/A
Character Class/ Archetype: Engineer (Water Filtration Systems Technician)
Personality Traits: Hard working, committed and honest
Deity/Religion: Agnostic

Background

Born in Vault 13 in the late 2120’s, John Connell grew up to become a water filtration systems technician in Vault 13.  He was in his early thirties when the Water Purification Chip had broken and being one of the few people in Vault 13 that was intimately knowledgeable of the functions of water filtration was sent out by Overseer Jacoren to find a replacement, though he would jokingly write in his memoirs that he had been unfortunate enough to have been sent out after drawing the short straw.

The first place he searched for a replacement water chip was the nearby Vault 15, which he would learn during his travels had been attacked by raiders by one of the Vault’s former inhabitants that he had met in the settlement known as Shady Sands that he had passed through, where he had met the two people that would found the New Californian Republic, Aradesh and Tandi, and a caravan guard that was recuperating from wounds he had taken from a raider attack called Ian that he convinced to accompany him in his search for a water chip.  After failing to find a replacement water chip in Vault 15, John Connell’s search would take him south, to settlements like Junktown, the Hub and Adytum, where he would find himself involved in numerous adventures, each decision helping shape the future of the wasteland, meeting all sorts of people, including a Desert Ranger from Nevada called Tycho and a dog called Dogmeat that would accompany him, and negotiate the Water Merchants in the Hub to supply Vault 13 with a shipment of water to extend the amount to time John Connell needed to find the replacement water chip, a decision that John would later be informed was a potentially threatening one for the people of Vault 13.

Many weeks had passed before he had heard that the settlement of Necropolis, populated by the decrepit, rotting post-humanoids commonly known as ghouls, possessed a water chip.  It was also there that John Connell and his companions first encountered the super mutants, genetically mutated muscle-bound humanoids nearly twice the size of a man and incredibly resilient that were terrorising the local ghoul population.  After eliminating the super mutants and burying Ian who had been killed by one of the super mutants and fixing the water pump that supplied Necropolis with fresh water without the need for a water chip for the ghouls, John Connell left Necropolis with the water chip in his possession, his mission accomplished.

Despite returning successfully back to Vault 13, Jacoren would shortly afterwards send him back out again with another mission, fearing that the super mutants would discover the location of Vault 13 thanks to John Connell pointing out their location to the Water Merchants, sending John out to the wasteland once more to eliminate the super mutant threat, allying with both the secretive Brotherhood of Steel and the benevolent Followers of the Apocalypse that aided him in his mission to eliminate the super mutants at the Mariposa Military Base and their allies, the Children of the Cathedral, where the leader of the super mutant army that threatened Vault 13 and the rest of the wasteland, a mutated brain known only as the Master made its lair deep underneath a cathedral, triggering a nuclear device that obliterated the cathedral after John killed the Master.

After surviving his ordeal in eliminating the super mutant threat to Vault 13, John returned home, where instead of receiving a hero’s welcome was ordered to leave by Jacoren and never to return, fearing that their fellow vault dwellers would want to leave Vault 13.  Saddened by his exile, John travelled north to Oregon, accompanied by some of his fellow vault dwellers that accompanied him in his exile, establishing the community that would be known as Arroyo, where he settled down and had a family that would play a role in shaping the future of the New Californian Republic in the 23rd century.

Relationships

Jacoren – the elderly overseer of Vault 13 that sent John Connell out into the wasteland to find a replacement Water Purification Chip for the one that was malfunctioning and later exiling him after he had destroyed the super mutant army, fearing that John Connell would jeopardise the future of Vault 13 by convincing his fellow vault dwellers to leave Vault 13

Lyle – an inhabitant of Vault 13 and a friend to John Connell

Theresa – an inhabitant of Vault 13 that later left Vault 13 and helped build the community of Arroyo

Cindy – an inhabitant of Vault 13 that followed Theresa out of Vault 13 and helped build the community of Arroyo

Aradesh – the leader of Shady Sands and founder and first president of the New Californian Republic

Tandi – Aradesh’s daughter, whom John Connell rescued from the Great Khan raiders that had abducted her that would become the second president of the New Californian Republic

Seth – the leader of the town guards in Shady Sands and the founder of the NCR Rangers

Razlo – the resident doctor of Shady Sands that was studying the venom of the radscorpions that were harassing Shady Sand’s brahmin herd

Ian – a former Crimson Caravan guard that accompanied John Connell in his mission to find the Water Purification Chip, was killed in Necropolis, burned to death by a super mutant’s flamer

Dogmeat – John Connell’s faithful canine companion that accompanied him in his adventure in the Wasteland that was killed when he ran into a force field at the Mariposa Military Base

Tycho – a survivalist and Desert Ranger that helped John in his travels

Killian Darkwater – a trader and the mayor of Junktown that John and Ian helped out in dealing with the local crime boss, Gizmo

Gizmo – an overweight and manipulative man that owned the casino in Junktown and was responsible for numerous attempts on Killian Darkwater’s life

Sinthia – a prostitute in Junktown that John Connell had saved from a crazed raider

Neal – the owner of the Skum Pitt bar that had provoked the Skulz gang after killing one of their members when the gang member had harassed one of his waitresses

Butch Harris – the owner of the Far Go Traders that blamed the recent disappearances of his caravans on the deathclaws

Rutger – the administrator and organiser of the Far Go Traders and Butch Harris’ right-hand man

Beth – a weapons dealer for the Far Go Traders and a major gossip girl

Demetre Romara – the head of the Crimson Caravan that John occasionally sought work from

Keri Lee – the proprietor and accountant for the Crimson Caravan and daughter of Demetre Romara

Martha Rastello – the manager of the Water Merchants in the Hub that John negotiated with to deliver water to Vault 13

Mrs. Stapleton – the librarian in the Hub’s Downtown merchant block that directed John to where he could find a Water Chip

Jake – a weapons dealer in the Hub that was once a member of the Union of Atomic Workers until he left the group to establish his business in the Hub

Harold – a mutant with unique mutations resembling tree-like growths who resided in the Hub that provided John with precious information on the Mariposa Military Base and the Master as well as a deathclaw that was responsible for attacking Butch Harris’ caravans

Irwin – a farmer that John had helped in killing the raiders that drove him off his farm

Jon Zimmerman – the mayor of Adytum who was killed by the Regulators that ruled the town when John had informed him of the truth of his son’s death

Razor – the female leader of the Razor gang that despised the Regulators that persecuted her people and later with John’s help liberated Adytum from the tyrannical rule of the Regulators

Talius – a fellow Vault 13 dweller that Jacoren had sent to find a Water Purification Chip that had undergone a transformation into a mutant when he had been taken captive by super mutants, later rescued by the Followers of the Apocalypse and became a member

Gabriel – a leader of the Gun Runners, a gang that became a company that manufactured weapons and provided arms to the Blades to help them destroy the Regulators

Zack – Gabriel’s dwarfish assistant and weapon dealer

John Maxson – the High Elder of the Brotherhood of Steel that had asked John Connell to investigate super mutant activity in the area where the Mariposa Military Base was situated

Rhombus – the stern, stoic Head Paladin of the Brotherhood of Steel that succeeded John Maxson after his death

Nicole – the founder and leader of the Followers of the Apocalypse that aided John Connell in taking out the Children of the Cathedral

Laura – a member of the Followers of the Apocalypse that had joined the Children of the Cathedral to spy on them and learned of their sinister plans to systematically attack towns and cities of the Californian Wasteland as part of their leader’s diabolical plans for humanity that helped John infiltrate the Cathedral

Katja – a scavenger affiliated with the Followers of the Apocalypse that aided John in tracking down the Master in his cathedral stronghold

The Master – a hideously mutated hybrid of humanoid mutants and computers that orchestrated an elaborate plan to turn every human into a super mutant through the use of the Forced Evolutionary Virus, was destroyed by John Connell

Pat – an inhabitant of Vault 13 that had left the vault after John Connell’s exile and helped build the community of Arroyo with John and the other former Vault 13 inhabitants, was later married to John Connell and had a couple children with him, died years before John wrote his memoirs

Arroyo Elder – the leader of the Arroyo community in 2241 and John Connell’s oldest child that sent the Chosen One to find the Garden of Eden Creation Kit to save the village

The Chosen One – the only grandson of John Connell from his eldest daughter that would shape the future for the New Californian Republic after being sent by his mother to find the Garden of Eden Creation Kit
John Connell (Fallout)
The profile of my player character from Interplay's post-apocalyptic RPG and Wasteland's spiritual successor, Fallout, in tribute to the game's twentieth anniversary when the game was released on September 30, 1997.
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  • Listening to: Music
  • Reading: Warhammer 40000 Novels
  • Watching: Anime
  • Playing: Mass Effect 3 mostly
  • Eating: Food
  • Drinking: Alcohol

deviantID

dawnofwar1987
You figure it out!
Australia
Current Residence: with my parents
deviantWEAR sizing preference: xtra large, cuz i'm incharge
Favourite genre of music: A fair few
Favourite style of art: anime
Favourite cartoon character: Bugs Bunny is one of them
Personal Quote: The Emperor provides
Interests

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Thanks for :+fav:ing my banhammer!
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THANKS 4 LIKING THOSE SEXY PIX OF ME!!!
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Thank you for the fave.
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Thanks for the fave!
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Thank you very much.
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Thanks for faving Words of Widsom!
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There's truth to it, no denying it.  No matter how entertaining the political landscape gets, politics ultimately corrupts everything it touches given enough time.
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Thanks for the fave!
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YAY, thank you for the fave!
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