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Literature
Cato Quinctillius (The Elder Scrolls)
Character No#11 (The Elder Scrolls: Morrowind)
Name: Cato Quinctillius
Gender: Male
Race: Cyrodiilic (Colovian Imperial)
Place of Birth: County Kvatch, Cyrodiil
Character Description
Age: Mid-40’s (circa. 3E 427)
Height: 182cm (approx. 6’0”)
Eye Colour: Blue
Skin Pigmentation: Light tan
Hair Colour: Bright medium brown
Hair Style: Short
Distinctive Features: N/A
Character Class/ Archetype: Scout
Personality Traits: Ambitious, cunning and generous but also ruthless and corrupt
Deity/Religion: Mephala
Background
Cato Quinctillius was born in a village in the hills of County Kvatch.  Upon reaching adulthood, he enlisted in the Imperial Legion and served in the ranks as a scout and forester for over ten years before he was dishonourably discharged for bribery.
After he was kicked out of the Legion, Cato relocated to Vvardenfell when the dunmer had begun permitting outlanders to settle on the island, where he joined the Fighters Guild and insinuated himself with one o
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Literature
Stalks-in-Shadows (The Elder Scrolls)
Character No#10 (The Elder Scrolls: Morrowind and Oblivion)
Name: Stalks-in-Shadows
Gender: Male
Race: Argonian
Place of Birth: Black Marsh, near the border to Morrowind
Character Description
Age: 30’s (Throughout his adventures in Vvardenfell and Cyrodiil)
Height: 179cm (approx. 5’11”)
Eye Colour: Emerald Green
Skin Pigmentation: Orange-Green
Hair Colour: N/A
Hair Style: N/A
Distinctive Features: N/A
Character Class/ Archetype: Rogue
Personality Traits: Clever and charming, but also a little cowardly
Deity/Religion: The Hist
Background
The argonian Stalks-in-Shadows was born in Black Marsh, along the north border close to the city of Stormhold near Morrowind’s border, where he was a local trader for his village to provide for his extended family until his village was sacked and burned to the ground by dunmer slavers.  Many in his community, including his immediate family members were slain, with the survivors, including him, being taken to Morrowind’
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Literature
Drogan (The Elder Scrolls: Morrowind and Oblivion)
Character No#9 (The Elder Scrolls: Morrowind and Oblivion)
Name: Drogan (also goes by other alias including Nerevarine, Hero of Kvatch, Champion of Cyrodiil, Arch-Mage of the Mages Guild until its dissolution early in the Fourth Era, Grand Champion of the Arena and Divine Crusader)
Gender: Male
Race: Breton
Place of Birth: The city of Daggerfall, High Rock, Tamriel (allegedly)
Character Description
Age: Date of Birth 23rd of Hearthfire, 3E 411
       16   (Upon arriving on Vvardenfell)
       17   (After fulfilling the Bloodmoon Prophecy)
       23   (Start of the Oblivion Crisis)
       24   (After the events of the Oblivion Crisis)
       199  (When he helped Emperor Titus II retake the Imperial City from the occupation of the Aldmeri Dominion)
       222  (When he departed from Skyrim to travel to Akavir to escape from the Thalmor who
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Literature
John Connell (Fallout)
Character No#8 (Fallout)
Name: John Connell
Gender: Male
Race: Human
Place of Birth: Vault 13, California
Character Description
Age: Early 30's
Height: 179cm (5’11”)
Eye Colour: Blue
Skin Pigmentation: Fair to Light Tan
Hair Colour: Light Brown
Hair Style: Flattop (When he first left Vault 13)
                Mullet (After his permanent exile from Vault 13 after defeating the Super Mutant army)
Distinctive Features: N/A
Character Class/ Archetype: Engineer (Water Filtration Systems Technician)
Personality Traits: Hard working, committed and honest
Deity/Religion: Agnostic
Background
Born in Vault 13 in the late 2120’s, John Connell grew up to become a water filtration systems technician in Vault 13.  He was in his early thirties when the Water Purification Chip had broken and being one of the few people in Vault 13 that was intimately knowledgeable of the functions of water filtration was sent out by Overseer Jacoren t
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Literature
Garviel Shepard (Mass Effect Trilogy)
Character No#7 (Mass Effect Trilogy)
Name: Garviel Shepard
Gender: Male
Race: Human
Place of Birth: Mindoir, Attican Traverse
Character Description
Age: 29 (Mass Effect)
        31 (Mass Effect 2)
        32 (Mass Effect 3)
Height: 183cm (6’0”)
Eye Colour: Blue
Skin Pigmentation: Light/Fair
Hair Colour: Black
Hair Style: Short
Distinctive Features: Slightly hooked nose
Character Class/ Archetype: Engineer
Personality Traits: Ruthless, Commanding, Cunning, Determined
Deity/Religion: Non-Religious
Background
Born on the colony world of Mindoir to Earth-born parents of mixed English, Scottish and Sicilian ancestry on April 11, 2154, Garviel was one of the few human settlers that survived the attack on the colony by batarian slavers when he was 16 years of.  After being rescued by a passing Systems Alliance patrol, Garviel enlisted in the Systems Alliance military to avenge Mindoir, dedicating his life to his service in the
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Literature
Caedwin (Baldur's Gate Saga)
Character No#6 (Baldur’s Gate Saga)
Name: Caedwin
Gender: Male
Race: Half-Elf
Place of Birth: Unknown (Somewhere along the Sword Coast, Faerun)
Character Description
Age: 23 (1368 DR, upon leaving Candlekeep)
        24 (1369 DR, upon his capture by Jon Irenicus near Athkatla)
        138 (1482 DR, likely dead because of Bhall’s resurrection)
Height: 173cm (approx. 5’9”)
Eye Colour: Blue
Skin Pigmentation: Fair
Hair Colour: Blond
Hair Style: Loose, shoulder-length
Distinctive Features: N/A
Character Class/ Archetype: Wizard (Transmuter Specialisation)
Personality Traits: Humorous, Calm, Light-Hearted
Deity/Religion: Oghma
Background
Born to a half-elven woman called Alianna, a devotee of the God of Murder Bhall, Caedwin was raised in the secluded fortress of Candlekeep by the sage Gorion who had rescued him from being sacrificed to fulfil the prophecy of the dead god Bhall’s return to the Prime Material Pla
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Literature
Torfin and Khelmir: A Sword Coast Legends Fanfic
The wind blew harshly along the crowded streets of Luskan’s markets.  The vendors that bartered their wares from their make-shift canopied stalls eyed their tents, wary that the strong north-easterly winds would blow them away.  A grizzled, leather-tough halfling with unkempt shoulder-length grey hair dressed in cured leather armour and a tattered traveller’s cloak the colour of a duergar’s complexion eyed a red-skinned female tiefling struggling to stop the canopy that roofed her stand of potentially illicit merchandise like poison and other exotic oddities smuggled into the port city from the far reaches of Faerun from flying off.  The fit, elderly halfling leered mistrustingly at the seductive-looking tiefling that was only paying attention to her immediate concerns of the raging gust threatening to cast her stall into the wind before turning into a cobbled street that led to his destination, the Cutlass Inn.
The halfling passed through the throng of
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Literature
Daelon the Arrow (Sword Coast Legends)
Character No#5 (Sword Coast Legends)
Name: Daelon the Arrow
Gender: Male
Race: Half-elf
Place of Birth: Possibly the city of Waterdeep, Faerun
Character Description
Age: Middle-to-Late 80’s (rough estimate)
Height: 176cm (approx. 5’10”)
Eye Colour: Brown
Skin Pigmentation: Tan
Hair Colour: Black
Hair Style: Short and slightly unkempt
Distinctive Features: A birthmark of a distinct swirl-shaped pattern on his left knee
Character Class/ Archetype: Rogue (Thief-Archer Build)
Personality Traits: Inquisitive, calculating, professional
Deity/Religion: Unknown
Background
Born to an unmarried elven woman that had abandoned him at an orphanage in Waterdeep’s poor district when he was a newborn infant, Daelon, commonly known by the alias Arrow due to his skill in archery, grew up in the rough streets of the poorer districts in the city, associating with numerous nefarious characters that taught him the skills of their trade, a thief, a burglar and a smuggler among other t
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Literature
Torfin Flamebrand (Sword Coast Legends)
Character No#4 (Sword Coast Legends)
Name: Torfin Flamebrand
Gender: Male
Race: Strongheart Halfling
Place of Birth: A small village south of Daggerford
Character Description
Age: Early 120’s
Height: 91cm (3’0”)
Eye Colour: Green
Skin Pigmentation: Very light tan
Hair Colour: Grey
Hair Style: Loose shoulder-length with a short goatee
Distinctive Features: N/A
Character Class/ Archetype: Ranger (Dual-wield Fighting Style)
Personality Traits: Emotionally disturbed due to a traumatic incident in his childhood where he had witnessed his family murdered by bandits, several of whom were mages, but had since moved forward from the trauma of his tragic childhood, his experiences hardening him, making him cynical and bitter in personality but also becoming a stern leader figure among his peers
Deity/Religion: Silvanus
Background
Torfin Flamebrand was born in a tiny village that was only a day south of the town of Daggerford the youngest of three brothers.  One day while h
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Literature
Khelmir Forgecraft (Sword Coast Legends)
Character No#3 (Sword Coast Legends)
Name: Khelmir Forgecraft
Gender: Male
Race: Shield Dwarf
Place of Birth: Citadel Adbar, in the Silver Marches
Character Description
Age: Over 200 years
Height: 153cm (5’0”)
Eye Colour: Blue
Skin Pigmentation: Pale
Hair Colour: Black
Hair Style: Bald-headed, thick beard that reaches the collar bone
Distinctive Features: N/A
Character Class/ Archetype: Fighter (Two-Handed Weapon Specialty)
Personality Traits: Good-natured, trusting, honest and dependable
Deity/Religion: Moradin
Background
Khelmir Forgecraft was born in the dwarven city of Citadel Adbar into a family of blacksmiths.  Born as one of the only two surviving triplets during childhood, he and his other sibling learned the family trade from their father, a man of small renown.  Upon reaching early adulthood, Khelmir left his home as an apprentice and travelled south along the Sword Coast where he continued his apprenticeship as a blacksmith in the City of Neverwinter. &
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Literature
Aenian Tabris (Dragon Age: Origins)
Character No#2 (Dragon Age: Origins)
Name: Aenian Tabris
Gender: Male
Race: Elf
Place of Birth: Denerim, Ferelden
Character Description
Age: 19 (Before becoming a Grey Warden)
        20 (When he died slaying the Archdemon)
Height: 158cm (approx. 5’3”)
Eye Colour: Hazel Brown
Skin Pigmentation: Light to Fair
Hair Colour : Red
Hair Style: Bald
Distinctive Features: Numerous small scars on his scalp from being forcibly shaved by Bann Vaughan Kendells’ soldiers
                               Left ear bitten off by a genlock
Character Class/ Archetype: Warrior (Dual-wield Fighting Style)
Personality Traits: Stubborn and aggressive, especially in the face of injustice, and also prone to biased thought, especially when concerning magic and the human race
Deity/Religion: Andrastian
Background
The city elf born in Denerim’s Alienage, Aenian Tabris, grew up in the slums of
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Literature
Jonathan (Fallout New Vegas)
Character No#1 (Fallout: New Vegas)
Name: Jonathan
Gender: Male
Race: Human
Place of Birth: Unknown, but possibly from Arroyo, Oregon, USA
Character Description
Age: 24 (rough estimate)
Height: 179cm (approx. 5’11”)
Eye Colour: Blue
Skin Pigmentation: Fair to light tan
Hair Colour: Suede (Medium Brown)
Hair Style: Clean Cut
Distinctive Features: Small scar in the middle of his forehead where Benny shot him
Character Class/ Archetype: Gunslinger/ Mechanic
Personality Traits: Somewhat hot-headed, focussed, suave
Deity/Religion: Unspecified, most likely agnostic
Background
Jonathan, a courier for the Mojave Express, has no recollection of his past, not of where he was born or of his family since he was shot on the head by an upstart man called Benny after he had been ambushed and captured by raiders, specifically the Great Khans.  All he knew after coming round in Goodsprings after Doc Mitchell had removed the bullet from his head was that the men who had rob
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Literature
The Key and the Apology
The daedric shrine was just ahead.  For the Hero of Kvatch and the Thieves Guild associate the trek out of the swamplands south of Leyawiin had been unnervingly quiet.  The argonian associate for the Thieves Guild, the merchant Stalks-in-Shadows hardly spoke a word to his friend, the Hero of Kvatch, also known to him as the Nerevarine, but most commonly known by those who knew him personally as Drogan.  The breton was reproachful towards the argonian, who had tried everything in his power to explain to the argonian merchant that he didn’t know that the spell that Sanguine had taught him would had caused such trouble for the unfortunate argonian and, even if he had known, had said that he didn’t even know that the argonian had official Thieves Guild business at Castle Leyawiin at the time.
Their trek through the swamplands northwards in the direction of Nocturnal’s shrine had fortunately been safe and uneventful.  They had been fortunate to not enco
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Literature
The Eye in the Cave
‘Urgh!’
Stalks-in-Shadows halted, lifting a leg and leaning his snout in close to smell his foot, grimacing at the faecal stench that permeated from the sole of his scaly, clawed foot and pulling a disgusted expression on his reptilian face after he had stepped on what he speculated was troll manure.  The argonian wiped his foot on the dewy grass along the muddy shore of the Niben River.
‘You OK, Stalks-in-Shadows?’ the youthful breton, dressed in a dirty beige shirt with suspenders, black trousers and shoes made out of the hide of a cow following alongside the argonian rogue inquired, a rusty iron mace in his sword hand, his shield hand wiping sweat off his brow.
‘Just stepped in troll dung is all, Drogan,’ the argonian responded.
‘It must mean we’re near the cave those two argonians back in Leyawiin had mentioned,’ Drogan said, referring to the argonian thieves Weebam-Na and Bejeen who had stolen an artefact from the daedric
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Literature
The Argonian and the Dinner Party
The lone guard who stood stationed outside the grand dining hall shifted on his feet, leaning his head to one side to stretch the side of his neck.  Wearing an entire suit of chainmail armour, the hauberk with a cloth surcoat of the arms of his county, Leyawiin, on top and accompanying chausses, coif, gauntlets and cured leather boots for a rather long day in the warm, humid climate of the county’s swamp, the guard was exhausted.  He could feel the sweat drip from his brow underneath his coif as he felt the strong need to quench his thirst with a cup of crisp cold water to soothe the dryness in the back of his parched throat.  The guard’s only consolation was that he was inside the castle and not patrolling under the basking hot sun in the very humid, swampy township where the peasants, most commonly argonians, khajiit and ethnic nibenean cyrodiils, were not uncommonly known to walk the town’s often muddy streets in bare feet.  The fine countess, A
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Literature
Aenian-finishing stats
Name: Aenian (pronounced Un-Eye-En)
Age: 19 (Before conscription into the Grey Wardens)
       20 (At the Battle for Denerim)
Height: 5'3"
Race: Elf
Background: City Elf
Class: Warrior
Specialisation: Berserker
Eye Colour: Hazel
Hair Colour: Red (shaved)
Personality: Rash, fearless, stubborn and defiant pretty much sums him up.  Always willing to fight for the elven cause, even against human authority.  Since becoming a Grey Warden, his attitudes towards humans have softened, but he is still prejudiced against mages, especially apostates.
Romance: Aside from a brief engagement to Nesiara prior to being conscripted into the Grey Wardens, there was no romance for him.
Stats
Character Level: 21
Strength          40
Dexterity         36
Willpower         25
Magic             14
Cunning           14
Constitution      30
Skills
C
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Activity


Character No#11 (The Elder Scrolls: Morrowind)

Name: Cato Quinctillius
Gender: Male
Race: Cyrodiilic (Colovian Imperial)
Place of Birth: County Kvatch, Cyrodiil

Character Description

Age: Mid-40’s (circa. 3E 427)
Height: 182cm (approx. 6’0”)
Eye Colour: Blue
Skin Pigmentation: Light tan
Hair Colour: Bright medium brown
Hair Style: Short
Distinctive Features: N/A
Character Class/ Archetype: Scout
Personality Traits: Ambitious, cunning and generous but also ruthless and corrupt
Deity/Religion: Mephala

Background

Cato Quinctillius was born in a village in the hills of County Kvatch.  Upon reaching adulthood, he enlisted in the Imperial Legion and served in the ranks as a scout and forester for over ten years before he was dishonourably discharged for bribery.

After he was kicked out of the Legion, Cato relocated to Vvardenfell when the dunmer had begun permitting outlanders to settle on the island, where he joined the Fighters Guild and insinuated himself with one of the Great Houses, House Hlallu, quickly rising up the ranks in both organisations and embedding himself with the corrupt elements of both organisations and seizing control of the Camonna Tong from Orvas Dren at the behest of his elder brother, Duke Vedam Dren and using the considerable resources of those three organisations to destroy the Thieves Guild in Vvardenfell, all the while enriching himself.  He would earn some acclaim in Vvardenfell by accompanying the Nerevarine Drogan into Red Mountain, where they both fought and killed Dagoth Ur.

During his time in Vvardenfell, Cato was involved in numerous questionable activities, foremost among which was the annihilation of the Thieves Guild in Vvardenfell as well as the province’s mainland, where he had spent some time in the city of Mournhold.  Other activities he had been involved in included bribery, extortion, blackmail, murder, smuggling and numerous other criminal deeds like illegally procuring land deeds and replacing them with fake land deeds for fellow House Hlallu Councillors and disrupting the business of House Hlallu’s competitors.  For all his illegal activities, Cato would meet his downfall when he was caught by Drogan attempting to smuggle ebony out of the mine in Raven Rock, where during the fight that ensued was shot dead from an arrow fired into the back of his head by Percius Mercius who had intervened in the fight, personally ending the life of the corrupt Guildmaster of the Fighters Guild after dedicating many years to investigating his criminal activities.

Relationships

Mephala – the daedric prince he worshipped and had offered his service to on one occasion, earning the Ring of Khajiit after he had poisoned the Morag Tong assassin Balyn Omavel

Drogan – the young, boyish breton crusader, Imperial Legion soldier, Mages Guild apprentice and the newly appointed Factor for the East Empire Company on Solstheim that became the Nerevarine after uniting the four Ashlander tribes and the three Great Houses on Vvardenfell against Dagoth Ur

Orvas Dren – a prominent House Hlallu Councillor, plantation owner and the leader of the Camonna Tong until he handed control of the Camonna Tong to Cato at Duke Vedam’s behest

Duke Vedam Dren – the Duke of Vvardenfell and Orvas Dren’s older brother

Crassius Curio – a bisexual Cyrodiilic Councilman for House Hlallu and author of the “Lusty Argonian Maid” that had a strong interest in young, virile men

Edryno Arethi – a copper-haired female dunmer House Cousin for House Hlallu that Cato had worked under when he was a mere hireling when he had first arrived on Vvardenfell

Dram Bero – the paranoid and secretive House Hlallu Councilman that had feared assassination by the Morag Tong

Yngling Half-Troll – a nord Councilman for House Hlallu with a reputation for shameless corruption

Velanda Omani – an elderly House Hlallu noblewoman and loyal supporter of Orvas Dren that shared a mutual business relationship with Cato concerning the Vassir-Didanat Ebony Mine

Nevena Ules – a female dunmer House Hlallu Councilwoman that was a vocal supporter of Orvas Dren

Odral Helvi – a self-serving dunmer House Brother of House Hlallu and governor of Caldera that Cato had curried favour with to advance himself up the House Hlallu hierarchy

Nileno Dorvayn – the major-domo for House Hlallu in Balmora that Cato was employed by when he was a mere hireling for House Hlallu when he had first arrived on Vvardenfell

Raynasa Rethan – a female dunmer noblewoman for House Hlallu that Cato had courted while he was advancing up the ranks of House Hlallu but the relationship never progressed far

Dondos Driler – a House Hlallu Kinsman and the contractor that Cato had retained to construct his manor at Odai Plateau

Hlodala Savel – a savant for House Hlallu and one of Cato Quinctillius’ retainers

Unila Berendas – one of Cato’s retainers

Uvren Tures – one of Cato’s retainers

Lliryn Fendyn – one of Cato’s retainers

Avron Gols – one of Cato’s retainers

Sernsi Drelas – a pawnbroker who was also one of Cato’s retainers

Durbul gro-Rush – the orc foreman that worked on the construction of Cato’s manor at Odai Plateau

Fjorgeir – a nord mercenary who had offered his services to Cato

Ilasour Tansumiran – a dunmer miner from Gnisis that Cato had hired to operate the Shurdan-Raplay Egg Mine

Sjoring Hard-Heart – the corrupt nord Guildmaster of the Fighters Guild that had connected Cato Quinctillius with the Camonna Tong, had later attempted to murder Cato fearing that the imperial had become too powerful and influential and was killed instead by Cato in self-defence

Eydis Fire-Eye – a female nord master-at-arms for the Fighters Guild and a supporter of Sjoring Hard-Heart that Cato had worked under in his early years with the guild

Lorbumol gro-Aglakh – an orc Fighters Guild blacksmith and one of Sjoring Hard-Heart’s most loyal followers

Percius Mercius – an imperial drillmaster and former Guildmaster of the Fighters Guild until his removal from his position by Sjoring Hard-Heart that was suspicious of Cato, Sjoring and many of the other high-ranking Fighters Guild Members for corruption

Flaenia Amuilusus – the drillmaster for the Fighters Guild in Balmora that Cato had fancied courting but had declined him

Baurin – a female bosmer member of the Fighters Guild that Cato had intimate relations with

Galbedir – a female bosmer Mages Guild enchanter that Cato frequently flirted with

Tenisi Lladri – a female dunmer treasury assistant clerk employed in the Hlallu Vaults in Vivec that Cato was occasionally intimate with

Ulyne Henim – a Morag Tong assassin that Mephala had asked him to kill for killing people without writs

Marsus Tullius – an imperial trader that Cato had helped recover his stolen guar hides form the Ashlanders that took them

Stentus Tullius – Marsus Tullius’ father
Cato Quinctillius (The Elder Scrolls)
The final of my three character profiles I'll be putting up of my Morrowind characters, Cato Quinctillius, the corrupt Guildmaster of the Fighters Guild in Vvardenfell and self-serving House Hlallu Councillor that took control of the Camonna Tong and eliminated the Thieves Guild in Morrowind who also fought by Drogan's side against Dagoth Ur and would later be killed in a confrontation with Drogan in Raven Rock when he was caught smuggling ebony ore out of the mine there.

Elder Scrolls is copyrighted by Bethesda
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Character No#10 (The Elder Scrolls: Morrowind and Oblivion)

Name: Stalks-in-Shadows
Gender: Male
Race: Argonian
Place of Birth: Black Marsh, near the border to Morrowind

Character Description

Age: 30’s (Throughout his adventures in Vvardenfell and Cyrodiil)
Height: 179cm (approx. 5’11”)
Eye Colour: Emerald Green
Skin Pigmentation: Orange-Green
Hair Colour: N/A
Hair Style: N/A
Distinctive Features: N/A
Character Class/ Archetype: Rogue
Personality Traits: Clever and charming, but also a little cowardly
Deity/Religion: The Hist

Background

The argonian Stalks-in-Shadows was born in Black Marsh, along the north border close to the city of Stormhold near Morrowind’s border, where he was a local trader for his village to provide for his extended family until his village was sacked and burned to the ground by dunmer slavers.  Many in his community, including his immediate family members were slain, with the survivors, including him, being taken to Morrowind’s slave markets where he was shipped to the slave markets of Tel Aruhn.  He eventually managed to escape before he could be sold, swimming away to the main island, braving the treacherous waters of Azura’s Coast, the Ashland creatures that prowled the land and evading the patrols of House Telvanni retainers, accompanied by fellow slave Reeh-Jah, knowing that severe punishment would befell them were they to be caught.  A chance encounter with a lone sympathetic Imperial Legion soldier wandering Molag Amur would lead Stalks-in-Shadows and Reeh-Jah to liberation and sanctuary, whom he would later discover was the Nerevarine himself, the hero who slew Dagoth Ur.

Stalks-in-Shadows eventually joined the Thieves Guild, elevating to the ranks of the Bal Molagmer during his time in Vvardenfell, stealing from the unjust and giving to those in need under the direction of the generous and good-natured Gentleman Jim Stacey.  He was eventually forced to flee Morrowind when the Camonna Tong and corrupt elements of the Fighters Guild began systematically slaughtering the members of the Thieves Guild after personally witnessing Cato Quinctillius, the corrupt leader of the Fighters Guild with connections to both the Camonna Tong and House Hlallu murder Gentleman Jim Stacey before his eyes.

Seeking sanctuary in the neighbouring province of Cyrodiil, Stalks-in-Shadows contacted the Thieves Guild and returned to his old profession of a trader, making use of his Thieves Guild connections to mutually advance the interests of both him and the guild and helping the downtrodden and destitute.  During his time in Cyrodiil, he would find himself caught up in adventures with the Hero of Kvatch, whom he recognised as the Nerevarine, the breton Drogan, accompanying him through the Oblivion Portal outside Kvatch and liberating the city from the daedra that devastated the city despite his reluctance to risk his own life over something so suicidal, investigated the questionable business practices of the merchant Thoronir, helping him search for the Eye of Nocturnal after meeting up with him in Leyawiin after being chased out of the city when he was wrongfully accused of disrupting Countess Alessia Caro’s dinner, convincing Drogan to clear a haunted cove underneath Castle Anvil where the restless skeletal pirates under Captain Torradan ap Dugal’s command lurked, laying claim to the shipwreck that was trapped underground and using it as a base of operations for the Thieves Guild, travelling to the forgotten fort of Sundercliff Watch in the Valus Mountains with both Drogan and the Gray Fox to steal the fabled daedric artefact, Mehrunes’ Razor before a rogue Telvanni sorcerer could lay claim to it, and even saving Drogan’s life on one occasion when the corrupt Imperial Watch captain Audens Avidius had tried to murder him after his dismissal from the Imperial Watch and incarceration in the Imperial City Prison on extortion charges.

Stalks-in-Shadows would later return to his homeland of Black Marsh early in the Fourth Era during a tumultuous period where province had seceded, getting caught into the political turmoil of Black Marsh’s secession, where he was killed in a riot by Imperial Legion soldiers that were attempting to hold onto the province.

Relationships

Drogan – a young breton crusader that was responsible for securing Stalks-in-Shadow’s freedom from slavery before he fulfilled his destiny as the Nerevarine that he would occasionally adventure with in Cyrodiil during the Oblivion Crisis, on occasion aiding the young man that would become the Champion of Cyrodiil

Cato Quinctillius – the corrupt House Hlallu councillor and Grandmaster of the Fighters Guild with connections to Camonna Tong that had accompanied Drogan into Red Mountain to confront Dagoth Ur and years later involved himself in the destruction of the Thieves Guild in Morrowind, personally murdering Gentleman Jim Stacey, was eventually killed in Raven Rock when he was caught attempting to smuggle ebony out of the colony the East Empire Company had established

Gentleman Jim Stacey – the noble and good-natured leader of the Thieves Guild’s branch in Morrowind that was murdered by the House Hlallu councillor and the leader of the Fighters Guild in Morrowind, Cato Quinctillius

Sugar-Lips Habasi – the female khajiit doyen for the Thieves Guild that was commonly found in Bacola Closcius’ Cornerclub that was among the thieves killed during Cato Quinctillius’ purge of the Thieves Guild for the Camonna Tong

Big Helende – a female altmer doyen that operated from Dirty Muriel’s Cornerclub in Sadrith Mora that was killed during Cato Quinctillius’ purge of the Thieves Guild

Aengoth the Jeweller – a male bosmer doyen for the Thieves Guild in Ald’ruhn that was killed by Cato Quinctillius during his purge of the Thieves Guild

Bacola Closcius – the publican for the South Wall Cornerclub in Balmora that was killed when the Camonna Tong had massacred the members of the Thieves Guild with the collaboration of corrupt members of the Fighters Guild under Cato Quinctillius’ command and his loyal House Hlallu retainers

Drarayne Thelas – a female dunmer commoner and pillow collector that was appreciative of Stalks-in-Shadows in tracking down her lost shipment of pillows that had shipwrecked on the island of Vas in the Sheogorad Region

Reeh-Jah – a fellow argonian slave that had escaped from Tel Aruhn with him

Rabinna – a female khajiit slave that Stalks-in-Shadows had helped lead to the sanctuary of the Argonian Mission in Ebonheart

Im-Kilaya – the leading representative of the Argonian Mission in Ebonheart and a prominent member of the anti-slavery organisation, the Twin Lamps

Onasha – a female argonian agent of the Twin Lamps organisation that was commonly found in the Argonian Mission that Stalks-in-Shadows was infatuated with during his time in Morrowind

Jobasha – a khajiit bookseller in Vivec with connections to the Twin Lamps

The Gray Fox – a mysterious human male thief that led the Thieves Guild organisation

Armand Christophe – a redguard doyen for the Thieves Guild in Cyrodiil

S’Krivva – a female khajiit doyen for the Thieves Guild in Cyrodiil

Amusei – a bumbling, incompetent argonian Thieves Guild aspirant that would become the Gray Fox’s personal messenger

Methredhel – a female bosmer thief skilled in archery and pickpocketing that had rose in the ranks of the Thieves Guild to eventually become one of the Gray Fox’s personal messengers

Carwen – a female bosmer acrobat and Methredhel’s roommate that aspired to become a thief of great renown

Adanrel – a female bosmer rogue of poor skill and Methredhel’s roommate that failed to meet the expectations of the Thieves Guild’s doyens to become a full-fledged member

Myvryna Arano – a female dunmer member of the Thieves Guild that betrayed the organisation by framing Armand Christophe for the theft of a statuette in Cheydinhal that he had tasked Stalks-in-Shadows to steal and was ultimately framed when Stalks-in-Shadows directed Captain Hieronymus Lex to the whereabouts of the stolen statuette

Hieronymus Lex – the overzealous Watch Captain of the Imperial City that was focussed on apprehending the Gray Fox, was reassigned to Anvil to serve as the port city’s Guard Captain

Ongar the World-Weary – a nord Thieves Guild fence and a drunkard that frequented Olav’s Tap and Tack inn in Bruma

Dar Jee – an argonian Thieves Guild fence and a frequent contact of Stalks-in-Shadows that resided in Leyawiin

Luciana Galena – a female breton Thieves Guild fence that loved casually flirting with the patrons at the Lonely Suitor Lodge where she worked as a tavern wench

Orrin – a redguard blacksmith that worked in Castle Anvil’s smithy who was also a fence for the Thieves Guild

Fathis Ules – a wealthy upper-class dunmer and the second-highest ranking member of the Thieves Guild in Cyrodiil that Stalks-in-Shadows regularly conducted his mercantile business with

Puny Ancus – a runty beggar that lived in the Imperial City’s Waterfront District

Ragbag Buntara – an elderly female vagrant that begged in the Temple District of the Imperial City

No-Coins Draninus – a tan-skinned male beggar with receding hair that frequently begged in the Talos District of the Imperial City

Simplicia the Slow – an elderly female beggar that was slow of wit and very forgetful

Fralav the Faker – a rather lazy beggar that slept in the alleys of the Imperial City’s Elven Gardens District

Penniless Olvus – a balding beggar that lived in Anvil

Imus the Dull – a dullard vagrant that begged for money in Anvil’s docks

Wretched Aia – a female vagrant that begged in Bravil’s muddy streets

Cosmus the Cheat – a dishonest-looking, weak-chinned beggar that lived in Bravil

Jorck the Outcast – a local man from Bruma that turned to vagrancy when he was ostracised by his kin

Fetid Jofnhild – a nord beggar with foul body odour that lived in Bruma

Bruccius the Orphan – an extremely overaged orphan beggar from Cheydinhal

Luckless Lucina – a vagrant Nibenean woman with the poorest luck and an equally unfortunate life that brought her to living as a vagrant in Cheydinhal

Nermus the Mooch – a listless beggar in Anvil completely devoid of ambition

Lazy Kaslowyn – a beggar in Anvil that was too lazy to find meaningful employment

Deeh the Scalawag – an argonian beggar from Leyawiin

Rancid Ra’dirsha – a khajiit beggar from Leyawiin

Nigidius the Needy – a destitute vagrant that lived in Chorrol

Foul Fagus – a beggar from Chorrol with terrible table manners

Thoronir – a male bosmer merchant that ran The Copious Coinpurse store who had used questionable means of acquiring his merchandise until Stalks-in-Shadows and Drogan had looked into it, convincing him to cease his unethical business practices

Audens Avidius – a corrupt Imperial Watch captain that had extorted Stalks-in-Shadows and threatened him with imprisonment if he ever pressed criminal charges, later killed the corrupt Imperial Watch captain when he was attempting to murder Drogan in the Imperial City during the Oblivion Crisis

Glarthir – a paranoid bosmer that believed he was being targeted by members of Skingrad’s community and had attempted to manipulate Stalks-in-Shadows in spying on them and eliminating them and was killed in a confrontation with Skingrad’s Guard Captain when Stalks-in-Shadows reported on him
Stalks-in-Shadows (The Elder Scrolls)
The second of three character profiles I'll be putting up of my Elder Scrolls characters, the argonian rogue Stalks-in-Shadows, sent to Vvardenfell unwillingly when he was taken captive by dunmer slavers and later escaped with fellow slave Reeh-Jah, only able to reach the sanctuary of the Argonian Mission in Ebonheart because of another of my characters, the Nerevarine (and later Champion of Cyrodiil) Drogan, of whom Stalks-in-Shadows would adventure with on several occasions during the Oblivion Crisis.

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Character No#9 (The Elder Scrolls: Morrowind and Oblivion)

Name: Drogan (also goes by other alias including Nerevarine, Hero of Kvatch, Champion of Cyrodiil, Arch-Mage of the Mages Guild until its dissolution early in the Fourth Era, Grand Champion of the Arena and Divine Crusader)
Gender: Male
Race: Breton
Place of Birth: The city of Daggerfall, High Rock, Tamriel (allegedly)

Character Description

Age: Date of Birth 23rd of Hearthfire, 3E 411
       16   (Upon arriving on Vvardenfell)
       17   (After fulfilling the Bloodmoon Prophecy)
       23   (Start of the Oblivion Crisis)
       24   (After the events of the Oblivion Crisis)
       199  (When he helped Emperor Titus II retake the Imperial City from the occupation of the Aldmeri Dominion)
       222  (When he departed from Skyrim to travel to Akavir to escape from the Thalmor who were hunting him)
Height: 176cm (approx. 5’10”)
Eye Colour: Blue
Skin Pigmentation: Fair
Hair Colour: Medium Brown
Hair Style: Bowl Cut (During his time on Vvardenfell)
                Ponytail (From his incarceration before the Oblivion Crisis)
                Brittle, greyed shoulder-length hair hung loose (Post-White-Gold Concordat)
Distinctive Features: Infrequent occurrences of mild acne from his teenaged years all the way through his entire adulthood
Character Class/ Archetype: Crusader
Personality Traits: Earnest, Faithful, Selfless, Confident
Deity/Religion: Nine Divines, primarily Mara, but also devoted himself to Talos

Background

Born the second of three sons to a respected knight in service to Emperor Uriel Septim VII in the city of Daggerfall who had sacrificed his life in service to the Empire during the events that would commonly be referred to as the “Warp in the West”, Drogan was hardly six years of age when his mother had disinherited him and sent him away to live with her estranged younger sister in the city of Bravil in the Cyrodiil province and her mage husband that Drogan’s mother had never approved of shortly after his father had died.  Despite almost never seeing his uncle, who owned a distant property in the Jerall Mountains known as Frostcrag Spire and was almost never in Bravil, Drogan was raised religiously by his aunt, who took him to regular Mass services every Sundas and was also supportive of his decision to study magic in the Arcane University in the Imperial City that permitted him to study at the prestigious academy after the head of Bravil’s branch of the Mages Guild, Kud-Ei, agreed to endorse him for study in the Arcane University at the tender age of fifteen.

Fate would derail Drogan’s academic prospects at the prestigious university when an unpleasant encounter with the corrupt officer of the Imperial City Watch, Audens Avidius, wrongfully arrested him after he refused to pay him a bribe not long after arriving in the Imperial City.  Drogan would spend about a year in the city’s prison for his refusal to pay the corrupt Imperial City Watch officer a bribe before being shipped away to the province of Morrowind, homeland of the dunmer, to the volcanic island of Vvardenfell by the edict of Emperor Uriel Septim VII, where he was inducted into the services of the Empire’s network of spies, the Blades, assigned under the direction of the Grand Master of the Blades on the island, a known skooma addict called Caius Cosades.  Assuming the role of an adventurous outlander, Drogan was dispatched by Caius to investigate the Nerevarine Cult and uncover the truth of the Nerevarine Prophecies, joining the local Mages Guild where he studied magic, focussing strongly on alchemy and fire magic and enlisting in the Imperial Legion while also volunteering his time and services to the Imperial Cult to assist the spiritual interests of the devotees of the Nine Divines, learning healing and restorative magic from the Faith’s acolytes.  During the course of his adventures on Vvardenfell where he encountered wizards falling from the sky, naked barbarians and the witches that they had encountered, numerous merchants in need of an armed escort or a delivery boy, noblewomen smitten by roguish dunmer, an orc warrior wielding the infamous bastard sword Umbra and a myriad of argonian and khajiit slaves he personally freed from bondage for the Twin Lamps, Drogan would seek out numerous informants that possessed information on both the Nerevarine Cult and the Sixth House, formerly known as the defunct House Dagoth, one of the six Great Houses of Morrowind that was presumably wiped out long ago with its leader, Dagoth Ur.  His mission for the Blades would lead him to meet all sorts of people, among them the Ashlanders of the Urshilaku, Ahemmusa, Erabenimsun and Zainab Tribes and brought him into conflict with both the Sixth House and the Tribunal Temple, contracting the dreaded Corprus disease and seeking the aid of the House Telvanni sorcerer Divath Fyr for a cure before the disease could destroy his mind and transform him into a mindless, hulking Corprus abomination.  Guided by the daedra lord Azura, Drogan united the three Great Houses on Vvardenfell, House Hlallu, House Redoran and House Telvanni, who named him Hortator, and the four Ashlander tribes who proclaimed him as the Nerevarine to unite against a common foe, Dagoth Ur, the demi-god leader of the Sixth House, who planned to use the Heart of Lorkhan to power a mighty brass golem called the Akulakhan to expel the Imperials from Morrowind and overthrow the Tribunal.  With the Ashlanders and Great Houses unified, the god-king Vivec bestowed the gauntlet Wraithguard to Drogan and taught him how to destroy the Heart of Lorkhan that gave Vivec, Almalexia and Sotha Sil, commonly referred to as the Tribunal, their god-like powers.  With the support of the Great Houses, the Ashlanders, the Tribunal Temple, the Empire and other allied local factions, Drogan led a campaign to destroy the Sixth House, acquiring the artefacts Keening and Sunder and using them to destroy the Heart of Lorkhan, stripping the Tribunal and Dagoth Ur of their immortality and their god-like power and fulfilling the Nerevarine Prophecy by killing Dagoth Ur.

Drogan’s adventures on Vvardenfell would not end after Dagoth Ur’s death, for barely a week had passed before trouble had found him.  Surviving an assassination attempt by the Dark Brotherhood, Drogan travelled to the city of Mournhold to learn the identity of the individual that wanted him dead, involving himself in the political affairs of both the Tribunal goddess Almalexia and the king of Morrowind, Hlallu Helseth, and personally becoming acquainted with the renowned queen-mother of Morrowind, Barenziah during the time where Almalexia’s influence had begun to wane, performing tasks for both Almalexia and King Helseth and reforging the Blade of Nerevar before killing the Tribunal goddess within Sotha Sil’s city, discovering that Almalexia had killed Sotha Sil in her madness to retain control of her faithful followers after losing her divine powers from the Heart of Lorkhan’s destruction.

Drogan’s adventures would continue after his adventure in Mournhold when the Imperial Legion had transferred him to Fort Frostmoth on the island of Solstheim where he had to deal with the island’s cold weather and the poor morale of the legionnaires stationed there, working closely with Gaea Artoria to end the activities of the smugglers that were conspiring with corrupt elements of the Imperial Legion in Fort Frostmoth to steal the Legion’s weaponry.  Trouble continued to plague Fort Frostmoth with the unexpected disappearance of the fort’s commander, Captain Falx Carius, when werewolves had attacked the fort.  Drogan would meet with the Skaal in their village on the island’s northeast, spending some time among them and undergoing several trials to be welcomed as a blood-friend to the Skaal and being drawn into the Bloodmoon Prophecy, fighting and defeating the daedric prince Hircine in single combat and bringing Captain Carius back to Fort Frostmoth.  Drogan’s adventures would continue on Solstheim when he entered the employ of the East Empire Company, which had established a town where the company was mining ebony, dealing with the crooked machinations of the corrupt Carnius Magius, replacing him as Factor after Carnius Magius had attempted to have the honest Falco Galenus murdered.  Other adventures that Drogan had on Solstheim included helping the altmer Athellor find proof that the snow elves once existed, becoming the chieftain of the mead hall south of the Skaal Village known as Thirsk, tracked down the wreckage of an airship that crashed on the island, helping cure a ship captain of his eternal wakefulness and was shared a glimpse of the future by the seer that cursed the ship captain with insomnia after retrieving a skull that the seer referred to as his friend.

In the finals years of the Third Era, Drogan had settled down in Raven Rock, retiring from the Imperial Legion with the honorary title of Knight of the Garland for his efforts in destroying Dagoth Ur where he could focus on managing the development of Raven Rock, occasionally dealing harshly with smugglers that often plagued the ebony mine and threatened the East Empire Company’s profits.  Before he could go forward with his plans on further expanding Raven Rock and establishing a guild hall for the Mages Guild, Drogan was unceremoniously arrested by Imperial Legion authorities, again wrongfully accused of a crime, this time by the conspiratorial machinations of the vengeful Carnius Magius, who had somehow survived his encounter with Drogan after his botched assassination attempt of Falco Galenus.  Drogan would be dragged back to the Imperial City prison in chains, shamed and forgotten, his shares in the East Empire Company and personal assets seized, expelled from the Mages Guild, stripped of all Imperial Legion honours he had earned during his short service and largely forgotten by all the people he had personally met during his adventures.

For weeks after his arrival in the Imperial City’s prison Drogan had pondered on his fate, coming to the conclusion that, despite all he had done for the Empire, he had been cast aside until a chance encounter with the emperor of the Empire, Uriel Septim VII, convinced him that the Empire still needed him.  After personally witnessing an assassin from the Mythic Dawn cult murder Emperor Uriel VII and avenging his death, the emperor’s sole-surviving bodyguard, the redguard Baurus tasked Drogan to deliver the Amulet of Kings to the Grandmaster of the Blades, Jauffre.  After delivering the Amulet of Kings to Jauffre at Weynon Priory, the Blades Grandmaster had sent Drogan on a mission to find Uriel Septim’s last-surviving son, the bastard-born Martin, learning from Jauffre that the Mythic Dawn cult had assassinated Uriel Septim’s three legitimate heirs.  Drogan would travel to the city of Kvatch where Martin lived, ministering to the people at the Great Chapel there as a priest of Akatosh, where upon arrival found the city besieged by daedra that had destroyed the city and trapping the few remaining survivors inside the cathedral.  After braving the dangers of entering the Oblivion portal where daedra were pouring forth from and closing it and leading Kvatch’s surviving militiamen and an argonian merchant he had previously met in Morrowind to liberate the castle and stumbling upon the corpse of County Kvatch’s count, Drogan led Martin back to Weynon Priory, being named the Hero of Kvatch by the city’s survivors for saving them and helping them retake their ruined city.

After returning to Weynon Priory with Martin, Drogan would witness Mythic Dawn cultists attack the priory, where despite driving them off would discover that they had taken the Amulet of Kings.  With Martin by their side, Jauffre would lead the Hero of Kvatch and the emperor’s surviving son to the base of operations for the Blades, Cloud Ruler Temple, where Martin could find sanctuary and where he could be protected until Drogan could recover the Amulet of Kings so that Martin could relight the Dragonfires in the Temple of the One.  Drogan’s quest would take him back to the Imperial City and all over Cyrodiil as he sought clues on the whereabouts of the Mythic Dawn’s base and acquiring artefacts for Martin to open a portal to Mankar’s Paradise so that he could confront Mankar Camoran and take back the Amulet of Kings from him, aiding in the defence of Bruma and the other cities of Cyrodiil against the daedric threat and involving himself in numerous other adventures during the Oblivion Crisis, the foremost among them including his reinstatement in the Mages Guild and thwarting the machinations of the necromancer Mannimarco that wanted to destroy the Mages Guild, plundering numerous Ayleid ruins for ancient artefacts for Umbacano, helping his argonian friend Stalks-in-Shadows vanquish undead in an underground cove beneath Castle Anvil so he could establish a base for the Thieves Guild and later assisting both him and the Gray Fox in retrieving Mehrunes’ Razor somewhere in the Nibenay Basin before a rogue Telvanni arch-mage could, fighting for gold and glory in the Imperial City Arena and being crowned the Grand Champion after slaying Agronak gro-Malog in single combat and questing for the Crusader’s Relics to slay Umaril the Unfeathered and restoring the Knights of the Nine back to their former glory as the Divine Crusader before guiding Martin to the Temple of the One in the Imperial City, glimpsing Mehrunes Dagon smashing all before him where Martin shattered the Amulet of Kings, transforming into the flaming draconic avatar of Akatosh, sacrificing his life to banish Mehrunes Dagon to Oblivion and forever ending the threat of future daedric invasions.  Martin’s death heralded the end of the Third Era, which saw Drogan, declared the Champion of Cyrodiil by High Chancellor Ocato, responsible for helping the altmer potentate try to hold the Empire together even as entire provinces began to secede during his time as a member of the Elder Council, a position he had attained just before the Siege of Bruma when he was named Arch-Mage of the Mages Guild before his confrontation with Mannimarco.

For many years Drogan served the Empire in his capacity of member of the Elder Council as well as Arch-Mage, of which he would be the Mages Guild’s last Arch-Mage when he oversaw the dissolution of the organisation that had split up into two splinter factions, the College of Whispers and Synod, of which Drogan declined to involve himself with either organisation, feeling that his duties with the Elder Council were too prohibitive for leading a newly-formed organisation dedicated to mages.  During the early years of the Fourth Era, Drogan had led the Knights of the Nine in service to the Empire, leading them in their pursuit of the Thalmor conspirators that were involved in Potentate Ocato’s assassination during the Stormcrown Interregnum, learned from the daedra lord Azura, whom had guided him on his quest to destroy Dagoth Ur some years earlier was his actual birth mother, explaining why he had been disinherited by the noblewoman that was married to his father after his death during the Warp in the West and aided the Colovian warlord Titus Mede capture the Imperial City, ending the Interregnum and establishing the Mede Dynasty as its first emperor, with Drogan serving as his most trusted advisor, serving his successor Attrebus Mede and his successors afterwards, his lifespan extended greatly due the Corprus disease he was temporarily afflicted with and had cured by the Telvanni sorcerer Divath Fyr during his time on Vvardenfell, thus allowing him to serve Titus Mede’s successors all the way to the current emperor, Titus Mede II, whom he served dutifully as both his champion and personal confidant, as well as a friend.  After acquiring the daedric artefact Goldbrand and helping Titus Mede II defeat the Aldmeri Dominion in the Great War in 4E 175, he formally retired from his duties in protest of the signing of the White-Gold Concordat that outlawed the worship of Talos and the further dissolution of the Empire with Hammerfell becoming an independent state, though he remained cordial with Titus Mede II.  He would, however, remain a constant thorn in the side for the Thalmor, who had pressured the Empire to declare him an outlaw and allow Thalmor agents to eliminate him.  In the latter years of the second century of the fourth era, Drogan had been forced to remain in hiding from the Thalmor, where he was aided by the children and grandchildren of his descendants that he had outlived, eventually fleeing into Skyrim in 4E197, approximately one year before he had departed from Tamriel, likely travelling to Akavir to escape the Thalmor.

Relationships

Family Members – the father (a knight in service to the Empire, died during the “Warp in the West”), the mother that disinherited him after his father’s death, two brothers (one older, one younger), an uncle that he inherited Frostcrag Spire from, an aunt that his mother had distanced herself from that raised him in Bravil’s slums, three nephews from his younger brother (one of which would join the Knights of the Nine early in the Fourth Era and another was a prominent priest in Chorrol early in the Fourth Era), a minor noblewoman from Chorrol that he married in the Fourth Era after he was first acquainted with her at the dinner party that Sanguine wanted him to disrupt during the Oblivion Crisis and a daughter that birthed several grandchildren, nearly all of whom would produce offspring of their own and so on

Stalks-in-Shadows – an argonian merchant and associate of the Thieves Guild that Drogan had helped escape from slavery in Vvardenfell and occasionally adventured together with in Cyrodiil during the Oblivion Crisis

Cato Quinctillius – a Colovian imperial and former disgraced Imperial Legion scout that had immigrated to Vvardenfell around 3E 416, insinuating himself with House Hlallu, Camonna Tong and corrupt elements of the Fighters Guild, aiding Drogan in his battle against Dagoth Ur when was a councillor for House Hlallu, was later killed in Raven Rock when he was caught attempting to smuggle ebony ore out of the settlement’s mine

Azura – the Daedric Prince of Dusk and Dawn, who guided Drogan in his quest to unite the Great Houses and the Ashlander tribes against Dagoth Ur and who had tasked him to perform a deed for her in exchange for temporary use of her daedric artefact, the soul gem Azura’s Star on several occasions and later learning from her that she was his birth-mother

Boethiah – the Daedric Prince of Deceit that Drogan had performed few tasks for in exchange for the artefact Goldbrand, the first time during his adventure in Vvardenfell where he had a new shrine dedicated to the daedra lord erected at Khartag Point, the second time was during the Oblivion Crisis where he participated in the Tournament of Ten Bloods and defeated the other nine contestants in mortal combat, the third time he acquired Goldbrand was when he slew the dremora Reive and later wielded Goldbrand in the Battle of the Red Ring

Sheogorath – the Daedric Prince of Madness that Drogan had performed a couple tasks for, the first killing a bull netch with the Fork of Horripilation in exchange for the Spear of Bitter Mercy when he was at Vvardenfell, the second time when he was tasked to visit the khajiit settlement of Border Watch and helped Sheogorath simulate the K’sharra Prophecy in exchange for the staff Wabbajack

Molag Bal – the Daedric Prince of Domination and Enslavement of Mortals that Drogan had bargained for his daedric artefact, the Mace of Molag Bal, on two occasions, the first was when Drogan was rewarded for slaying the daedroth Menta Na, the second time was when Drogan had provoked a bereft widower into nearly killing him with a cursed mace

Vivec – the Tribunal god-king that resided in the city named after him on Vvardenfell that vigilantly watched Red Mountain and contained Dagoth Ur in Red Mountain through the Ghost Fence, who bequeathed to the Nerevarine the artefact Wraithguard and tasked him to recover Keening and Sunder to destroy the Heart of Lorkhan

Dagoth Ur – the immortal leader of House Dagoth that had used the Heart of Lorkhan to become a god like Vivec, Almalexia and Sotha Sil and threatened to overthrow the Tribunal and annex the province of Morrowind until Drogan killed him in battle inside his citadel inside Red Mountain

Umbra – the alias for a couple warriors that wielded the infamous bastard sword Umbra, the first a male orc outside the town of Suran on Vvardenfell, the second a female bosmer hiding in the Ayleid ruin of Vindasel, both were slain by Drogan

King Hlallu Helseth – the king of Morrowind and son of Barenziah

Barenziah Helseth – the queen-mother of Morrowind and mother to King Helseth

Almalexia – the Tribunal goddess that resided in Mournhold who orchestrated an elaborate plot to assassinate Drogan after the destruction of the Heart of Lorkhan but was slain by him in Sotha Sil’s sanctum

Hircine – the Daedric Prince of the Hunt, who the Nerevarine had fought and defeated in a duel during the Bloodmoon Prophecy, and years later tasked Drogan to kill a unicorn in exchange for the artefact Saviour’s Hide during the Oblivion Crisis

Mehrunes Dagon – the Daedric Prince of Destruction that attempted to conquer Tamriel during the Oblivion Crisis, defeated by Martin in the Temple of the One when he used the power of the Amulet of Kings to become the Avatar of Akatosh and sacrificed his life to permanently end the daedric threat to Nirn

Clavicus Vile – the Daedric Prince whose sphere was in granting power through invocations and pacts that Drogan retrieved the sword Umbra for him in exchange for one of his daedric artefacts during the Oblivion Crisis

Hermaeus Mora – the Daedric Prince of Fate that had once tested Drogan into collecting the souls of individuals from each of Tamriel’s ten major races in exchange for the Oghma Infinium not long after the Oblivion Crisis had been resolved

Malacath – the daedra lord who was the patronage of the ostracised and was commonly worshipped by orcs that had tasked Drogan to free some ogres that had been forced to work in a nobleman’s mine as slave labour in exchange for the warhammer Volendrung during the Oblivion Crisis

Mephala – the daedra lord that went by aliases including Webspinner and Queen of the Eight Shadows of Murder that convinced Drogan to kill the leaders of the two families that resided in the village of Bleaker’s Way in order to provoke a feud between the families during the Oblivion Crisis in exchange for the Ebony Blade

Meridia – a daedric prince that valued the living and despised the undead that had tasked Drogan to cleanse a cave of necromancers outside of Skingrad in exchange for the Ring of Khajiit during the Oblivion Crisis

Namira – the Daedric Prince of Darkness that once rewarded Drogan with the Ring of Namira for aiding her followers retaliate against the priests of Arkay that had attempted to turn them away from her during the Oblivion Crisis

Nocturnal – the Daedric Princess of the Night that had asked Drogan to recover the Eye of Nocturnal and was rewarded with the Skeleton Key for his service during the Oblivion Crisis

Peryite – the daedra lord that was commonly known as the Taskmaster that had rewarded the dwarven shield Spellbreaker to Drogan after rescuing several of his followers who had their souls trapped within his realm, the Pits, during the Oblivion Crisis

Sanguine – the Daedric Prince of Hedonism that tasked Drogan to disrupt a formal dinner hosted by Countess Alessia Caro, which Stalks-in-Shadows was accidentally blamed for and enduring the embarrassment of stripping every attendant of the dinner of their clothing when Drogan had subtly cast a spell that Sanguine had taught him at the countess and was given the Sanguine Rose for his troubles

Vaermina – the Daedric Prince of Dreams and Nightmares that had tasked Drogan to recover the Orb of Vaermina that an arrogant mage had stolen and was rewarded with the staff, the Skull of Corruption upon returning the orb to her

Martin – a priest of Akatosh and the illegitimate son and sole-surviving heir of Emperor Uriel Septim VII that aided Drogan in recovering the Amulet of Kings from Mankar Camoran, sacrificing his life when he shattered the Amulet of Kings and transformed into a flaming draconic avatar of Akatosh to send Mehrunes Dagon back to Oblivion and end the Oblivion Crisis on Nirn

Mankar Camoran – an altmer mage and leader of the Mythic Dawn cult that authored the Commentaries of the Mysterium Xarxes, father to Ruma and Raven and possibly the illegitimate son of the Camoran Usurper and Mehrunes Dagon’s greatest servant during the Oblivion Crisis until Drogan killed him in his Paradise

Mannimarco – a powerful altmer necromancer that had threatened to destroy the Mages Guild until he was slain by Drogan after he had been named Arch-Mage by Hannibal Traven

Umaril the Unfeathered – the Ayleid sorcerer-king that had ruled Tamriel during the Merethic Era who was aligned with Meridia, which had saved him from death when he had fought Pelinal Whitestrake, later returned and waged a war of revenge against the Divines that were instrumental in his downfall during the Oblivion Crisis, responsible for the massacres at two Great Chapels in Cyrodiil and attacks that Drogan had defended other Great Chapels against, was slain by Drogan after he had recovered all the relics of Pelinal Whitestrake and restored the Knights of the Nine

Caius Cosades – the ranking Blades operative on Vvardenfell, skooma addict and Drogan’s handler during his investigations into the Nerevarine Prophecy and the Sixth House until his transfer back to the Imperial City

Mehra Milo – a copper-haired female dunmer Tribunal priestess and member of the Dissident Priests that aided Drogan in his investigation of the Nerevarine Cult and the lost prophecies associated with the Nerevarine Cult

Sul-Matuul – the Ashkhan of the Urshilaku tribe and Hearthfriend to Drogan

Nibani Maesa – the wise woman of the Urshilaku tribe that consulted Drogan on the Nerevarine Prophecies

Ranis Athrys – the authoritarian guild steward of the Mages Guild in Balmora that was dismissed from her position due to corruption and espionage

Ajira – a female khajiit alchemist and one of Drogan’s tutors in Balmora’s Mages Guild

Sharn gra-Muzgob – a female orc necromancer that worked for the Mages Guild in Balmora that was one of the informants that Drogan had contacted concerning the Nerevarine Prophecies

Bacola Closcius – the publican of the South Wall Cornerclub and member of the Thieves Guild that Drogan was friendly with during his time in Morrowind

Trebonius Artorius – the Arch-Mage of the Mages Guild in Vvardenfell and a formidable battlemage but was lacking in leadership ability

Hasphat Antabolis – a Fighters Guild drillmaster and occasional combat tutor to Drogan that was one of the informants that he had to contact concerning the Sixth House

General Darius – a decorated veteran of the Imperial Legion’s Deathshead Legion assigned to the town of Gnisis and Drogan’s commanding officer during the Nerevarine’s service in the Imperial Legion

Varus Vantinius – the Knight of the Imperial Dragon and the highest ranking officer of the Imperial Legion on Vvardenfell

Synnolian Tunifus – a lay healer for the Imperial Cult in Ebonheart that Drogan occasionally volunteered his time in helping him collect potion ingredients

Iulus Truptor – an almoner for the Imperial Cult in Ebonheart that Drogan had helped collect donations for

Kaye – the shrine sergeant for the Imperial Cult in Ebonheart that Drogan occasionally aided

Lalatia Varian – a priestess for the Imperial Cult in Ebonheart that occasionally sent Drogan to collect several power magical items

Divath Fyr – an ancient dunmer sorcerer and caretaker of the Corprusarium that Drogan sought out for the Corprus cure

Uupse Fyr – one of Divath Fyr’s clone-daughters that worked at the Corprusarium with her father

Alfe Fyr – one of Divath Fyr’s clone-daughters that worked at the Corprusarium with her father

Beyte Fyr – one of Divath Fyr’s clone-daughters that worked at the Corprusarium with her father

Delte Fyr – one of Divath Fyr’s clone-daughters that worked at the Corprusarium with her father

Yagrum Bagarn – the last surviving dwemer and one of Divath Fyr’s patients in the Corprusarium

Vistha-Kai – Divath Fyr’s warden for the Corprusarium and a former argonian slave that Divath Fyr had later freed and befriended

Gilvas Barelo – the abbot of the Holamayan Monastery and de-facto leader of the Dissident Priests

Sinnammu Mirpal – the wise woman and de-facto leader of the Ahemmusa tribe that Drogan had helped found a new home for her people

Kaushad – the Ashkhan of the Zainab tribe that Drogan had helped found a wife for

Sonummu Zabamat – the wise woman of the Zainab tribe

Manirai – the wise woman of the Erabenimsun tribe

Han-Ammu – the meek Gulakhan of the Erabenimsun tribe and the son of the former Ashkhan that Drogan had helped him to become the Ashkhan of his tribe

Crassius Curio – a House Hlallu councillor that Drogan had to appeal to in order to be named Hortator for House Hlallu and the author of the play “The Lusty Argonian Maid”

Orvas Dren – one of the House Hlallu councillors that Drogan had to appeal to in order to be named Hortator for House Hlallu, owner of one of the largest slave plantations in Vvardenfell and uncle to Ilmeni Dren

Athyn Sarethi – a House Redoran councillor that Drogan had appealed to be named Hortator for House Redoran

Master Aryon – a House Telvanni councillor that Drogan had approached to be named Hortator for House Telvanni

Pemenie – a female redguard travelling merchant of questionable repute that Drogan once accompanied to the village of Gnaar Mok and was rewarded with the Boots of Blinding Speed as payment

Maurrie Aurmine – a female breton noblewoman that was robbed by a roguish dunmer that she became smitten with

Nelos Onmar – a dunmer rogue that robbed Maurrie Aurmine that Drogan convince to romance the noblewoman he had made an impression on

Emusette Bracques – a female breton and member of the Mages Guild that Maurrie Aurmine had introduced Drogan to

Hlormar Wine-Sot – a naked nord barbarian that had gotten into trouble with the witch Sosia Caristiana and was killed by Drogan when he had accosted her for refusing to return his axe, Cloudcleaver

Hisin Deep-Raed – a naked nord barbarian that had been cursed with paralysis by a witch he had accidentally offended and rewarded Drogan with his enchanted fur helm after Drogan had lifted the curse

Botrir – a naked nord barbarian that was stripped of his clothes and enchanted axe by the dunmer witch Iveri Llothri

Sosia Caristiana – a breton witch that had taken the axe Cloudcleaver from the barbarian Hlormar Wine-Sot when he had attempted to seduce her and rewarded Drogan with the barbarian’s axe after he had killed him

Iveri Llothri – a dunmer witch that had robbed Botrir and was killed by Drogan when he and Botrir confronted her

Only-He-Stands-There – an argonian healer that provided Drogan with unsanctioned training in magical healing and restoration in exchange for keeping silent about the argonian continuing offering his services against the wishes of Ranis Athrys

Reeh-Jah – an escaped argonian slave that fled from his owner with Stalks-in-Shadows that Drogan had helped guide to safety

Ilmeni Dren – a prominent member of House Hlallu, an anti-slavery campaigner and niece to Orvas Dren

Menta Na – a lazy daedroth servant of Molag Bal that the daedra lord had Drogan kill in exchange for the Mace of Molag Bal

Wulf – an unassuming old veteran Imperial Legion soldier that gave Drogan a lucky coin that he later discovered was Tiber Septim in the flesh

Plitinius Mero – the author that penned the biography “The Real Barenziah” and employed as Barenziah’s scribe

Calvus Horatius – a male imperial mercenary that Drogan had hired to accompany him during his stay in Mournhold

Fedris Hler – Almalexia’s steward and the leader of the Hands of Almalexia

Gavas Drin – the figurehead leader of the Tribunal Temple in Mournhold who disliked King Helseth

Salas Valor – a former Hand of Almalexia that had left Almalexia’s service and had become disillusioned of her and was later slain by Drogan at Almalexia’s behest

Radac Stungnthumz – a dwemer ghost found in the ruins of Bams-Amschend that reforged Trueflame

Thrud – a nord barbarian that was being taught how to read by the breton mage Dilborn

Dilborn – the breton mage that was teaching Thrud how to read before he was kidnapped, later rescued by Drogan

Narisa Adus – a female dunmer that had asked Drogan to avenge her lover’s death by killing the Black Dart gangers that had murdered him

Captain Falx Carius – the commander of Fort Frostmoth on Solstheim that disappeared during an attack on the fort by werewolves and was involved in the events of the Bloodmoon Prophecy

Gaea Artoria – an Imperial Legion soldier that Drogan worked with to end a smuggling operation at Fort Frostmoth and later became romantically involved with

Tharsten Heart-Fang – the leader of the Skaal tribe that had disappeared from a werewolf attack on the Skaal village while Drogan was earning their trust, later confronted the Nerevarine during the events of the Bloodmoon Prophecy as a werewolf and slain in single combat by Drogan

Korst Wind-Eye – the shaman for the Skaal village that guided Drogan during the events of the Bloodmoon Prophecy

Rigmor Halfhand – a Skaal villager who falsely accused another villager of stealing his furs and was later exiled by Drogan while he was earning the trust of the Skaal

Engar Ice-Mane – a Skaal warrior that had been falsely accused of stealing Rigmor’s furs

Risi Ice-Mane – the wife of Engar Ice-Mane that had a brief affair with Rigmor Halfhand

Rolf Long-Tooth – a Skaal warrior that had accompanied Drogan on a ritual hunt during the Bloodmoon Prophecy

Karstaag – the frost giant that resided in an ice castle that had lived in peace with the Skaal for years until his disappearance during the Bloodmoon Prophecy, was killed in single combat by Drogan when he went to face Hircine

Carnius Magius – the Factor of the East Empire Company responsible for the establishment of the Raven Rock settlement and ebony mine that was undermining the company’s efforts by his nefarious corrupt practices like stealing the ebony and selling it on the black market and plotting Falco Galenus’ murder, presumably killed by Drogan when he confronted him after his failed murder plot against Falco, only to survive and exacted revenge against Drogan by framing him for petty corruption

Falco Galenus – Carnius Magius’ deputy at the Raven Rock settlement that worked diligently to thwart Carnius’ schemes and an assassination plot thanks to Drogan

Athellor – an altmer noble that was convinced he was descended from the snow elves and had asked Drogan to find proof for him

Apronia Alfena – the sole survivor of a merchant ship that had crashed ashore on Solstheim and was rescued from roaming draugr by Drogan, was later romantically involved with Drogan

Jeleen – a redguard clergyman for the Imperial Cult on Solstheim

Mirisa – a redguard monk for the Imperial Cult and Jeleen’s lover

Svenja Snow-Song – the sole survivor of the Thirsk mead hall massacre that handled the day-to-day operations of the mead hall after Drogan was named the chieftain of Thirsk

Bereditte Jastal – a breton book writer that authored “Thirsk, a History” and later revised it after Drogan had slain the Udyrfrykte

Louis Beauchamp – a middle-aged breton mage with a receding hairline and speech dysfluency that had asked Drogan to search Solstheim for the whereabouts of the airship he had commissioned to track down an artefact for him

Thormoor Gray-Wave – a nord ship captain cursed by Geilir the Mumbling until Drogan had convinced Geilir to remove his curse

Geilir the Mumbling – a nord seer that had cursed the ship captain Thormoor Gray-Wave with perpetual wakefulness as punishment for crashing the ship ashore where only he and Thormoor had survived and foresaw what Drogan would later learn was the Oblivion Crisis

Emperor Uriel Septim VII – the elderly ruler of the Empire and the father of Martin that dispatched Drogan to Morrowind to fulfil the Nerevarine Prophecy, assassinated by Mythic Dawn agents while attempting to escape the Imperial City through the sewers and before his death instructed Drogan to deliver the Amulet of Kings to Jauffre

Baurus – a young redguard warrior and a member of the Blades that had escorted Emperor Uriel Septim VII through the secret underground passage that connected the Imperial City Prison to the sewers and would later be the personal bodyguard to Martin when Uriel Septim’s illegitimate son was brought to Cloud Ruler Temple, was killed during the Battle of Bruma while protecting Martin

Grandmaster Jauffre – the Grandmaster of the Blades that was killed in battle in the Imperial City when Mehrunes Dagon had personally led his daedric army against the city’s defenders in an attempt to kill Martin

Kud-Ei – the guild head of the Mages Guild in Bravil that was a friend to both Drogan and his aunt and later helped Drogan have his expulsion from the Mages Guild overturned

Luciana Galena – a flirtatious breton woman and a Thieves Guild fence that Drogan had a crush on in his early adolescence before he left Bravil to study in the Arcane University in the Imperial City

Chana Mona – the Primate of the Great Chapel of Mara that Drogan’s aunt was friendly with, killed by daedra loyal to Umaril the Unfeathered that had attacked the chapel

Marz – a female argonian healer at the Great Chapel of Mara who taught Drogan some healing magic when he was an adolescent, was killed by the Aurorans when they had attacked the chapel

Uravasa Othrelas – a female dunmer priest at the Great Chapel of Mara and gifted orator that Drogan’s aunt was friendly with, killed when daedra loyal to Umaril had attacked the chapel

Olava the Fair – the Living Saint of Mara often found at the Great Chapel in Bravil that Drogan had met after returning to Bravil to receive Kud-Ei’s endorsement to be reinstated into the Mages Guild after being expelled from the guild in Morrowind when he had been wrongfully convicted for petty corruption, was killed alongside Chana Mona, Marz and Uravasa Othrelas

Delphine Jend – an Evoker-ranked mage in the Mages Guild that lived at the guild hall in Bravil and creator of the Enemies Explode spell that Drogan’s aunt disliked, believing she would had been a negative influence on her nephew

Aryarie – a female altmer Mages Guild alchemist and researcher at the Bravil guild hall prone to voicing controversial opinions that Drogan got along well with

Hannibal Traven – the Arch-Mage of the Mages Guild in Cyrodiil and the leader of the Mages Guild that actively worked to oppose necromancy, sacrificing his life by trapping his soul within a colossal soul gem that Drogan had carried with him to protect him from Mannimarco’s magic

Raminus Polus – Hannibal Traven’s second-in-command in the Mages Guild

Tar-Meena – a female argonian sorceress and the Keeper of the Mystic Archives at the Arcane University that had helped Drogan locate the secret base of the Mythic Dawn cult and the mystery of the Necromancer’s Moon for Raminus Polus

Bothiel – the curator of the Orrery at the Arcane University

Count Janus Hassildor – the vampiric ruler of County Skingrad that Drogan had cooperated with on a couple occasions in return for information concerning Mannimarco and his cult

Agronak gro-Malog – the Grand Champion of the Arena that Drogan had killed in the championship match to become the new Grand Champion

Owyn – the Blademaster in charge of the Arena Bloodworks that arranged the fights between the Arena’s combatants

Ysabel Andronicus – the Battle Matron of the Arena Bloodworks that acted as the Grand Champion’s trainer and manager

Audens Avidius – the corrupt Imperial Watch captain that falsely accused Drogan of a crime when he refused to pay him a bribe upon arriving in the Imperial City to study at the Arcane University in 3E 426 and had later convinced two witnesses to testify against the corrupt Imperial Watch officer after he had once again made Drogan’s life unpleasant, was killed by Stalks-in-Shadows when he failed to murder Drogan after his escape from prison

Aurelinwae – an altmer enchantress that worked in the Mystic Emporium in the Imperial City’s Market District that had safeguarded the personal belongings of Drogan’s uncle, of whom she was closely acquainted with

Thoronir – the proprietor of The Copious Coinpurse that had unwittingly been selling general goods that had been stolen from the deceased citizenry of the Imperial City until Drogan and Stalks-in-Shadows had shown him the shocking truth of how his source had been getting his wares for him

Umbacano – an aristocratic altmer mage that Drogan had first met in Vvardenfell and would work for in obtaining numerous Ayleid artefacts hidden all over Cyrodiil, met his end when he had sat on the throne of the King of Nenalata wearing the crown from Nenalata’s rival city, Lindai

Claude Maric – a treasure hunter that was in Umbacano’s employ and failed to acquire the carving from the Ayleid ruin Malada from Drogan when he had ambushed him, later fought back-to-back with Drogan in Nenalata against the undead hordes that swarmed them after Umbacano was killed

S’razirr – a khajiit bandit archer that Drogan had convinced to double-cross Claude Maric when he had ambushed Drogan after the Hero of Kvatch had emerged from Malada with the carved panel that Umbacano had hired him to retrieve

Gilen Norvalo – a concerned dunmer citizen in the Imperial City that had asked for Drogan’s help with killing vampires

Aelwin Merowald – a breton fisherman that Drogan had helped out after he had gotten injured fishing for slaughterfish collecting their scales to sell to an alchemist so he could retire

Nerussa – the female altmer publican of the Wawnet Inn near the tiny village of Weye that Drogan had collected Shadowbanish Wine for her and was briefly intimately involved with her

Countess Narina Carvain – the Countess of County Bruma and an avid collector of Akaviri artefacts that had hired Drogan to retrieve the Draconian Madstone for her and had rewarded him with another Akaviri artefact

Captain Burd – the captain of the Bruma’s town guards

Countess Arianna Valga – the elderly countess of County Chorrol that had hired Drogan to find the missing painting of her deceased husband that one of her servants had stolen

Laythe Wavrick – Countess Arianna Valga’s steward and attendant

Countess Alessia Caro – the countess of County Leyawiin, wife to the County Leyawiin’s count Marius Caro and daughter to Countess Arianna Valga of County Chorrol that was humiliated during a dinner party when she and all her guests were magically stripped naked when Drogan had cast the spell that Sanguine had taught him on her, which the argonian Stalk-in-Shadows had been conveniently blamed for

Count Marius Caro – the polite and benevolent ruler of County Leyawiin and husband to Countess Alessia Caro and son-in-law to Countess Arianna Valga

Valus Odiil – an elderly farmer that owned a farm south of Weynon Priory that rewarded Drogan with the enchanted shortsword Chillrend after Drogan had helped his sons defend their farm from goblins

Antus and Rallus Odiil – the sons of Valus Odiil that fought off a goblin raiding party that had attacked their farm that Drogan had lent his aid to

Seed-Neeus – the friendly female argonian proprietor of Northern Goods and Trade and mother to Dar-Ma

Dar-Ma – the daughter of Seed-Neeus that was abducted by the inhabitants of Hackdirt that Drogan and Stalks-in-Shadows had worked together to rescue

Reynald Jemane – an alcoholic breton man that Drogan had helped reunite with his twin brother, Guilbert Jemane

Guilbert Jemane – Reynald Jemane’s sober twin brother that Drogan had helped track down the childhood home of the Jemane twins and redeemed their father by returning the Honourblade of Chorrol that he had stolen many years prior to County Chorrol’s chief steward

Velwyn Benirus – an imperial nobleman from the town of Anvil that sold his manor, Benirus Manor, to Drogan at a cheap price, failing to mention to Drogan that the manor was haunted, later helped Drogan exorcise the manor of the ghosts of the dead townsfolk of the port town of Anvil

Lorgren Benirus – the grandfather of Velwyn Benirus that had experimented with necromancy and became a lich before his supposed death by the hands of the Mages Guild, was destroyed once and for all by Drogan within his tomb inside the manor’s basement

Captain Steffan – the commander of the Blades at Cloud Ruler Temple that succeeded Jauffre after his death battling daedra in the Imperial City

Raven Camoran – the son of Mankar Camoran that Drogan had killed when he had encountered him in the Imperial City sewers while he had been investigating leads to the secret hideout of the Mythic Dawn cult

Ruma Camoran – the daughter of Mankar Camoran that Drogan had killed after infiltrating the Mythic Dawn’s base of operations in a cavern near Lake Arrius

The Prophet – a preacher that had preached the return of Umaril the Unfeathered that had put Drogan on the quest to seek the blessing the Nine Divines and the search for the Relics of the Crusader

Sir Roderic – a skilled warrior and veteran of the War of the Bend’r-Mahk that had died attempting to recover the Sword of the Crusader from the fallen Sir Berich

Lathon – a redguard warrior and Sir Roderic’s squire that became one of the Knights of the Nine when Drogan had restored the knightly order and fought the Aurorans at Garlas Malatar with Drogan

Sir Thedret – a redguard knight and Drogan’s second-in-command within the Knights of the Nine that he had liberated from imprisonment by outlaw conjurers while seeking the Shield of the Crusader in Fort Bulwark

Geimund and Gukimir – twin nord brothers that joined the Knights of the Nine

Carodus Oholin – an imperial crusader and former Imperial Legion soldier that had quested for the Mace of the Crusader and later pledged his devotion to Drogan for recovering the Mace of the Crusader by joining the Knights of the Nine

Avita Vesnia – an imperial priestess of Kynareth that joined the Knights of the Nine after Drogan had found the Boots of the Crusader

Brellin – a bosmer that Drogan permitted to join the Knights of the Nine after all the Relics of the Crusader had been found

Sergius Turrianus – a blacksmith and personal friend of Sir Thedret that volunteered his services to the Knights of the Nine

Sir Amiel – the ghostly founder of the Knights of the Nine that Drogan met in the Priory of the Nine’s undercroft and received the Cuirass of the Crusader

Sir Berich – a member of the Knights of the Nine that fell from grace when he used the Sword of the Crusader to murder Sir Caius that Drogan later helped redeem

Sir Caius – a member of the Knights of the Nine that was murdered by Sir Berich and blamed himself for the Order’s ruin

Sir Casimir – a member of the Knights of the Nine that had lost the Gauntlets of the Crusader at the Great Chapel of Stendarr in Chorrol when he murdered a beggar and whose bloodline was cursed until Drogan took the curse upon himself to free Sir Casimir’s descendants from the curse

Sir Gregory – a member of the Knights of the Nine that was killed during the War of the Red Diamond

Sir Henrik – a member of the Knights of the Nine that had a dungeon constructed within Fort Bulwark to keep the Shield of the Crusader from unworthy hands

Sir Juncan – a member of the Knights of the Nine that was killed while attempting to search for the Boots of the Crusader

Sir Ralvas – a member of the Knights of the Nine that had failed hundreds of attempts to retrieve the Mace of the Crusader

Sir Torolf – a member of the Knights of the Nine that had told Drogan that complacency had led to the downfall of the Order and that service of the Nine required eternal vigilance

Emperor Thules the Gibbering – a Nibenese witch-warrior that had assumed control of the Empire during the Stormcrown Interregnum and was opposed by Drogan and Titus Mede

Emperor Titus Mede – a Colovian warlord, leader of an outlaw army and the progenitor of the Mede Dynasty that had captured the Imperial City and taking control of the Empire from Thules the Gibbering, ending the Stormcrown Interregnum

Attrebus Mede – the son and successor of Titus Mede and one of the heroes involved in the banishing the floating city of Umbriel that had threatened Tamriel in 4E 40

Emperor Titus Mede II – the current emperor of the Empire, descendant of Emperor Titus Mede and Attrebus Mede and close friend of Drogan’s that fought against the Aldmeri Dominion in the Great War between 4E 171 to 4E 175, signing the White-Gold Concordat that outlawed the worship of Talos and surrendered parts of Hammerfell to the Aldmeri Dominion, which forced the redguard of Hammerfell to separate from the Empire to become independent and defeated the Aldmeri Dominion to retain control of the territory that Titus Mede II had agreed to surrender to the Aldmeri Dominion, was later assassinated by the Dark Brotherhood in 4E 201, three years after Drogan had left Tamriel to sail to Akavir
Drogan (The Elder Scrolls: Morrowind and Oblivion)
This is the first of three character profiles I'll be putting up of my Elder Scrolls characters (so far), the breton crusader Drogan, sent to Vvardenfell to fulfil the Nerevarine Prophecy and later kill Almalexia in Sotha Sil's clockwork city before he travelled to Solstheim to fulfil the Bloodmoon Prophecy and work the East Empire Company after killing Dagoth Ur before returning to Cyrodiil where he was raised to thwart Mehrunes Dagon's ambitions to conquer Tamriel, restore the Knights of the Nine and destroy Umaril the Unfeathered and eliminate the necromancer Mannimarco that threatened to destroy the Mages Guild, and a myriad of other adventures from Morrowind to Cyrodiil, sharing the road on occasion with my other two characters, which I'll be uploading in the coming weeks.

Elder Scrolls is copyrighted by Bethesda
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Character No#8 (Fallout)

Name: John Connell
Gender: Male
Race: Human
Place of Birth: Vault 13, California

Character Description

Age: Early 30's
Height: 179cm (5’11”)
Eye Colour: Blue
Skin Pigmentation: Fair to Light Tan
Hair Colour: Light Brown
Hair Style: Flattop (When he first left Vault 13)
                Mullet (After his permanent exile from Vault 13 after defeating the Super Mutant army)
Distinctive Features: N/A
Character Class/ Archetype: Engineer (Water Filtration Systems Technician)
Personality Traits: Hard working, committed and honest
Deity/Religion: Agnostic

Background

Born in Vault 13 in the late 2120’s, John Connell grew up to become a water filtration systems technician in Vault 13.  He was in his early thirties when the Water Purification Chip had broken and being one of the few people in Vault 13 that was intimately knowledgeable of the functions of water filtration was sent out by Overseer Jacoren to find a replacement, though he would jokingly write in his memoirs that he had been unfortunate enough to have been sent out after drawing the short straw.

The first place he searched for a replacement water chip was the nearby Vault 15, which he would learn during his travels had been attacked by raiders by one of the Vault’s former inhabitants that he had met in the settlement known as Shady Sands that he had passed through, where he had met the two people that would found the New Californian Republic, Aradesh and Tandi, and a caravan guard that was recuperating from wounds he had taken from a raider attack called Ian that he convinced to accompany him in his search for a water chip.  After failing to find a replacement water chip in Vault 15, John Connell’s search would take him south, to settlements like Junktown, the Hub and Adytum, where he would find himself involved in numerous adventures, each decision helping shape the future of the wasteland, meeting all sorts of people, including a Desert Ranger from Nevada called Tycho and a dog called Dogmeat that would accompany him, and negotiate the Water Merchants in the Hub to supply Vault 13 with a shipment of water to extend the amount to time John Connell needed to find the replacement water chip, a decision that John would later be informed was a potentially threatening one for the people of Vault 13.

Many weeks had passed before he had heard that the settlement of Necropolis, populated by the decrepit, rotting post-humanoids commonly known as ghouls, possessed a water chip.  It was also there that John Connell and his companions first encountered the super mutants, genetically mutated muscle-bound humanoids nearly twice the size of a man and incredibly resilient that were terrorising the local ghoul population.  After eliminating the super mutants and burying Ian who had been killed by one of the super mutants and fixing the water pump that supplied Necropolis with fresh water without the need for a water chip for the ghouls, John Connell left Necropolis with the water chip in his possession, his mission accomplished.

Despite returning successfully back to Vault 13, Jacoren would shortly afterwards send him back out again with another mission, fearing that the super mutants would discover the location of Vault 13 thanks to John Connell pointing out their location to the Water Merchants, sending John out to the wasteland once more to eliminate the super mutant threat, allying with both the secretive Brotherhood of Steel and the benevolent Followers of the Apocalypse that aided him in his mission to eliminate the super mutants at the Mariposa Military Base and their allies, the Children of the Cathedral, where the leader of the super mutant army that threatened Vault 13 and the rest of the wasteland, a mutated brain known only as the Master made its lair deep underneath a cathedral, triggering a nuclear device that obliterated the cathedral after John killed the Master.

After surviving his ordeal in eliminating the super mutant threat to Vault 13, John returned home, where instead of receiving a hero’s welcome was ordered to leave by Jacoren and never to return, fearing that their fellow vault dwellers would want to leave Vault 13.  Saddened by his exile, John travelled north to Oregon, accompanied by some of his fellow vault dwellers that accompanied him in his exile, establishing the community that would be known as Arroyo, where he settled down and had a family that would play a role in shaping the future of the New Californian Republic in the 23rd century.

Relationships

Jacoren – the elderly overseer of Vault 13 that sent John Connell out into the wasteland to find a replacement Water Purification Chip for the one that was malfunctioning and later exiling him after he had destroyed the super mutant army, fearing that John Connell would jeopardise the future of Vault 13 by convincing his fellow vault dwellers to leave Vault 13

Lyle – an inhabitant of Vault 13 and a friend to John Connell

Theresa – an inhabitant of Vault 13 that later left Vault 13 and helped build the community of Arroyo

Cindy – an inhabitant of Vault 13 that followed Theresa out of Vault 13 and helped build the community of Arroyo

Aradesh – the leader of Shady Sands and founder and first president of the New Californian Republic

Tandi – Aradesh’s daughter, whom John Connell rescued from the Great Khan raiders that had abducted her that would become the second president of the New Californian Republic

Seth – the leader of the town guards in Shady Sands and the founder of the NCR Rangers

Razlo – the resident doctor of Shady Sands that was studying the venom of the radscorpions that were harassing Shady Sand’s brahmin herd

Ian – a former Crimson Caravan guard that accompanied John Connell in his mission to find the Water Purification Chip, was killed in Necropolis, burned to death by a super mutant’s flamer

Dogmeat – John Connell’s faithful canine companion that accompanied him in his adventure in the Wasteland that was killed when he ran into a force field at the Mariposa Military Base

Tycho – a survivalist and Desert Ranger that helped John in his travels

Killian Darkwater – a trader and the mayor of Junktown that John and Ian helped out in dealing with the local crime boss, Gizmo

Gizmo – an overweight and manipulative man that owned the casino in Junktown and was responsible for numerous attempts on Killian Darkwater’s life

Sinthia – a prostitute in Junktown that John Connell had saved from a crazed raider

Neal – the owner of the Skum Pitt bar that had provoked the Skulz gang after killing one of their members when the gang member had harassed one of his waitresses

Butch Harris – the owner of the Far Go Traders that blamed the recent disappearances of his caravans on the deathclaws

Rutger – the administrator and organiser of the Far Go Traders and Butch Harris’ right-hand man

Beth – a weapons dealer for the Far Go Traders and a major gossip girl

Demetre Romara – the head of the Crimson Caravan that John occasionally sought work from

Keri Lee – the proprietor and accountant for the Crimson Caravan and daughter of Demetre Romara

Martha Rastello – the manager of the Water Merchants in the Hub that John negotiated with to deliver water to Vault 13

Mrs. Stapleton – the librarian in the Hub’s Downtown merchant block that directed John to where he could find a Water Chip

Jake – a weapons dealer in the Hub that was once a member of the Union of Atomic Workers until he left the group to establish his business in the Hub

Harold – a mutant with unique mutations resembling tree-like growths who resided in the Hub that provided John with precious information on the Mariposa Military Base and the Master as well as a deathclaw that was responsible for attacking Butch Harris’ caravans

Irwin – a farmer that John had helped in killing the raiders that drove him off his farm

Jon Zimmerman – the mayor of Adytum who was killed by the Regulators that ruled the town when John had informed him of the truth of his son’s death

Razor – the female leader of the Razor gang that despised the Regulators that persecuted her people and later with John’s help liberated Adytum from the tyrannical rule of the Regulators

Talius – a fellow Vault 13 dweller that Jacoren had sent to find a Water Purification Chip that had undergone a transformation into a mutant when he had been taken captive by super mutants, later rescued by the Followers of the Apocalypse and became a member

Gabriel – a leader of the Gun Runners, a gang that became a company that manufactured weapons and provided arms to the Blades to help them destroy the Regulators

Zack – Gabriel’s dwarfish assistant and weapon dealer

John Maxson – the High Elder of the Brotherhood of Steel that had asked John Connell to investigate super mutant activity in the area where the Mariposa Military Base was situated

Rhombus – the stern, stoic Head Paladin of the Brotherhood of Steel that succeeded John Maxson after his death

Nicole – the founder and leader of the Followers of the Apocalypse that aided John Connell in taking out the Children of the Cathedral

Laura – a member of the Followers of the Apocalypse that had joined the Children of the Cathedral to spy on them and learned of their sinister plans to systematically attack towns and cities of the Californian Wasteland as part of their leader’s diabolical plans for humanity that helped John infiltrate the Cathedral

Katja – a scavenger affiliated with the Followers of the Apocalypse that aided John in tracking down the Master in his cathedral stronghold

The Master – a hideously mutated hybrid of humanoid mutants and computers that orchestrated an elaborate plan to turn every human into a super mutant through the use of the Forced Evolutionary Virus, was destroyed by John Connell

Pat – an inhabitant of Vault 13 that had left the vault after John Connell’s exile and helped build the community of Arroyo with John and the other former Vault 13 inhabitants, was later married to John Connell and had a couple children with him, died years before John wrote his memoirs

Arroyo Elder – the leader of the Arroyo community in 2241 and John Connell’s oldest child that sent the Chosen One to find the Garden of Eden Creation Kit to save the village

The Chosen One – the only grandson of John Connell from his eldest daughter that would shape the future for the New Californian Republic after being sent by his mother to find the Garden of Eden Creation Kit
John Connell (Fallout)
The profile of my player character from Interplay's post-apocalyptic RPG and Wasteland's spiritual successor, Fallout, in tribute to the game's twentieth anniversary when the game was released on September 30, 1997.
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Character No#7 (Mass Effect Trilogy)

Name: Garviel Shepard
Gender: Male
Race: Human
Place of Birth: Mindoir, Attican Traverse

Character Description

Age: 29 (Mass Effect)
        31 (Mass Effect 2)
        32 (Mass Effect 3)
Height: 183cm (6’0”)
Eye Colour: Blue
Skin Pigmentation: Light/Fair
Hair Colour: Black
Hair Style: Short
Distinctive Features: Slightly hooked nose
Character Class/ Archetype: Engineer
Personality Traits: Ruthless, Commanding, Cunning, Determined
Deity/Religion: Non-Religious

Background


Born on the colony world of Mindoir to Earth-born parents of mixed English, Scottish and Sicilian ancestry on April 11, 2154, Garviel was one of the few human settlers that survived the attack on the colony by batarian slavers when he was 16 years of.  After being rescued by a passing Systems Alliance patrol, Garviel enlisted in the Systems Alliance military to avenge Mindoir, dedicating his life to his service in the military, graduating from the elite N7 Special Forces program, participating in a number of military operations, including the Skyllian Blitz.  What it was that earned him wide-spread notoriety across the intergalactic community was the Systems Alliance raid on the moon Torfan where, despite the Systems Alliance’s heavy casualties, the newly-promoted Commander Shepard led the Alliance to victory, slaughtering the batarian pirates on Torfan, which horrified not only the Milky Way’s non-human inhabitants, but also his former commanding officer Major Kyle, earning the epithet “Butcher of Torfan” because of his genocidal approach to eliminating intergalactic piracy on Torfan.

It was because of his ruthless reputation that earned him the opportunity to enter the Citadel Council’s elite Black Ops unit, the Spectres, a group of extra-legal intergalactic agents entrusted to preserve the stability of the galaxy at any cost, only answerable to the Citadel Council.  Commander Shepard’s trial-by-fire would come months after the massacre of the slavers on Torfan on Eden Prime in response to an attack on the colony by the geth where a Prothean Beacon was found.  After rescuing the only surviving Alliance soldier from the geth attack, Gunnery Chief Ashley Williams, Commander Shepard and Lieutenant Kaidan Alenko proceeded on their mission to secure the Prothean Beacon, taking Ashley Williams with them, stumbling upon the dead body of the Spectre Nihlus Kryik, who Garviel would be informed was murdered by Saren Arterius by one of Eden Prime’s colonists who witnessed Saren murder Nihlus.  While investigating the Prothean Beacon, Ashley Williams had accidentally activated it, prompting Commander Shepard to pull her away from the beacon only to be pulled towards it, seeing chaotic images flash in his mind he could not comprehend immediately, which terrified and unnerved him.

After their mission on Eden Prime, Commander Garviel Shepard, Kaidan and Ashley travelled to the Citadel to report to the Citadel Council on what had occurred on Eden Prime, where their reception would be cool due to Ambassador Udina and Captain Anderson both berating the turian, asari and salarian counsellors, trying to convince them that Saren was involved in the geth attack on the human colony, their concerns rebuffed by both the counsellors and the prime suspect Saren, and with Garviel’s testimony of the visions he saw after being exposed to the Prothean Beacon further complicating matters for Ambassador Udina and Captain Anderson, Saren had been cleared of any alleged wrongdoing until new evidence was brought forth.  After approaching a corrupt human C-Sec officer and a volus financial advisor and information broker for information concerning Saren, Garviel, Kaidan and Ashley would find the evidence that would incriminate Saren and bring charges against him, receiving help from a few aliens, namely the former C-Sec investigator Garrus Vakarian and the krogan battlemaster Urdnot Wrex, who led them to another alien, the female quarian Tali’Zorah nar Rayya, who had acquired information concerning Saren, saving her life from the assassins that Saren had hired to kill her and learning that Saren was searching for something called a Conduit.  After presenting the audio files that Tali had acquired from one of Saren’s geth units to the Citadel Council and tying him to the geth attack on Eden Prime, Saren’s Spectre status was immediately revoked and Commander Shepard was appointed as the human race’s first Spectre, tasked to track down the rogue Spectre, who had since fled, as well as the respected asari matriarch, Benezia, whom evidence indicated that she was working alongside Saren.

Along with Kaidan Alenko, Ashley Williams, Garrus Vakarian, Urdnot Wrex, Tali’Zorah nar Rayya and the crew of the SSV-Normandy, Garviel would hunt the renegade Spectre Saren across the galaxy to bring him to justice and to find the Conduit before the rogue Spectre did.  Their first destination was the planet Therom, where they would meet Dr. Liara T’Soni, an archaeological researcher specialising in the Protheans and daughter of Matriarch Benezia, rescuing her from the geth that had attacked the Prothean ruin she had been working on and convincing her to join them.  Commander Shepard’s next destination was the colony Zhu’s Hope on the planet Feros, where they encountered a plant-like extra-terrestrial entity known as the Thorian that had lived for tens of thousands of years, back as far as the days of the Prothean Empire, where Saren had also went to acquire something called the Cipher to decipher and interpret the mysterious visions that both Garviel and Saren had experienced on Eden Prime, which Shepard had acquired from Shiala after liberating her when he destroyed the Thorian, and with Liara’s help, gained knowledge and insight on the Prothean civilisation and their language, but at the cost of the lives of the colonists on Zhu’s Hope that had been enslaved by the Thorian that Commander Shepard and his squad had been forced to kill when they were attacked by them.

After retrieving the Cipher on Feros, Garviel Shepard would travel to the frigid, frozen world of Noveria in the Pax System, where there he and his squad would discover the last surviving rachni in one of the laboratories on Noveria, as well as Saren’s right-hand, the Matriarch Benezia accompanied by a unit of asari commandos and a contingent of geth, who had been sent by Saren to find the location of a mass relay known as the Mu Relay from the rachni queen.  After defeating her asari commandos and the geth, the fugitive asari matriarch revealed the location of the Mu Relay to Commander Shepard, and more than that, the true threat to the galaxy, the Reaper, Sovereign.  After killing the indoctrinated matriarch, Commander Shepard was left with the dilemma of dealing with the return of the rachni species, which he immediately remedied with corrosive acid while the rachni queen was trapped in the tank it was being held in.

After leaving Noveria and consoling Liara, who was upset at the death of her mother but expressed she only wanted to remember Matriarch Benezia as the kind and loving mother she had always known, Garviel ordered the Normandy to head to the planet Virmire, where a salarian reconnaissance team under the command of Captain Kirrahe sent him the coordinates to Saren’s base, and destroy it.  While on Virmire battling Saren’s forces, Commander Shepard and his squad had learned from Captain Kirrahe that Saren had developed a cure for the genophage, a sterility virus that the salarians had used on the krogan during the Krogan Rebellions and that Saren was using the genophage cure to breed his own personal krogan army to help him in his goals, which produced a problem in the form of the krogan battlemaster Urdnot Wrex, who was belligerent at the thought of destroying the genophage cure, but Garviel had managed to convince Wrex that the destruction of Saren base, along with the genophage cure was in the best interests of the galaxy as the krogan under Saren’s command would basically be nothing more than vat-grown slaves.  Commander Shepard, with his squad and Captain Kirrahe’s operatives had managed to destroy Saren’s base, finding another Prothean Beacon and conversing with the Reaper Sovereign in Saren’s lab beforehand, but the cost was high as not only had Saren escaped, but both Captain Kirrahe and Gunnery Chief Ashley Williams had died ensuring the destruction of the rogue Spectre’s base.

With no time to mourn the deaths of Ashley Williams and the salarians that died on the assault on Virmire, Garviel had to focus on the mission, which was to stop Saren from bringing the Reapers to the Milky Way.  Consulting with Liara of the visions he saw when he had interacted with the Prothean Beacon on Virmire, he deduced that Saren was heading for the planet Ilos, which was situated in the unfriendly Terminus Systems.  Despite the Citadel Council’s attempts to stop Garviel’s chase of Saren into the Terminus Systems, Commander Shepard, his squad members and the Normandy crew, with some help from Captain Anderson were able to continue their hunt for Saren.

On Ilos, Garviel and his squad had found the Conduit, which was in fact a miniaturised mass relay the Protheans had built that led directly into the Citadel, and that the Prothean Virtual Intelligence that they found on Ilos, Vigil, had explained that Saren had used the Conduit to gain access to the Citadel, bypassing its security and taking control of it so he could hand the station over to Sovereign, who would then summon the Reapers to the Milky Way Galaxy to continue their purge of all advanced civilisations as part of their 50000 year cycle to wipe out all technologically-developed life like they did with the Protheans and every other species before them over countless millions of years.  Garviel led Kaidan, Garrus, Wrex, Tali and Liara through the Conduit, battling through the geth that slowed them down, arriving on the Citadel to find it taken over by Saren’s forces, which they found was being attacked by the Reaper, Sovereign, with the Citadel Fleet barely holding the line.  Garviel led his squad across the Citadel, fighting through Saren’s forces until they confronted him in the Council Chambers, killing the indoctrinated former Spectre after a fierce fight, with everyone, including Garviel sustaining injuries in their fight against Saren.  The battle against Sovereign was hard-won, but the cost was high, as Commander Shepard had instructed the Alliance’s Fifth Fleet to focus their efforts on destroying Sovereign, sacrificing the lives of the Citadel Council to do so, thus securing humanity’s position in the Citadel Council, which was led by Donnel Udina, who sought to instate a human-centric Council in the aftermath of the attack on the Citadel.

With Sovereign and Saren defeated, Garviel knew that the threat from the Reapers was far from over.  However, the Citadel Council, led by the newly appointed former ambassador Donnel Udina wasn’t convinced of the existence of the Reapers, believing Sovereign to be a geth flagship and ordered Commander Shepard and his squad to hunt down Saren’s remaining geth.  After recovering from their injuries, Garviel and his squad took the Normandy and proceeded to hunt down and destroy Saren’s surviving geth forces.  Their mission was for the most part uneventful as they travelled through the Terminus Systems, until the Normandy was attacked by an unknown assailant that obliterated the Normandy, killing approximately half of its crew, among them the navigator on board, Pressley, with Garviel Shepard also being killed as well shortly after helping Joker into an escape pod.  For the next two years Commander Shepard had been dead, until scientists working for the renegade pro-human organisation Cerberus resurrected him by the direction of their mysterious leader, the Illusive Man.  Commander Shepard awoke in the Cerberus facility where he was brought back to life through one of Cerberus’ secretive projects, Project Lazarus, only to find it under attack by the LOKI Mechs that were responsible for defending the facility from attack.  With the help of the former Alliance marine, a weapons and biotic specialist called Jacob Taylor, and Cerberus’ only surviving medical officer from the Mech attack called Wilson, they fought their way out of the facility where they met up with another member of Cerberus, Miranda Lawson, who shot Wilson dead, shocking Jacob Taylor and explaining to an enraged Garviel Shepard that Wilson had betrayed the project that had resurrected him, unleashing the LOKI Mechs on the other Cerberus scientists working at the facility and causing significant damage by means of sabotage before they departed to another facility where Garviel first met the Illusive Man, who spoke to the resurrected Spectre through a holographic projection, explaining to him who the Collectors were and how they were responsible for the destruction of the SSV Normandy before dispatching him to the human colony Freedom’s Progress situated within the Terminus Systems to investigate the attack there by the Collectors.

With Miranda Lawson and Jacob Taylor accompanying him, Garviel explored the colony, where he met with a group of quarians led by his former squad mate, Tali, who was surprised to discover that he was alive despite perishing in the attack that had destroyed the Normandy.  They found no physical signs of attack perpetrated by the Collectors, but they did have to fight numerous Mechs that the only surviving witness to the mass-abduction of Freedom’s Progress’ colonists by the Collectors had programmed to attack them, a quarian on his Pilgrimage called Veetor, who was fearful of the Collectors returning.  After obtaining video evidence of the Collectors abducting the human colonists and coaxing Veetor to be taken to Cerberus to be interrogated against the wishes of Tali, Garviel reported back to the Illusive Man, who then sent him on a mission to recruit a team of talented individuals to help him confront the Collectors at their base beyond the Omega 4 Relay, giving him a larger, upgraded version of the SSV Normandy, the Normandy SR-2 to help him along what would be a suicide mission, a ship that also had an AI installed in the ship that was known only as EDI.  To further help Garviel in his mission, the Illusive Man had recruited both the pilot and chief medical officer of the SSV-Normandy that had survived its destruction by the Collector ship, Jeff “Joker” Moreau and Dr. Karin Chakwas.

After paying a brief visit to his former superior officer, the newly-promoted Admiral David Edward Anderson at the Citadel, which was abruptly interrupted by the leading figure of the newly-formed Citadel Council Donnel Udina, Garviel had begun his mission by recruiting several people that the Illusive Man had recommended.  Three of these recruits Garviel had tracked down on the space station Omega.  One of them was the bounty hunter Zaeed Massani, one of the founders of the Blue Suns, who with Garviel’s help hunted down and killed his traitorous co-founder of the Blue Suns, Vido Santiago, on the planet Zorya.  The other two were the salarian scientist and former STG operative, Mordin Solus, and the vigilante Archangel, who turned out to be the former C-Sec officer and a former squad mate of Garviel’s, Garrus Vakarian, both of whom he had to turn to the iron-fisted overlord of Omega, Aria T’Loak, to help him track down.  Garviel had also travelled to the planet Korlus to recruit the krogan warlord Dr. Okeer, who was killed by Blue Suns mercenaries, but was able to recruit Dr. Okeer’s tank-bred krogan Grunt for the mission, who proved to be an invaluable asset for the team before finally busting Subject Zero, a psychotic human female convict with overwhelming biotic abilities who went by the name of Jack out of the prison ship Purgatory after the prison warden had attempted to doublecross Garviel after Cerberus had paid for her release.

After recruiting several people for Cerberus’ suicide mission, the Illusive Man had sent Commander Shepard and his squad of recruits to the colony planet Horizon to save it from Collector attack.  It was there that Commander Shepard had first encountered the leader and mastermind of the Reapers, Harbinger, who was manipulating the Collectors by possessing individual infantry units through its control of the Collector General until he and his squad managed to force the Collectors to retreat with a full third of Horizon’s total population in their ship.  He was also briefly reacquainted with another of his former squad mates, Kaidan Alenko, who was on Horizon investigating the attacks on human colonies by the Collectors and hearing rumours that his former superior officer was working with Cerberus and expressed anger when it was confirmed before departing in disgust at Garviel’s decision for working with Cerberus.

After their mission on Horizon, the Illusive Man had sent Garviel Shepard to Ilium to recruit more people for their mission, the asari justicar Samara and the drell assassin Thane Krios.  While on Ilium, Garviel had met another person from his past, Liara T’Soni, helping her deal with the Shadow Broker and learning how she worked with Cerberus to bring his body to Cerberus before the Shadow Broker, a yahg, could hand his corpse to the Collectors.  After leaving Ilium, Commander Shepard visited the krogan home world of Tuchanka to consult with his former squad mate Urdnot Wrex on how to deal with Grunt’s behavioural issues and investigate the kidnapping of a former pupil of Mordin’s, recovering a sample of the genophage cure to eventually cure the krogan of their sterility.

After leaving Tuchanka, the Illusive Man had sent Garviel to the location of a Collector ship that a turian patrol had managed to disable before the Collector ship wiped it out and investigate it.  There, Commander Shepard discovered amidst the dead corpses of human colonists and Collectors alike signs that they had been experimented on, and after EDI performed a genetic analysis on the Collector deceased did Garviel learn that the Collectors were what had remained of the Protheans after the Reapers had destroyed their civilisation 50000 years ago, the remaining Protheans subjected to extensive genetic modification to suit the purposes of the Reapers.  While EDI was searching through the Collector ship’s systems for useful information, Garviel would discover that the Collector ship was not disabled and had, in fact, lured the Normandy into a trap.  After narrowly escaping from the Collectors and acquiring invaluable information from the Collector ship, Garviel would learn that the Omega-4 Relay led any ship that used it to the galactic core, a region of the galaxy consisting of black holes and that the Normandy needed to be fitted with a Reaper “Identity Friend/Foe” device in order to traverse the Omega-4 Relay safely.  With their next objective in mind, Garviel and his squad would be sent by the Illusive Man to the location of a derelict Reaper orbiting the brown dwarf Mnemosyne in the Thorne System that was evidently destroyed millions of years ago to obtain the Reaper IFF Drive from the science expedition that Cerberus had sent and investigate why communications from the science expedition was lost.  

Before heading to the derelict Reaper, Garviel diverted course to recruit another individual, his former squad mate Tali on the former quarian colony world Haestrom, a planet whose sun had long overwhelmed the planets magnetosphere, rescuing her from a contingent of geth that had trapped her and slaughtered the rest of the quarian expedition that had been dispatched by the Admiralty Board to Haestrom on a classified mission.  Upon arriving on the derelict Reaper, Garviel and his squad found themselves trapped inside the dead Reaper and were soon accosted by an innumerable number of husks that were originally members of Cerberus’ expedition that had been indoctrinated and subsequently killed by the long-dead Reaper, only escaping by the skin of their teeth with the Reaper IFF before the derelict Reaper fell into the brown dwarf to be destroyed by its sheer heat and gravitational forces with the aid of the geth sniper, Legion, who joined Commander Shepard’s team to help them fight the Collectors, much to the vehement disapproval of Tali’Zorah, which created some tension between her and Garviel, of which the crew and Shepard’s squad couldn’t help but notice, with her exile from the Migrant Fleet not long afterwards not helping matters.

It was while Commander Shepard and his squad of recruits were away on a mission, during which the Normandy was undergoing field testing for the Reaper IFF when the Collectors had attacked the Normandy, using the Reaper IFF signal to broadcast the Normandy’s position and waiting for Commander Shepard and his squad to depart and attempt to seize control of the ship.  The Collectors were successful in capturing every single person on board with the exception of Joker, who with EDI’s help was able to escape from the Collectors, Joker enabling the AI full access to the Normandy’s systems.  Garviel was pissed off when he had returned to find the entire crew, including Dr. Chakwas, abducted by the Collectors but grateful that they still had the Normandy and that the Reaper IFF was functioning perfectly, allowing him the chance to assault the Collector Base situated in the centre of the galaxy.

With their crew abducted, Garviel had very little time to sort out the problems his squad members had to clear their minds and help them focus on the mission and pursued romance with Jack, as well as investigate a Cerberus facility on the planet Aite, discovering that an autistic mathematical prodigy had been involuntarily incorporated into Project Overlord’s VI for the purpose of finding a way for Cerberus to control the geth before travelling through the Omega 4 Relay to the Collector Base, navigating through a massive debris field in the galactic core consisting of starships that were destroyed in their attempt to navigate the Omega 4 Relay without a Reaper IFF, reaching the gigantic space station orbiting a black hole that could only have been the Collector Base.  Garviel led his team of specialists into the Collector Base, which had cost the lives of both Tali and Thane, managing to rescue at least half of the crew, among them Dr. Chakwas and the engineer Kenneth Donnelly, who were escorted back to the Normandy by Mordin Solus, where after defeating the Collectors they would mourn the loss of the rest of the crew that were killed before Commander Shepard could save them, including the Normandy’s psychologist Kelly Chambers, Mess Sergeant Rupert Gardner and the engineer Gabriella “Gabby” Daniels, their remains converted into a grey paste of genetic material used to create a new type of Reaper called the Human-Reaper that Garviel had destroyed, along with the Collector Base against the wishes of the Illusive Man, who wanted the Collector Base preserved so that Cerberus could study and make use of the Collector’s technology and the Human-Reaper that the Collectors had constructed.  With the Collector Base destroyed and Harbinger abandoning the Collector General and the rest of the Collectors to their demise, Garviel had turned his back on Cerberus, with Miranda and Jacob both remaining by Garviel’s side, quitting the pro-human organisation to help him prepare for the inevitable Reaper Invasion.

Immediately after the destruction of the Collector Base, Commander Shepard would be contacted by Admiral Steven Hackett of the Alliance Navy’s Fifth Fleet, who requested him to rescue a personal friend of his from the batarians, a scientist called Amanda Kenson that was studying a Reaper artefact and was being held in a batarian prison.  After busting Amanda Kenson out of the batarian prison on Aratoht alone, she took him to the project base where the Reaper artefact was.  It was there that Garviel had discovered that Amanda and the people in the complex had been indoctrinated by prolonged contact with the Reaper artefact, leaving him no choice but to fight her and her guards and crash an asteroid into the mass relay known as the Alpha Relay that was the direct entryway for the Reapers to enter the Milky Way galaxy from dark space that resulted in the destruction of an entire star system inhabited by a few hundred thousand batarians, where in the minutes before the Alpha Relay’s destruction, the Reaper known as Harbinger had spoken to Commander Shepard, telling him of how futile his efforts to thwart the Reapers was, yet Garviel was defiant, escaping on the Normandy and through the system’s mass relay before the asteroid could impact it and reported all that had occurred to Admiral Hackett, informing him of Dr. Kenson’s death and that the Reaper’s return to the Milky Way galaxy had been delayed.

It was six months after the destruction of the Bahak System by Garviel Shepard and voluntary return to the Alliance when the Reaper Invasion had proceeded.  With the Alliance caught unaware by the invading Reapers, despite the warnings that Commander Shepard had been giving them for nearly three years, he was forced to evacuate from Earth and appeal to the Citadel Council for aid while Admiral Anderson had remained behind to organise a resistance and plan the counter-offensive against the Reapers.  Before he flew the Normandy to the Citadel to appeal to Udina and the other Citadel councillors for aid, Garviel was ordered by Admiral Hackett to divert to the Prothean Archives facility on Mars where Liara T’Soni was believed to have found a means of defeating the Reapers.  Leading Major Kaidan Alenko and another Alliance marine, Lieutenant James Vega to the vast complex, they had encountered Cerberus commandos that had massacred the scientists at the Prothean Archives, where they met up with Liara T’Soni.  With Liara’s help, Garviel was able to acquire the data about a weapon called the Crucible that, once combined with something called the Catalyst could defeat the Reapers and captured a Cerberus-built feminine android built for combat that EDI would later make use of that was disguised as a scientist that had infiltrated the Prothean Archive for Cerberus, but the fight with the android had put Kaidan into a coma.

After flying the Normandy to the Citadel with all haste to get medical treatment for Major Alenko, Commander Shepard had appealed to the Citadel Council for the aid that Admiral Anderson desperately needed.  Garviel would be disappointed to be informed that the Council could not as they also had their own worlds to protect from the Reapers, despite Udina’s desperate pleas to help Earth.

After being reinstated as a Spectre, Commander Shepard would head to the home system of the turians where they were battling Reaper forces on Palaven’s moon, Menae, rescuing the new turian primarch Adrien Victus with Garrus Vakarian’s help after the former primarch was confirmed dead during the fighting, further aiding the turians in a few small-scale missions that helped the turians’ war effort, guaranteeing the support of the turians.  After evacuating Primarch Victus from Menae, Garviel had responded to a distress signal from the Grissom Academy, which was under attack by Cerberus forces, rescuing the students and surviving Alliance personnel there, including Dr. Kahlee Sanders, a specialist in the field of synthetic intelligence whose contributions towards the construction of the Prothean artefact on Mars helped the war effort significantly, and also his romantic interest and former squad mate, Jack, whom he was happily reunited with.  After evacuating the survivors from Grissom Academy, Commander Shepard would learn that Cerberus had found a Prothean artefact on Eden Prime, prompting him to delay approaching the salarians and asari for aid while he dealt with Cerberus and retrieved the artefact, which turned out to be a stasis pod inhabited by the last surviving Prothean, the warrior Javik, who had previously fought against the Reapers and agreed to join Commander Shepard’s squad to avenge the death of his race.

With whatever precious little time that the Earth had ticking away and Admiral Anderson’s resistance struggling to hold out against the invading horde of Reapers despite the progress being made to complete the construction of the Crucible, Garviel made haste to the salarian homeworld Sur’Kesh to secure the release of female krogan that had been cured of the genophage in one of the salarian STG facilities.  When Cerberus had launched a surprise assault on the facility, Garviel fought hard to rescue the only surviving female krogan from the salarians’ experiments, Eve, which both Urdnot Wrex and Mordin Solus helped to ensure Eve’s successful extraction.  After rescuing Eve, Commander Shepard travelled directly to Tuchanka where the cure for the genophage could be distributed, fighting through the Reapers toward the salarian-made structure that could distribute the genophage cure called the Shroud, which the salarians had constructed to repair and stabilise the atmosphere of Tuchanka that they originally had compromised by their use of nuclear weapons long before the Rachni Wars.  After discovering the sabotage that the salarians had done to the Shroud to prevent the dissemination of the genophage cure, Mordin Solus had sacrificed his life to ensure the genophage cure was released, thus securing the support of the krogan but at the cost of nearly all support from the salarians, who feared another Krogan Rebellion more than the Reapers.

When Garviel was contacted by Esheel, the salarian councillor of the Citadel Council, who expressed concern that Udina was discreetly moving a significant amount of money and feared that it was to provide financial aid for Cerberus, he agreed to meet with her.  When the Normandy had approached the Citadel, Garviel had discovered that Cerberus had managed to take control of some parts of the Citadel, namely C-Sec Headquarters.  Commander Shepard would lead his squad into action to remove Cerberus from the Citadel, coordinating with Armando-Owen Bailey in dealing with Cerberus, where he witnessed Kai Leng, Cerberus’ deadliest assassin murder Councillor Esheel after she had told him that Donnel Udina was a traitor that helped Cerberus get inside the Citadel.  Commander Shepard confronted Udina as he was escaping, where he came face-to-face with Kaidan Alenko, who was appointed to be humanity’s second Spectre by Donnel Udina before Cerberus’ attack on the Citadel.  Things ended poorly for Major Alenko when Garrus Vakarian had shot him dead as he protected the traitorous councillor, who was shot dead moments later by Commander Shepard when he pulled a gun on him.

While things were returning to some semblance of normalcy on the Citadel, trouble would find its way towards the human Spectre in the form of a former Cerberus operative that posed as an Alliance officer called Maya Brooks and one of his clones that Cerberus had created as part of the Lazarus Project to replace him with his doppelganger that would continue fighting the Reapers in his place.  After a fierce fight on board the Normandy, both the doppelganger Shepard and Maya Brooks were killed.

After a brief R&R on the Citadel, Commander Shepard would continue his mission to gather more allies for the war effort within the Terminus Systems.  His first destination was the planet 2181 Despoina, where he convinced the Leviathans, a race of colossal organic squid-like aliens that predated the Reapers and who were nearly wiped out by the “Intelligence” that Garviel would come to later discover as the Catalyst that Commander Shepard was searching for to help humanity and its allies fight the Reapers.  After leaving 2181 Despoina, Garviel travelled to the Perseus Veil where he met with the quarian Migrant Fleet, whom was in open war against the geth and had been attempting to reclaim their homeworld from the geth.  Commander Shepard would work closely with the quarians against the geth, who were being controlled by the Reapers, rescuing his former squad mate Legion from the captivity of the other geth when he had assaulted a geth dreadnought.  After engaging in numerous sorties with the geth on Rannoch, Commander Shepard would lead his squad in addition to Legion and Admiral Xen to attack the Reaper base and destroyed the Reaper at the base, enabling Legion to upload a modified form of a Reaper code into its people that would give the geth true intelligence, which provoked the quarians to attempt to destroy them, only to be nearly completely destroyed by the geth, with Admiral Xen killing herself at Commander Shepard’s betrayal of the quarian race.

After returning to the Citadel, Commander Shepard was contacted by Aria T’Loak, who wanted his help to retake Omega Station from Cerberus, who had in the early days of the Reaper Invasion exiled her after seizing control of Omega.  With the help of a female turian mercenary called Nyreen Kandros, Garviel and Aria had liberated Omega from Cerberus, executing the Cerberus general Oleg Petrovsky and destroying the Reapers known as Adjutants that Cerberus had engineered in their secret labs.  Garviel would then travel to the Nimbus Cluster, to the planet Lesuss where the Reapers had attacked the Ardat-Yakshi Monastery that was situated on the planet, where he was reacquainted with another former squad mate, the asari justicar Samara, who had travelled to the monastery to prevent the escape or capture of any Ardat-Yakshi, including her daughters Rila and Falere, killing herself after Rila had sacrificed her life to ensure Falere’s escape to prevent her from carrying out her justicar duty of executing any Ardat-Yakshi that escaped from the monastery.  Commander Shepard left Lesuss after killing Falere to prevent the Reapers from using her against them.

Garviel’s next destination was the asari homeworld of Thessia, which was being attacked by the Reapers, where he was dispatched by the asari councillor Irissa to find a Prothean artefact that was housed in the Temple of Athame that could help him identify the Catalyst.  Commander Shepard and Liara led Garrus, James Vega, EDI and Javik to the asari temple where they found a Prothean Beacon, which Garviel surmised was the artefact that Irissa mentioned.  When Garviel interacted with the Prothean Beacon, he conversed with the virtual intelligence contained with the Prothean Beacon, Vendetta, who told him that the Crucible wasn’t of Prothean origin but rather the work of countless cumulative generations of alien civilisations that, like the Protheans, had been harvested by the Reapers.  Their mission on Thessia would had succeeded had Cerberus not interfered, Commander Shepard exchanging some words with the Illusive Man before engaging in a fierce fight with Kai Leng that resulted in the Temple of Athame being destroyed and Cerberus escaping with the data on the Catalyst.  Garviel and Liara were left brooding over the outcome of the mission but they and the rest of their squad had no choice but to chase Kai Leng and retrieve the data he had stolen from Commander Shepard’s clutches.

Their next destination was back to Horizon, a planet that Garviel had once been to, but the circumstances to his visit to the planet were different from last time.  Travelling to the refugee camp known as Sanctuary on Horizon, Commander Shepard and his squad would discover that the refugee camp was in reality a Cerberus laboratory that was run by Henry Lawson, who had taken to working for the Illusive Man despite once withdrawing support for Cerberus when Miranda had joined the pro-human group in exchange for protection from him.  Commander Shepard and his squad, along with Miranda Lawson fought through the multitude of husks that were formerly refugees until Cerberus had turned them into Reapers through their experimentations as part of their research into studying indoctrination.  Garviel confronted Henry Lawson, who was using his daughter Oriana as a human shield, explaining that Kai Leng had left for Cronos Station with the data that he had taken from the temple on Thessia and abandoning Henry to his fate, whom was killed by his daughter Miranda.  After shutting down Cerberus’ operations on Horizon, the Systems Alliance had launched a full assault on Cerberus’s base of operations, Cronos Station.  Garviel led a squad to assault the space station from within, killing Kai Leng and acquiring the data from Vendetta, learning that the Catalyst was the Citadel and that the Illusive Man also knew what the Catalyst was and fled to the Citadel and alerted the Reapers, who took control of the Citadel and moved it to the Sol System in close proximity to Earth.

With the Catalyst position near Earth’s orbit, Commander Shepard and Admiral Hackett ordered all military forces that they had gathered in the weeks since Earth’s invasion to attack the Reapers directly.  Commander Shepard and Admiral Anderson would lead the assault against the Reapers on Earth, battling the Reapers within the rubble of London’s streets where they both would find themselves inside the Citadel where Commander Shepard finally came face-to-face with the Illusive Man, who showed signs of indoctrination and cybernetic modification when Garviel confronted him.  The Illusive Man had used his Reaper-tech enhancements to force Commander Shepard to shoot David Anderson before the Illusive Man killed the admiral, only for the Illusive Man to be killed moments later by Commander Shepard.  After the Illusive Man was killed, Garviel was confronted by the Catalyst, the Artificial Intelligence originally created by the Leviathans that resided within the Citadel, whose purpose was to oversee the relations between organic and synthetic life and prevent them from destroying each other and the perpetrator of the Reapers’ galactic purges of advanced life for the ironic purpose of attempting to prevent the organic and synthetic lifeforms that inhabited the galaxy from destroying each other.  With the presence of the Crucible, the Catalyst had offered Garviel the option to choose the future of all life in the galaxy, whether it was to destroy the Reapers and all other synthetic life, including the geth, to seize control of the Reapers like the Illusive Man had intended, or to merge all organic and synthetic life to help the organics to achieve perfection and the synthetics to acquire understanding.  In the end, Garviel chose to destroy the Reapers, killing all synthetic life, including the geth and EDI, but the decision to destroy the Reapers would have the effect of damaging every single Mass Relay and the Citadel, which would take many decades, if not centuries to fully fix the damage, ensuring the survival of all organic life, whether it be human, turian, krogan, asari, salarian, batarian, quarian, volus, elcor, hanar, drell, vorcha or the Leviathans.

Relationships

Captain David Edward Anderson – the former commanding officer of the SSV Normandy, former Spectre prospect and Commander Shepard’s superior officer, who was promoted to admiral and served as an advisor to Donnel Udina, the first human councillor on the Citadel Council, killed by the Illusive Man during the height of the battle in London between humanity and its intergalactic allies and the Reapers

Flight Lieutenant Jeff “Joker” Moreau – the highly skilled and supremely confident pilot of both the SSV Normandy and the Normandy SR-2 afflicted with the debilitating Vrolik syndrome, a disease that caused brittleness in the bones, had a penchant for wisecracks and even became romantically involved with the AI of the Normandy SR-2, EDI during the events of the Reaper invasion

Kaidan Alenko – a lieutenant in the Systems Alliance marine trained in biotics under the instruction of a ruthless turian biotics specialist that was instrumental in Commander Shepard’s mission to thwart Saren’s plans of bringing the Reapers into the Milky Way galaxy, had a falling out with Garviel after learning he was working with Cerberus to defeat the Collectors, was rendered comatose during a mission on the Prothean Site on Mars and later killed by Garrus Vakarian while he was protecting the traitor Donnel Udina

Gunnery Chief Ashley Williams – a Systems Alliance soldier stationed on Eden Prime and granddaughter of the disgraced General Williams that had surrendered to the turians during the First Contact War that was assigned to Commander Shepard’s squad to thwart Saren’s plans, sacrificing her life on Virmire so that Commander Shepard could continue his pursuit of the rogue Spectre

Garrus Vakarian – a turian sharpshooter and former C-Sec officer that joined Garviel Shepard’s crew while they were investigating Saren’s involvement with the geth on Eden Prime and later recruited to accompany Shepard through the Omega-4 Relay on the suicide mission to confront the Collectors, surviving the suicide mission and later accompanied Shepard to London to defeat the Reapers

Urdnot Wrex – a krogan battlemaster of Clan Urdnot that joined Commander Shepard’s crew while he was investigating Saren’s involvement on the geth attack on Eden Prime, who would later become the leader of all the krogan and rally his people to fight the Reapers after Garviel and Mordin Solus had helped them cure the genophage

Tali’Zorah nar Rayya – a female quarian and daughter of the Admiralty Board member Rael’Zorah that served on both the SSV Normandy and Normandy SR-2 as both an engineer and a squad member for Commander Shepard, exiled from the Migrant Fleet after Commander Shepard didn’t disclose her father’s illegal experiments relating to geth that had threatened the Migrant Fleet to the Admiralty Board, was one of Commander Shepard’s squad members that was killed when Commander Shepard assaulted the Collector Base

Dr. Liara T’Soni – an asari researcher specialising in the field of the extinct race known as the Protheans and only daughter of the Matriarch Benezia that helped Commander Shepard in his conflicts with the Reapers and is the current Shadow Broker as of 2186

Jacob Taylor – a former Alliance marine and biotic who worked for Cerberus and accompanied Commander Shepard in his mission to recruit a squad of capable individuals on the suicide mission that the Illusive Man sends them on

Miranda Lawson – a Cerberus officer and human biotic that was genetically engineered to be the perfect human specimen using a modified copy of Henry Lawson’s genome, betraying Cerberus after allowing Garviel to destroy the Collector Base and the Human-Reaper hybrid the Collectors were building and aided the Alliance in the war against the Reapers in 2186 after Garviel helped her kill her father, who was working with Cerberus, on Horizon

EDI – the AI for the Normandy SR-2 born from rogue Hannibal-class VI combined with additional engineering from Reaper technology that functioned as the electronic warfare defence for the ship and later aided Commander Shepard to gather an allied battlegroup to confront the Reapers on Earth and was even personally involved with Joker until she perished with all other synthetics when Garviel used the Crucible to destroy the Reapers

Zaeed Massani – a bounty hunter that accompanied Garviel’s mission to attack the Collector Base and one of the founders of the Blue Suns private security company until his co-founder Vido Santiago betrayed him and tried to have him killed, only for the bounty hunter to kill him thanks to Commander Shepard’s assistance

Mordin Solus – a salarian geneticist, professor and former Special Task Group operative that aided Commander Shepard in dealing with the Collectors and responsible for perfecting the cure for the genophage that his protégé Maelon Heplorn had started making, sacrificing his life to ensure the cure could be distributed and earning the honour of having Urdnot Wrex’s first-born daughter to be named after him

Grunt – a genetically engineered krogan super soldier created by the krogan warlord Okeer that helped Commander Shepard defeat the Collectors and was welcomed into Clan Urdnot by Wrex after Grunt, with Garviel’s help slew a thresher maw, later contributed in the war effort against the Reapers when they invade the Milky Way galaxy

Jack – a bald-headed and heavily-tattooed human female regarded by Cerberus as one of the galaxy’s most powerful biotics users, also known as Subject Zero, a dangerous criminal with a borderline psychopathic personality known for piracy, smuggling and murder, who was experimented on by Cerberus scientists to develop her latent biotic powers for Cerberus’ uses in her childhood until her escape from Pragia, spending much of her life after her escape from Cerberus as a gang member and pirate and even a cult member before winding up an inmate on board Purgatory and later liberated from her incarceration by Garviel Shepard, helping him and Cerberus to put a stop to the kidnappings of human colonists by the Collectors, eventually became romantically involved with Garviel once the Collector Base was destroyed and took a position as an instructor at the Grissom Academy to train biotics for combat by the Systems Alliance and was involved in the war effort against the Reapers when they invaded the Milky Way Galaxy

Samara – an asari justicar in the late matriarchal stage of her life and mother of three Ardat-Yakshi daughters, the foremost among them murderous Morinth whom she tracked down and killed on Omega with Garviel’s help and survived the suicide mission, later committed suicide at the Ardat-Yakshi Monastery on the asari colony world Lesuss after the Reapers had attacked it with the intention of abducting and indoctrinating the Ardat-Yakshi that resided there

Thane Krios – a drell assassin, reputed to be the deadliest assassin in the galaxy that Garviel recruited for his mission to assault the Collector Base, possessing a deeply spiritual and philosophical personality and was slowly dying from Kepral’s Syndrome, who was one of Shepard’s squad members that was killed on the suicide mission

Legion – a unique geth walking platform incorporating 1183 geth programs to allow it to operate independently that was sent to investigate the numerous worlds that Commander Shepard had visited and directly assisted the former Spectre in acquiring the Reaper IFF from the derelict Reaper, joining Commander Shepard’s team despite Tali’s disapproval, survived the suicide mission on the Collector Base and later was instrumental in Commander Shepard securing the aid of the geth against the Reapers at the expense of the destruction of most of the Migrant Fleet that only sought the destruction of the geth and was nearly fully annihilated in the attempt to destroy the geth

Lieutenant James Vega – an experienced Alliance marine with a potential career in the N7 that was attached to Commander Shepard’s squad during the Reaper Invasion

Javik – the last surviving Prothean that was awakened from stasis in 2186 and joined Shepard’s squad to help him defeat the Reapers

Ambassador Donnel Udina – a human diplomat that became humanity’s first representative for the Citadel Council, a position he held until he was killed by Garviel Shepard when he failed to help Cerberus seize control of the Citadel in the year 2186, though Garviel and Admiral Anderson suspected that Udina had become indoctrinated by the Reapers

Major Dr. Karin Chakwas – the dedicated medical officer assigned to the SSV Normandy, and after Garviel Shepard’s resurrection, the Normandy SR-2

Admiral Steven Hackett – commander of the Alliance Navy’s Fifth Fleet and one of three Alliance officers that recommended Commander Shepard to become humanity’s first Spectre

Saren Arterius – the human-hating renegade turian Spectre that betrayed the Citadel Council and helped with Sovereign’s machinations to annihilate all advanced life in the Milky Way Galaxy

The Illusive Man – the leader of the rogue human supremacist organisation Cerberus, responsible for resurrecting Garviel and dispatching him on a suicide mission to confront the Collectors, would later lead Cerberus to attempt to take control of the Reapers when they proceeded with the invasion of the Milky Way galaxy in 2186 and use them for galactic domination on behalf of humanity, undermining Commander Shepard’s war efforts against the Reapers in the process, was killed by Shepard when the Citadel was in close proximity to Earth during the height of the battle between the allied species of the Milky Way galaxy and the Reapers

Harbinger – the first of the synthetic-organic starships known as the Reapers that became Shepard’s main antagonist after his resurrection by Cerberus’ Project Lazarus and is the mastermind of the Reaper’s machinations to purge all advanced organic life as part of a 50000 year-long cycle

Sovereign – the synthetic-organic starship, one of the Reapers, the first one that Commander Shepard had opposed, that was Saren’s flagship that manipulated the rogue turian Spectre through a process called indoctrination into aiding the Reapers to return to the Milky Way galaxy to harvest all advanced life, referred to as Nazara by the geth

Matriarch Benezia – an asari matriarch and Liara’s mother and accomplice to Saren’s plans for bringing the Reapers to the Milky Way galaxy, was killed in a secret lab on the ice world of Noveria that was breeding rachni, where Commander Shepard and his squad would discover that the matriarch had been indoctrinated by Saren and directing Commander Shepard to the Mu Relay, and the planet Virmire where he and his squad would confront Saren and his forces

The Shadow Broker – the shadowy and mysterious leader of an organisation that specialised in the bartering and exchange of valuable information, with Liara taking up the role after she and Garviel had killed the previous Shadow Broker, a yahg

The Thorian – a sentient plant-like alien lifeform with telepathic and mind-controlling powers and the ability to hibernate for very long periods of time that was responsible for enslaving the local population of Zhu’s Hope on Feros and was destroyed by Commander Shepard

Kai Leng – a Cerberus assassin and disgraced Alliance N7 marine of Chinese descent that harboured extreme anti-alien attitudes, whose actions for Cerberus helped undermine the Alliance and the Citadel Council’s war effort against the Reapers greatly, was killed by Commander Shepard on Cronos Station

Maya Brooks – a xenophobic Cerberus deserter that tried to have Commander Shepard killed and replaced with a clone, was killed on board the Normandy

Oleg Petrovsky – a Cerberus general that had taken Omega from Aria and controlled Omega with an iron fist, was executed by Aria when she and Commander Shepard retook Omega from Cerberus

Henry Lawson – Miranda Lawson’s biological father who created his daughters Miranda and Oriana, was a supporter of Cerberus until his daughter ran away from him and Miranda joined the group in exchange for protection from him

Major Kyle – Commander Shepard’s former commanding officer that had witnessed the carnage that Garviel had perpetrated on the batarian pirates, was honourably discharged and became the leader of a biotic commune

Pressley – the Navigator on the SSV Normandy and Commander Shepard’s second-in-command after Captain Anderson gave command of the Normandy to Shepard, was among those killed when the Collector ship obliterated the SSV Normandy after Sovereign was destroyed

Lieutenant Gregory Adams – the chief engineer on board the SSV Normandy and the Normandy SR-2 during the Reaper Invasion

Corporal Richard L. Jenkins – a Systems Alliance soldier born on Eden Prime that was killed in an ambush by geth drones shortly after making landing

Nihlus Kryik – a turian Spectre that was scouting Commander Shepard for potential into the elite Spectre unit on Eden Prime, who was murdered by the rogue Spectre Saren

Harkin – the first human to serve in C-Sec, only to be dismissed after an inglorious twenty years due to his reputation of roughing up suspects, drug abuse, alcoholism and petty corruption

Barla Von – a volus financial advisor and information broker in the employ of the Shadow Broker that helped Garviel expose Saren’s treachery on Eden Prime

Khalisah al-Jilani – a news reporter with a low opinion of Commander Shepard that had a bad habit of being punched in the face by Commander Shepard for her slandering him

Shiala – an asari commando in the service of Matriarch Benezia that Saren had offered to the Thorian in an attempt to retrieve the Cipher that Commander Shepard was after to decipher the visions he had on Eden Prime and Virmire

Captain Kirrahe – the commanding officer of the Salarian 3rd Infiltration Regiment STG (Special Task Group) sent to Virmire to assist Commander Shepard in his mission to destroy Saren’s base, who sacrificed his life to personally see to the destruction of Saren’s base with an improvised nuclear bomb, dying alongside Ashley Williams

Vigil – a Prothean Virtual Intelligence on Ilos that told Commander Shepard about the downfall of the Prothean Empire by the Reapers and how Saren used the Conduit to gain entry into the Citadel and hand the station over to Sovereign

Wilson – a medical officer that worked for Cerberus’ Project Lazarus until he betrayed them when Garviel had first woken in the Cerberus facility a couple years after his death at the hands of the Collectors

Kelly Chambers – Garviel Shepard’s yeoman and psychologist that served on the Normandy SR-2, died in a collector pod dissolved into raw organic material during Commander Shepard’s suicide mission

Mess Sergeant Rupert Gardner – the cook and jack-of-trades handyman aboard the Normandy SR-2 that was killed during his captivity by the Collectors

Gabriella Daniels – a former Alliance engineer, who became a Cerberus operative in the Lazarus Cell and an engineer on board the Normandy SR-2, died in a similar manner to Kelly Chambers

Kenneth Donnelly – another former Alliance engineer that accompanied his best friend Gabriella Daniels on Commander Shepard’s mission, was among the crew rescued and survived the mission, was reinstated into service by the authority of Commander Shepard after he was reinstated as a Spectre

Armando-Owen Bailey – a C-Sec officer stationed in the Zakera Ward that was in charge of C-Sec operations in the Citadel Embassies quarters that helped Commander Shepard in thwarting Udina’s coup with Cerberus

Aria T’Loak – the iron-fisted asari ruler of the space station Omega and owner of the nightclub, Afterlife Club

Vido Santiago – Zaeed Massani’s former partner and co-founder of the Blue Suns private security company until he betrayed Zaeed and tried to have him murdered, was hunted down and killed by Zaeed with Garviel Shepard’s help at an Eldfell-Ashland refinery on the planet Zorya in the Faia System, a medium-sized system in the Ismar Frontier that was situated within the Attican Traverse

Dr. Okeer – a krogan warlord that fought in the Krogan Rebellions obsessed with curing the genophage, resorting to unethical experimentation on other krogan and turning to the Collectors to acquire the technology to meet that end, died in his lab by toxins employed by Blue Suns mercenaries knowing why the Collectors were abducting human colonists and regretted dealing with them, asking Commander Shepard to take his perfect legacy, Grunt, with him to defeat the Collectors

Oriana Wilson – Miranda Lawson’s genetic twin sister and another of Henry Lawson’s genetically engineered daughters, whom Miranda protected from her egotistical father

Maelon Heplorn – a salarian geneticist, former STG operative and former student of Mordin Solus, who had been experimenting on krogan volunteers to develop a cure for the genophage after his supposed capture by the krogan, only to be executed by Mordin Solus on the grounds of the unethical nature of the experiment

Admiral Rael’Zorah – Tali’Zorah’s father and member of the quarian peoples’ ruling governing body, the Admiralty Board

Captain Kar’Danna vas Rayya – the captain of the Rayya, the ship Tali was born on, who was among the many quarians killed during their battle against the geth in an attempt to reclaim their homeworld of Rannoch

Admiral Daro’Xen vas Moreh – a member of the quarian Admiralty Board, possessing a clinical intellect and an interest to see the geth to become subject to servitude of their quarian creators that was among the quarian killed in the battle against the geth on Rannoch

Admiral Shala’Raan vas Tonbay – one of the members of the quarian Admiralty Board and a family friend of Tali’Zorah, who died on Rannoch by suicide when Garviel permitted the geth to upgrade their software to become sentient and annihilated the Migrant Fleet in self-defence

Admiral Han’Gerrel vas Neema – a member of the quarian Admiralty Board and childhood friend of Rael’Zorah and advocated war against the geth, who was killed along with the Migrant Fleet over the battle against the geth on Rannoch

Admiral Zaal’Koris vas Qwib-Qwib – a member of the quarian Admiralty Board that was sympathetic to the geth, who was killed with the rest of the Migrant Fleet against the geth on Rannoch

Dr. Gavin Archer – the chief engineer of Project Overlord on the Cerberus facility on Aite that was working on a means to control the geth for the Illusive Man

David Archer – Dr. Gavin Archer’s autistic mathematical savant brother that was forcibly incorporated into Project Overlord’s VI program as a means to control the geth but was freed from Cerberus control and handed over to Grissom Academy, where he was among those present when Cerberus had attacked the facility with the intention of abducting the students to use for the Illusive Man’s purposes and worked on the construction of the Crucible  

Morinth – Samara’s murderous Ardat-Yakshi daughter with an addiction for killing that had spent 400 years on the run from her justicar mother before being killed by her after luring Garviel Shepard to an apartment on Omega

Dr. Amanda Kenson – a human scientist that gained notoriety when she and her team of scientists claimed that the majority of the Mass Relays predated Prothean civilisation and was studying Reaper technology in the fringes of batarian territory dubbed “Object Rho” and was indoctrinated along with the rest of her science team, losing her life while Garviel narrowly escaped the destruction of the Alpha Relay that resulted in the destruction of an entire batarian system

Councillor Esheel – the salarian representative of the Citadel Council that was assassinated by Kai Leng during Udina’s coup on the Citadel

Councillor Irissa – the asari representative of the Citadel Council with a reputation of being ruthless and cold

Councillor Quentius – the turian representative of the Citadel Council

Samantha Traynor – the Communications Specialist assigned to the Normandy during the Reaper Invasion

Steve Cortez – an Alliance pilot that pilots the UT-47A Kodiak for Commander Shepard whose husband was abducted by the Collectors, was confirmed KIA when his shuttle crashed in London during the final battle against the Reapers

Diana Allers – an Alliance News Network war correspondent that travels on the Normandy

Adrien Victus – the newly appointed primarch of the turian race that led the turians against the Reapers

Dr. Kahlee Sanders – a naturally blonde Systems Alliance First Lieutenant whose field of expertise was in synthetic intelligence and daughter of Admiral Jon Grissom, who was among those rescued by Commander Shepard with Cerberus had attacked Grissom Academy and contributed to the war effort against the Reapers

Dalatrass Linron – the leader of the salarians that vehemently opposed to the curing of the genophage and withdrew salarian support from the war effort when Commander Shepard had cured the krogan of their infertility

Urdnot Bakara – commonly known as Eve, she was the only female krogan that had received the genophage cure from the salarians to survive Cerberus’ attack on the salarian STG facility on Sur’Kesh, would later become the mother to Wrex’s children

Nyreen Kandros – a turian freelance mercenary that had led the resistance against Cerberus’ occupation of Omega and aided Garviel and Aria in removing Cerberus from Omega

Rila – one of Samara’s Ardat-Yakshi daughters that died in the Ardat-Yakshi Monsastery on Lesuss, sacrificed her life to destroy the Reapers that had appeared on Lesuss rather than succumbing to indoctrination

Falere – another of Samara’s Ardat-Yakshi daughters that died in the Ardat-Yakshi Monastery on Lesuss, was shot dead by Garviel after Samara committed suicide to prevent her escape and possible capture by the Reapers

Vendetta – the Prothean Virtual Intelligence that was located in the Temple of Athame on Thessia, who explained that the Crucible was a super weapon that the Protheans had been working on to destroy the Reapers and that the Catalyst was the Citadel

Catalyst – known as the Intelligence by the Leviathans that created it, the Catalyst was designed to monitor the relationship between organic and synthetic life and ensure their continued existence, eventually betraying the Leviathans, killing many of them and using their genetic to create the first of many Reapers, Harbinger, and over the period of countless millions of years harvested all advanced lifeforms for the purpose of preserving the harvested species’ genetic makeup and collective knowledge and allowing primitive life the chance to advance to allow the Reapers’ 50000 year cycle to repeat in perpetuity, was destroyed along with the Reapers when Garviel used the Catalyst in conjunction with the Crucible to destroy all synthetics

Lani Reed – a childhood acquaintance of Garviel’s who survived the batarian raid on Mindoir and later signed up for the Andromeda Initiative
Garviel Shepard (Mass Effect Trilogy)
This is the character profile of my Commander Shepard from the Mass Effect trilogy (Mass Effect, Mass Effect 2 and Mass Effect 3), detailing the significant events of his adventures in the Milky Way galaxy thwarting the rogue Spectre Saren, destroying the Collector Base and finally uniting the various races of the galaxy against the Reapers.

Copyright of Mass Effect belongs to Bioware
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  • Listening to: Music
  • Reading: Warhammer 40000 Novels
  • Watching: Anime
  • Playing: Mass Effect 3 mostly
  • Eating: Food
  • Drinking: Alcohol

deviantID

dawnofwar1987
You figure it out!
Australia
Current Residence: with my parents
deviantWEAR sizing preference: xtra large, cuz i'm incharge
Favourite genre of music: A fair few
Favourite style of art: anime
Favourite cartoon character: Bugs Bunny is one of them
Personal Quote: The Emperor provides
Interests

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We--R--Who--We--R Featured By Owner Jun 8, 2017
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